1. 1bcacfd Format the world (or just HWUI) by John Reck · 8 years ago
  2. f8441e6 Switch to a fancy new queue by John Reck · 8 years ago
  3. 7a4216b Don't clear a layerPool that is never initialized. by Derek Sollenberger · 8 years ago
  4. 530a2b4 Disable hwui blending for first draw to main FBO by Arun · 8 years ago
  5. 642ebea Delete all ro.hwui.* props by John Reck · 8 years ago
  6. 11e4427 Merge "Optimised hwui rounded corners shader" am: d7287c96eb am: ed7bdd6549 by Arun · 8 years ago
  7. 06e9f32 Optimised hwui rounded corners shader by Arun · 8 years ago
  8. 1f7f8bf Merge "Fix null deref crash" into oc-dev am: c1affe14c2 by John Reck · 8 years ago
  9. 36393c3 Fix null deref crash by John Reck · 8 years ago
  10. 9d08fca Merge "Improve time to texture destruction" into oc-dev am: 1bc0286ef8 by John Reck · 8 years ago
  11. 9a81487 Improve time to texture destruction by John Reck · 8 years ago
  12. 93cafba Merge "Reduce hwui CPU time by using glDrawRangeElements" am: 057c7c3164 am: 94f4f5e45f by Arun · 8 years ago
  13. b0a9477 Reduce hwui CPU time by using glDrawRangeElements by Arun · 8 years ago
  14. caaaa66 Convert bitmaps to sRGB/scRGB when they have a color profile by Romain Guy · 8 years ago
  15. efb4b06 Add ColorSpace information on Bitmap by Romain Guy · 8 years ago
  16. c3f1316 Clean up deferredLayers only onGpuContextDestroyed. by sergeyv · 8 years ago
  17. 3e9999b Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() by sergeyv · 8 years ago
  18. 45ec62b Add support for dummy draws for Vulkan webview and texture views. by Greg Daniel · 8 years ago
  19. 8cd3edf Break Layer class into Gl and Vulkan subclasses by Greg Daniel · 8 years ago
  20. 2a38c42 Add target to texture by sergeyv · 9 years ago
  21. 253f2c2 Linear blending, step 1 by Romain Guy · 9 years ago
  22. 5e00c7c Delete old rendering pipeline by Chris Craik · 9 years ago
  23. 92e7158 Merge "Use LUT for computing final shadow alpha" into nyc-dev am: b2e36d7939 by Chris Craik · 9 years ago
  24. 138c21f Use LUT for computing final shadow alpha by Chris Craik · 9 years ago
  25. 85e0c89 resolve merge conflicts of 1599b981 to nyc-dev-plus-aosp by Chih-Hung Hsieh · 9 years ago
  26. c6baf56 Fix google-explicit-constructor warnings. by Chih-Hung Hsieh · 9 years ago
  27. 1b7db40 Cleanup vertex attrib management by Chris Craik · 9 years ago
  28. 0b8d067 Fix copyLayerInto by John Reck · 9 years ago
  29. 975591a Add fine-grained debug layer by John Reck · 9 years ago
  30. e5530ec resolve merge conflicts of 32a95af029 to master. by John Reck · 9 years ago
  31. c5a3efd libhwui: fix texture memory leak by Dohyun Lee · 9 years ago
  32. 9372ac3 Fix ordering of texture->upload arguments by John Reck · 9 years ago
  33. a55b5d6 Fix "leak" in FrameBuilder.textureLayer test by John Reck · 9 years ago
  34. 38e0c32 Track texture memory globally by John Reck · 10 years ago
  35. 9fded23 Recycle OffscreenBuffers by Chris Craik · 10 years ago
  36. 818c9fb Initial version of clipped saveLayer in new pipeline by Chris Craik · 10 years ago
  37. 12efe64 Move ortho matrix out of glop by Chris Craik · 10 years ago
  38. b9ce116d Switch several enums to enum classes by Chris Craik · 10 years ago
  39. 9db58c0 Remove MathUtils::min/max by Chris Craik · 10 years ago
  40. 95cd24b Fix crash in kModeProcessNoContext by John Reck · 10 years ago
  41. 53e51e4 Handle shader matrix correctly when ignoring canvas transform by Chris Craik · 10 years ago
  42. 1e6d566 Merge "Fix GL texture binding for TextureViews" into mnc-dev by Chris Craik · 10 years ago
  43. 5f1356c Fix GL texture binding for TextureViews by Chris Craik · 10 years ago
  44. d7db4d7 Eliminate requireGlContext by John Reck · 10 years ago
  45. 2507c34 Cleanup properties by Chris Craik · 10 years ago
  46. eb911c2 Rewrite glop texture asserts by Chris Craik · 10 years ago
  47. 26bf342 Glop TextureLayer support by Chris Craik · 10 years ago
  48. ef25074 Glop mesh reorg, support for drawBitmapMesh by Chris Craik · 10 years ago
  49. f27133d Glop layer mesh rendering by Chris Craik · 10 years ago
  50. 922d3a7 Glop SkiaShader support by Chris Craik · 10 years ago
  51. 3003609 Glop path texture support by Chris Craik · 10 years ago
  52. 0519c810 Glop Bitmap and RoundRect clipping support by Chris Craik · 10 years ago
  53. 2ab95d7 Glop support for indexed quads by Chris Craik · 10 years ago
  54. f7ccbfb Merge "Glop ColorFilter & VertexBuffer support, initial enable" by Chris Craik · 10 years ago
  55. 117bdbc Glop ColorFilter & VertexBuffer support, initial enable by Chris Craik · 10 years ago
  56. ecad24b Merge "GlopBuilder, and test app refactor" by Chris Craik · 10 years ago
  57. 0318887 GlopBuilder, and test app refactor by Chris Craik · 10 years ago
  58. 9dfd7bd Merge "Refactoring of Program ownership/lifecycle, and WIP Glop rendering path" by Chris Craik · 10 years ago
  59. 6c15ffa Refactoring of Program ownership/lifecycle, and WIP Glop rendering path by Chris Craik · 10 years ago
  60. d7328ae Merge "Refactor blending and texture gl state" by Chris Craik · 10 years ago
  61. 44eb2c0 Refactor blending and texture gl state by Chris Craik · 10 years ago
  62. ff5c8e8 Fix double create of Caches by Chris Craik · 10 years ago
  63. 49bc4ac resolved conflicts for merge of fe5ac4fc to master by John Reck · 10 years ago
  64. 96a5c4c Move more GL state management to RenderState and its directory by Chris Craik · 10 years ago
  65. 65fe5ee Move scissor state to RenderState by Chris Craik · 10 years ago[Renamed (96%) from libs/hwui/RenderState.cpp]
  66. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  67. ebd5261 Don't preload textures for AssetAtlas by John Reck · 11 years ago
  68. 0e89e2b Layer changes by John Reck · 11 years ago
  69. 21029ef Disable layer leak tracking by Chris Craik · 11 years ago
  70. bfd1cd6 Additional layer logging by Chris Craik · 11 years ago
  71. 599e254 Additional layer logging, and added mutex by Chris Craik · 11 years ago
  72. 443a714 Yet more layer tracking logging by John Reck · 11 years ago
  73. 17035b0 Have destroy call freePrefetchedLayers by John Reck · 11 years ago
  74. 1d47742 Crash instead of leaking layers/textures between GL contexts by Chris Craik · 11 years ago
  75. 3b20251 No-fail invokeFunctor by John Reck · 11 years ago