1. 546f01b Fix a severe cleanup bug where teardown of the GL by Jason Sams · 15 years ago
  2. 5476b45 Allocation API update. by Jason Sams · 15 years ago
  3. dde4c35 Merge "Correctly release the OpenGL Canvas on EGL error." by Romain Guy · 15 years ago
  4. 67f2795 Correctly release the OpenGL Canvas on EGL error. by Romain Guy · 15 years ago
  5. 49ed71d Add support for fallback keycodes. by Jeff Brown · 15 years ago
  6. f30c828 am 48f42f8c: am 4153bf3a: Merge "[3171580] don\'t automatically log GraphicBuffer allocation failures" into gingerbread by Mathias Agopian · 15 years ago
  7. 48f42f8 am 4153bf3a: Merge "[3171580] don\'t automatically log GraphicBuffer allocation failures" into gingerbread by Mathias Agopian · 15 years ago
  8. 4153bf3 Merge "[3171580] don't automatically log GraphicBuffer allocation failures" into gingerbread by Mathias Agopian · 15 years ago
  9. b7282bd Make ScriptC's mEnvironment.mIsThreadable survive the bcc caching and by Shih-wei Liao · 15 years ago
  10. 92d5020 Merge "Fix 9patch rendering Bug #3253396" by Romain Guy · 15 years ago
  11. 8ab4079 Fix 9patch rendering Bug #3253396 by Romain Guy · 15 years ago
  12. 0252a7e Merge "API review cleanup." by Jason Sams · 15 years ago
  13. 3a3fa1b Draw text decorations correctly. by Romain Guy · 15 years ago
  14. de0ca31e Merge "Draw text decorations correctly." by Romain Guy · 15 years ago
  15. ffac19e Merge "Correctly render text when coordinates are not integers. Bug #3225632" by Romain Guy · 15 years ago
  16. 6620c6d Correctly render text when coordinates are not integers. Bug #3225632 by Romain Guy · 15 years ago
  17. bf6ef8d7 API review cleanup. by Jason Sams · 15 years ago
  18. 23b791c am d57fbe88: Fixed a race condition where some recording frames may not be released by James Dong · 15 years ago
  19. d57fbe8 Fixed a race condition where some recording frames may not be released by James Dong · 15 years ago
  20. d4aa7d2 Stop using anonymous structs in RS. by Stephen Hines · 15 years ago
  21. f9adf6b Merge "Prevent message overrun in LocklessCommandFifo." by Jason Sams · 15 years ago
  22. 8ea061b Prevent message overrun in LocklessCommandFifo. by Bryan Mawhinney · 15 years ago
  23. e869aee [3171580] don't automatically log GraphicBuffer allocation failures by Mathias Agopian · 15 years ago
  24. 7c2bacf Merge "Don't render degenerate triangles in 9patches. Bug #3251983" by Romain Guy · 15 years ago
  25. a5ef39a Don't render degenerate triangles in 9patches. Bug #3251983 by Romain Guy · 15 years ago
  26. 592f4dd Merge "Move disk usage utilities to its own library" by Kenny Root · 15 years ago
  27. 9d01617 Merge "Correctly index transparent quads when generating 9patch meshes. Bug #3250026" by Romain Guy · 15 years ago
  28. bd41a11 Correctly index transparent quads when generating 9patch meshes. Bug #3250026 by Romain Guy · 15 years ago
  29. 9065504 Improve support for external keyboards. by Jeff Brown · 15 years ago
  30. 5e3af5f Rescale ColorMatrix' vector to the [0..1] range Bug #3246354 by Romain Guy · 15 years ago
  31. 5faa078 Merge "Add preferred preview size support in the camera framework" by James Dong · 15 years ago
  32. 4ddca9b Add preferred preview size support in the camera framework by James Dong · 15 years ago
  33. 1f24510 Ensure the ShortcutManager uses the correct key character map. by Jeff Brown · 15 years ago
  34. 47e6b1b Support non-orientation aware keyboards and other devices. by Jeff Brown · 15 years ago
  35. 33b2264 Move disk usage utilities to its own library by Kenny Root · 15 years ago
  36. 6f72beb Update 9patch structure when rendering with different divs/colors. Bug #3221488 by Romain Guy · 15 years ago
  37. b37f8a8 fix messages from sqlite layer in c++ code to be useful. by Vasu Nori · 15 years ago
  38. ac19268a Fix 'BCCscript' build break. by Iain Merrick · 15 years ago
  39. d1479e7 Merge "Fix physics bug causing balls to stack." by Jason Sams · 15 years ago
  40. c8abded Fix physics bug causing balls to stack. by Jason Sams · 15 years ago
  41. aa0c8ab Merge "Fix hang in native bitmap recycling due to nested mutex locks" by Chet Haase · 15 years ago
  42. 42e514b Merge "Port Emulator keymaps." by Jeff Brown · 15 years ago
  43. 061cf75 Port Emulator keymaps. by Jeff Brown · 15 years ago
  44. 5cafc52 Fix hang in native bitmap recycling due to nested mutex locks by Chet Haase · 15 years ago
  45. 39154df am 9df7f313: am f0f6c54b: Merge "frameworks/base: Destroy the overlay even if there is an error" by Jean-Baptiste Queru · 15 years ago
  46. 9df7f31 am f0f6c54b: Merge "frameworks/base: Destroy the overlay even if there is an error" by Jean-Baptiste Queru · 15 years ago
  47. add9d96 More error checks by Jason Sams · 15 years ago
  48. 637e3fd frameworks/base: Destroy the overlay even if there is an error by Naomi Luis · 15 years ago
  49. a6210d0 Fix SDK build on Windows due to use of mmap. by Jeff Brown · 15 years ago
  50. 732779a Remove unnecessary export_func pragma. by Stephen Hines · 15 years ago
  51. 2f08ce0 Fixing the state restore bug. by Alex Sakhartchouk · 15 years ago
  52. 67f2e44 Support for cubemaps. by Alex Sakhartchouk · 15 years ago
  53. dd4e460 Merge "Added support for full PC-style keyboards." by Jeff Brown · 15 years ago
  54. b7a4814 Merge "Mark a non-exported function as static." by Stephen Hines · 15 years ago
  55. bed67e9 am b27b8c0c: Fix a key repeating bug. (DO NOT MERGE) by Jeff Brown · 15 years ago
  56. a4846be am bfc1cc2d: Fix stuck keys when released out of order. (DO NOT MERGE) by Jeff Brown · 15 years ago
  57. 6b53e8d Added support for full PC-style keyboards. by Jeff Brown · 15 years ago
  58. a914f34 Add caching support of BCC binaries. by Shih-wei Liao · 15 years ago
  59. b27b8c0 Fix a key repeating bug. (DO NOT MERGE) by Jeff Brown · 15 years ago
  60. bfc1cc2 Fix stuck keys when released out of order. (DO NOT MERGE) by Jeff Brown · 15 years ago
  61. d80661c am 5e069074: am a15e4886: Merge "Framebuffer: Support variable number of framebuffers in the UI" by Jean-Baptiste Queru · 15 years ago
  62. 5e06907 am a15e4886: Merge "Framebuffer: Support variable number of framebuffers in the UI" by Jean-Baptiste Queru · 15 years ago
  63. e15c113 Mark a non-exported function as static. by Stephen Hines · 15 years ago
  64. a17af04 Create holder inner class for pushing context state. by Jason Sams · 15 years ago
  65. 6f4cf0b Fix ref counting for globals when set from java code. by Jason Sams · 15 years ago
  66. 7a21ee6 Fix crash with extended debugging. by Jason Sams · 15 years ago
  67. baa19bc Remove WARs for zero-init + destructors. by Stephen Hines · 15 years ago
  68. df7a856 Fixed a race condition where some recording frames may not be released. by James Dong · 15 years ago
  69. b763fa1 Merge "Split UTF functions from String8/16" by Kenny Root · 15 years ago
  70. c0aaccc Add support for integer mod. by Bryan Mawhinney · 15 years ago
  71. 300ba68 Split UTF functions from String8/16 by Kenny Root · 15 years ago
  72. c930e1f Merge "Fix line drawing in RS example." by Jason Sams · 15 years ago
  73. 815aaeb Fix line drawing in RS example. by Jason Sams · 15 years ago
  74. 46e7529 Enable touch splitting for all windows by default. by Jeff Brown · 15 years ago
  75. e7d2295 make ResourceCache for display lists thread-safe by Chet Haase · 15 years ago
  76. add94f2 Merge "Free resources only from the GL context thread. Bug #3179882" by Romain Guy · 15 years ago
  77. fe48f65 Free resources only from the GL context thread. Bug #3179882 by Romain Guy · 15 years ago
  78. 7ab17a3 Merge "Implement reducing the buffer count of a Surface." by Jamie Gennis · 15 years ago
  79. 6c925d0 Implement reducing the buffer count of a Surface. by Jamie Gennis · 15 years ago
  80. 088f50c Merge "Fix a compile warning in the Surface class." by Jamie Gennis · 15 years ago
  81. 0b440fc Fix a compile warning in the Surface class. by Jamie Gennis · 15 years ago
  82. 01d0657 Reduce number of GL calls when drawing with shaders. by Romain Guy · 15 years ago
  83. 6ae6892 Merge "Add new runtime debug flags." by Romain Guy · 15 years ago
  84. e190aa6 Add new runtime debug flags. by Romain Guy · 15 years ago
  85. 95ab69f Merge "Code cleanup to make formatting consistent across all the renderscript files." by Alex Sakhartchouk · 15 years ago
  86. bb69143 Merge "Move all debug flags in a single place." by Romain Guy · 15 years ago
  87. c15008e Move all debug flags in a single place. by Romain Guy · 15 years ago
  88. ed9f210 Code cleanup to make formatting consistent across all the renderscript files. by Alex Sakhartchouk · 15 years ago
  89. eaf6bd1 Merge "Continue error check improvements and write some docs." by Jason Sams · 15 years ago
  90. 06d69de Continue error check improvements and write some docs. by Jason Sams · 15 years ago
  91. f70a7e3 Fix possible crash when texture is NULL in the drop shadow cache. by Romain Guy · 15 years ago
  92. 9e10841 Correctly remove unused paths from the cache. by Romain Guy · 15 years ago
  93. 2b425d3 Merge "Fix fountain bug with more than 10 touches reported." by Jason Sams · 15 years ago
  94. 641b062 Fix fountain bug with more than 10 touches reported. by Jason Sams · 15 years ago
  95. 0d20083 Fix GL rendering of translucent surfaces by Chet Haase · 15 years ago
  96. 1c41517 Handle user message ID 0 by Jason Sams · 15 years ago
  97. 3fe599c Merge "Moving attrib creation to Mesh. Adding arrays as shader inputs. Removing fixed size arrays." by Alex Sakhartchouk · 15 years ago
  98. 9d71e21 Moving attrib creation to Mesh. Adding arrays as shader inputs. by Alex Sakhartchouk · 15 years ago
  99. d8acf9b Merge "Support nested display lists." by Romain Guy · 15 years ago
  100. 2ab7774 am fe40e9e0: Merge "fix [3148312] Region can access data out of bounds" into gingerbread by Mathias Agopian · 15 years ago