1. 6706b71 am 86e67d70: Merge "frameworks/base: delete TinyHashMap" by Sergio Giro · 10 years ago
  2. 1673035f frameworks/base: delete TinyHashMap by Sene Gales · 10 years ago
  3. 5686bae Dump GL errors and crash on failure to allocate texture for layer by Chris Craik · 10 years ago
  4. 4130027 Iterate step of launch & iterate by John Reck · 10 years ago
  5. 1b54fb2 Delete MAKE_ENUM_FLAGS by Chris Craik · 10 years ago
  6. ff29b5a Fix round cap approximation to understand scale by Chris Craik · 10 years ago
  7. 2f1e21d Add missing const qualifier to compile with clang/llvm. by Chih-Hung Hsieh · 10 years ago
  8. 6b4ace2 Merge "Add back alpha atrace log" into mnc-dev by Chris Craik · 10 years ago
  9. 1a0808e Add back alpha atrace log by Chris Craik · 10 years ago
  10. 4c9e59d Unify DrawProfiler/JankStats by John Reck · 10 years ago
  11. b5bc454 Teach LA how to destroy by John Reck · 10 years ago
  12. 1ed7237 Move LinearAlloc to libhuwi by John Reck · 10 years ago
  13. 8d9b5fb Make the value for shadowRadius less than 1.0 work by huanhuan.x.wang · 10 years ago
  14. e2bb380 Use glops for text rendering by Chris Craik · 10 years ago
  15. 2a1ce8a use SkFilterQuality instead of SkPaint::FilterLevel by Mike Reed · 10 years ago
  16. a6b5219 Glop drawBitmaps, drawPatches by Chris Craik · 10 years ago
  17. ef25074 Glop mesh reorg, support for drawBitmapMesh by Chris Craik · 10 years ago
  18. c87be99 C++11 style fixups by John Reck · 10 years ago
  19. ba6adf6 Initial attempt at jank-tracking stat collection by John Reck · 10 years ago
  20. 922d3a7 Glop SkiaShader support by Chris Craik · 10 years ago
  21. 0519c810 Glop Bitmap and RoundRect clipping support by Chris Craik · 10 years ago
  22. 117bdbc Glop ColorFilter & VertexBuffer support, initial enable by Chris Craik · 10 years ago
  23. 0318887 GlopBuilder, and test app refactor by Chris Craik · 11 years ago
  24. 65fe5ee Move scissor state to RenderState by Chris Craik · 11 years ago
  25. 487a92c Clipping performance improvements by Rob Tsuk · 11 years ago
  26. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 11 years ago
  27. 8dfaa49 Make DisplayListRenderer inherit from Canvas, merge JNI by Tom Hudson · 11 years ago
  28. e84a208 Add overrides and switch to nullptr keyword by Chris Craik · 11 years ago
  29. 70850ea Improve logging around performance critical events by Chris Craik · 11 years ago
  30. 3bd3fa1 Correctly detect the wrong Z value for the light by ztenghui · 11 years ago
  31. c50a03d Improve the spot shadow computation. by ztenghui · 11 years ago
  32. 74cf7e6 Cap scales used for tessellation with minimum and maximum by Chris Craik · 11 years ago
  33. 3b52c03 clamp & round alpha by John Reck · 11 years ago
  34. 1aa5d2d Fix ALL compile warnings by John Reck · 11 years ago
  35. 1e5cf9a am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev by Chris Craik · 11 years ago
  36. 05f3d6e Tessellate on worker threads by Chris Craik · 11 years ago
  37. e392c81 Pass the radius as a float deeper into HWUI allowing RS to generate more accurate blurs. by Derek Sollenberger · 11 years ago
  38. deeda3d Round rect outline clipping by Chris Craik · 11 years ago
  39. 315c329 Add TimeInterpolator support to RNA by John Reck · 11 years ago
  40. 9fa4071 Refactor VirtualLightRefBase & JNI by John Reck · 11 years ago
  41. e4aa95e Add logging utility methods by Chris Craik · 11 years ago
  42. 5b554f0 Merge "Avoid caching shadow properties in Java & HWUI." by Derek Sollenberger · 11 years ago
  43. c29a0a4 Avoid caching shadow properties in Java & HWUI. by Derek Sollenberger · 11 years ago
  44. 52244ff Add CanvasProperty for drawCircle by John Reck · 11 years ago
  45. cc39e16 Add elevation, Z properties to View by Chris Craik · 11 years ago
  46. e0bb87d Fix translationZ matrix computation by Chris Craik · 11 years ago
  47. 087bc0c Refcount RenderNode by John Reck · 11 years ago
  48. e9bea2a Fix TinyHashMap to use generic hash_type instead of hash_t by Ashok Bhat · 11 years ago
  49. 527a3aa Draw Operation merging by Chris Craik · 12 years ago
  50. c5cbee7 Stop worker threads on memory trim & fix bad pointer access by Romain Guy · 12 years ago
  51. 6e20040 Move blur code from FontRenderer to utils/Blur.cpp by Romain Guy · 12 years ago
  52. 13ba005 Remove obsolete header file by Romain Guy · 12 years ago
  53. f2d8ccc Revert "Revert "Use RenderScript for large text blurs"" by Chris Craik · 12 years ago
  54. bf5703e Revert "Use RenderScript for large text blurs" by Chris Craik · 12 years ago
  55. 3f76e65 Use RenderScript for large text blurs by Chris Craik · 13 years ago
  56. f26c8be Sanitize display list properties by Romain Guy · 13 years ago
  57. 13ede62 Make LTE_FLOAT a strict weak order. Bug: 5327776 by Jeff Brown · 14 years ago
  58. d313c66 Add TextLayout Cache by Fabrice Di Meglio · 14 years ago
  59. fe48f65 Free resources only from the GL context thread. Bug #3179882 by Romain Guy · 15 years ago
  60. 5b3b352 Optimize FBO drawing with regions. by Romain Guy · 15 years ago
  61. 2665b85 Small cleanup. by Romain Guy · 15 years ago
  62. 03750a0 Use VBOs to render most geometries. by Romain Guy · 15 years ago
  63. 4bb9420 Optimize 9patch rendering. by Romain Guy · 15 years ago
  64. 21b028a Move GenerationCache to the utils directory. by Romain Guy · 15 years ago
  65. 8550c4c Better cache for layers, reduce memory usage and increase framerate. by Romain Guy · 15 years ago