- cbc5bd5 Merge "Track texture memory globally" by John Reck · 10 years ago
- 38e0c32 Track texture memory globally by John Reck · 10 years ago
- b791517 Merge "In CanvasContext::doFrame, make a separate call to computeFrameTimeNanos and save the result. Then pass that value to UiFrameInfoBuilder::setVsync as both arguments." into cw-e-dev am: eebf168e43 am: e0845e8629 am: 6222bb0f6a by Matthew Bouyack · 10 years ago
- 3145247 Disable buildLayer crash by Chris Craik · 10 years ago
- 099bd9c Merge "In CanvasContext::doFrame, make a separate call to computeFrameTimeNanos and save the result. Then pass that value to UiFrameInfoBuilder::setVsync as both arguments." into cw-e-dev am: eebf168e43 am: e0845e8629 by Matthew Bouyack · 10 years ago
- f158b49 Rename Reorderers to Builders by Chris Craik · 10 years ago
- 7f667e7 In CanvasContext::doFrame, make a separate call to computeFrameTimeNanos by Matthew Bouyack · 10 years ago
- 5ea1724 Rename OpReorderer to FrameReorderer by Chris Craik · 10 years ago
- 031eaed Merge "Add TextureView support to new renderer/reorderer" by Chris Craik · 10 years ago
- d2dfd8f Add TextureView support to new renderer/reorderer by Chris Craik · 10 years ago
- bf4b31f resolve merge conflicts of 04ce46db64 to master. by John Reck · 10 years ago
- adfeec9 Allow RT animation of new renderer by Chris Craik · 10 years ago
- 0bcd0cb libhwui: make setSurface asynchronous by Thomas Buhot · 10 years ago
- 52b783f INT_MAX nanoseconds is not very long by John Reck · 10 years ago
- 98787e6 Finish shadow support in new reorderer/renderer by Chris Craik · 10 years ago
- 9fded23 Recycle OffscreenBuffers by Chris Craik · 10 years ago
- 290b23a Fix build by Colin Cross · 10 years ago
- 2359d85 Merge "Initial HW layer support in new reorderer/renderer" by Chris Craik · 10 years ago
- 0b7e824 Initial HW layer support in new reorderer/renderer by Chris Craik · 10 years ago
- b97ba3c Merge "Add window setDecorView API." by Rob Carr · 10 years ago
- 263e19b Merge "Simplify TreeInfo" by Chris Craik · 10 years ago
- b6c2624 Add window setDecorView API. by Robert Carr · 10 years ago
- e2e53a7 Simplify TreeInfo by Chris Craik · 10 years ago
- 97c9265 Merge "Tune scheduling a bit, avoid a binder ipc" by John Reck · 10 years ago
- e486d93 Tune scheduling a bit, avoid a binder ipc by John Reck · 10 years ago
- 3398abb Merge "Cleanups" by John Reck · 10 years ago
- 5854b34 Rework receiver/dispatcher design slightly, and replace Layer usage. by Chris Craik · 10 years ago
- 77c4010 Cleanups by John Reck · 10 years ago
- 818c9fb Initial version of clipped saveLayer in new pipeline by Chris Craik · 10 years ago
- 6fe991e5 Work to support saveLayer in new pipeline by Chris Craik · 10 years ago
- ddf2215 Add partial damage support to new draw path by Chris Craik · 10 years ago
- b565df1 Initial commit of new Canvas operation recording / replay by Chris Craik · 10 years ago
- ac02eb9 Remove confusing behavior of Rect::intersect() and rename by Chris Craik · 10 years ago
- b816087 Rendering the window frame with a second thread by Skuhne · 10 years ago
- ea7a7fb MultiThreaded rendering of different renderNodes by Skuhne · 10 years ago
- 64e445b CanvasState frame init refactor by Chris Craik · 10 years ago
- e248bd1 Serializing display lists by John Reck · 10 years ago
- b9ce116d Switch several enums to enum classes by Chris Craik · 10 years ago
- 149173d Support new EGL extensions by John Reck · 10 years ago
- 13d1b4a renderthread: add EGL_EXT_buffer_age support by Season Li · 10 years ago
- 6d4d0db Disable skipping frames on empty damage by John Reck · 10 years ago
- 00e79c9 Mark isInUse per-window by John Reck · 10 years ago
- f2dcc2a Don't crash on makeCurrent fail by John Reck · 10 years ago
- be3fba0 Adjust for pipeline stalls by John Reck · 10 years ago
- 1b54fb2 Delete MAKE_ENUM_FLAGS by Chris Craik · 10 years ago
- 2a8bb05 Fix warning by John Reck · 10 years ago
- 6058251 Merge "More colors, now with material colors" into mnc-dev by John Reck · 10 years ago
- bf3c602 More colors, now with material colors by John Reck · 10 years ago
- 4db3d17 FrameInfo header fixes by John Reck · 10 years ago
- d7db4d7 Eliminate requireGlContext by John Reck · 10 years ago
- 50210d9 Adjust light source for window position by Alan Viverette · 10 years ago
- 4c9e59d Unify DrawProfiler/JankStats by John Reck · 10 years ago
- 9aa7b45 Merge "Fix kSkippedFrame setting" into mnc-dev by John Reck · 10 years ago
- aef9dc8 Fix kSkippedFrame setting by John Reck · 10 years ago
- d04794a Add eglSwapBuffersWithDamageKHR support by John Reck · 10 years ago
- 240ff62 Skip frames with no damage by John Reck · 10 years ago
- edc524c Add GraphicsStatsService by John Reck · 10 years ago
- b36016c Cleanups & simplifications by John Reck · 10 years ago
- c87be99 C++11 style fixups by John Reck · 10 years ago
- ba6adf6 Initial attempt at jank-tracking stat collection by John Reck · 10 years ago
- 96a5c4c Move more GL state management to RenderState and its directory by Chris Craik · 10 years ago
- 65fe5ee Move scissor state to RenderState by Chris Craik · 10 years ago
- d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 11 years ago
- 51d6a3d Cleanup various clang warnings, use unique_ptrs in several places by Chris Craik · 11 years ago
- 9fb42f0 resolved conflicts for merge of a75b0ad3 to master by John Reck · 11 years ago
- a75b0ad resolved conflicts for merge of a51a0901 to lmp-mr1-dev-plus-aosp by John Reck · 11 years ago
- 01a5ea3 Resume RT-animations after a pauseSurface by John Reck · 11 years ago
- c5cf471 am d7af6eaa: am d51205fd: am 6afc5cf3: Merge "Prevent calling GL functions with an invalid surface" by John Reck · 11 years ago
- d7af6ea am d51205fd: am 6afc5cf3: Merge "Prevent calling GL functions with an invalid surface" by John Reck · 11 years ago
- a12b240 Prevent calling GL functions with an invalid surface by Sangkyu Lee · 11 years ago
- 62bdf2c am e986817a: am 6eac26a4: am ca84c8b1: Merge "Revert "Force-use the pbuffer surface for destroy"" into lmp-mr1-dev by Chris Craik · 11 years ago
- e986817 am 6eac26a4: am ca84c8b1: Merge "Revert "Force-use the pbuffer surface for destroy"" into lmp-mr1-dev by Chris Craik · 11 years ago
- 9f81485 Revert "Force-use the pbuffer surface for destroy" by Chris Craik · 11 years ago
- e39f788 am 0d4ab958: am 4e3404d9: am dec3f138: Merge "Force-use the pbuffer surface for destroy" into lmp-mr1-dev by John Reck · 11 years ago
- 0d4ab95 am 4e3404d9: am dec3f138: Merge "Force-use the pbuffer surface for destroy" into lmp-mr1-dev by John Reck · 11 years ago
- f76d36f Prevent calling GL functions with an invalid surface by Sangkyu Lee · 11 years ago
- b945f23 Force-use the pbuffer surface for destroy by John Reck · 11 years ago
- 64bb413 Revert "resolved conflicts for merge of 220c3f4f to master" by Andreas Gampe · 11 years ago
- 8a902d9 resolved conflicts for merge of 220c3f4f to master by Andreas Gampe · 11 years ago
- 2ab8298 resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 11 years ago
- 42ddc18 Frameworks/base: Unused parameters in hwui by Andreas Gampe · 11 years ago
- 27eaec2 am 842697a3: am decc26df: am f0f68117: Merge "Trace some interesting events" into lmp-mr1-dev by John Reck · 11 years ago
- fbc8df0 Trace some interesting events by John Reck · 11 years ago
- e19093ca am f1923c36: am 8dda03a0: am ca93f69c: Merge "Have an actual fallback if the surface is lost" into lmp-mr1-dev by John Reck · 11 years ago
- aa95a88 Have an actual fallback if the surface is lost by John Reck · 11 years ago
- 107843d Remove status return from all uirenderer::Renderer functions by Tom Hudson · 11 years ago
- 0e89e2b Layer changes by John Reck · 11 years ago
- 1125d1f Add some free zoom to lockHardwareCanvas by John Reck · 11 years ago
- 786afcb Trim graphics memory when closing the shade by Jorim Jaggi · 11 years ago
- 749906b Cleanup DeferredLayerUpdater by John Reck · 11 years ago
- 651486d Merge "Fix garbage showing up beneath dialogs" into lmp-dev by Chris Craik · 11 years ago
- 284b243 Fix garbage showing up beneath dialogs by Chris Craik · 11 years ago
- 2cdbc7d Special case EGL_BAD_SURFACE by John Reck · 11 years ago
- ec845a2 Fix race condition by John Reck · 11 years ago
- 443a714 Yet more layer tracking logging by John Reck · 11 years ago
- e2478d4 Fix some wrong-thread issues around animator management by John Reck · 11 years ago
- 17035b0 Have destroy call freePrefetchedLayers by John Reck · 11 years ago
- 1661715 Implement TODO by John Reck · 11 years ago
- dff9957 Free prefetched layers on TRIM_MEMORY by John Reck · 11 years ago
- 998a6d8 Track buildLayer calls, destroy if unused by John Reck · 11 years ago