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platform_frameworks_base
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6410c0aaf13c9aec606b90ee942f2ac2d98b1609
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libs
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hwui
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AssetAtlas.h
8aa195d
Introduce Caches::bindTexture() to reduce glBindTexture calls
by Romain Guy
· 12 years ago
a404e16
Make sure atlas antries can correctly filter/wrap textures
by Romain Guy
· 12 years ago
877cfe0
Wrap EGLImage with a C++ API
by Romain Guy
· 12 years ago
3b748a4
Pack preloaded framework assets in a texture atlas
by Romain Guy
· 12 years ago