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libs
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rs
6c0cc6d
Add refraction and bettr normals computation to FallRS
by Romain Guy
· 16 years ago
b62627e
Add lighting to animated water ripples.
by Romain Guy
· 16 years ago
f8e136d
Use arrays in Grass RS
by Romain Guy
· 16 years ago
71cb821
Merge change 20217
by Android (Google) Code Review
· 16 years ago
31858c2
Draw untextured water mesh
by Romain Guy
· 16 years ago
8c709dc
Implement basic snapping.
by Jason Sams
· 16 years ago
9bee51c
Remove useless slot from ProgramVertex. Optimize GL state setup.
by Jason Sams
· 16 years ago
ec07022
Fix Fall RS to use the new ProgramVertex APIs.
by Romain Guy
· 16 years ago
110195f
Seperate ProgramVertex from RenderScript.java and merge ProgramVertexAlloc into the ProgramVertex class.
by Jason Sams
· 16 years ago
a2136d6
Add ability to load arrays in RenderScript.
by Romain Guy
· 16 years ago
0835d42
Seperate Light and Sampler from RenderScript.java
by Jason Sams
· 16 years ago
2253417
Split ProgramFragment and ProgramStore from RenderScript.java. Update Element and Type to new cached builder for easier app developement.
by Jason Sams
· 16 years ago
1836ae2
Use the new ScriptC.Builder API.
by Romain Guy
· 16 years ago
ecc7ca03
Add swaying effect to the grass.
by Romain Guy
· 16 years ago
69f0d31
Split ScriptC from RenderScript.java. Implement state caching in the Builder objects.
by Jason Sams
· 16 years ago
cd9e8d4
Merge change 9606
by Android (Google) Code Review
· 16 years ago
3a1ea93
Add anti-aliasing to Grass RS.
by Romain Guy
· 16 years ago
9df76c7
Merge change 9551
by Android (Google) Code Review
· 16 years ago
bd1c3ad
Implement the jni bindings for Adapter2D. Fix a refcount bug in the native adapter implementation. Use adapters in Film to border the mipmaps.
by Jason Sams
· 16 years ago
fcaa31b
Clean up Grass RS
by Romain Guy
· 16 years ago
a32d100
Add new utility methods to rsScriptC_Lib, android.util.MathUtil and android.graphics.Color.
by Romain Guy
· 16 years ago
b8c5a84
Split RenderScript Type and Allocation into seperate classes.
by Jason Sams
· 16 years ago
36e612a
Begin splitting up RenderScript.java into seperate classes. First piece split off Element.
by Jason Sams
· 16 years ago
8839ca5
Add several math functions to rsScript_Lib.
by Romain Guy
· 16 years ago
8c76cef
Smoother transitions in GrassRS
by Romain Guy
· 16 years ago
584a375
First pass at implementing the Grass live wallpaper in RenderScript.
by Romain Guy
· 16 years ago
dba3ba5
Implement bitmap resource loaders for utility. cleanup rolloRS and checkin maps.png which was missing.
by Jason Sams
· 16 years ago
0ea8c8a
Simplify image loading. Use common internal format.
by Jason Sams
· 16 years ago
faf1520
Filmstrip work and boxed bitmap load bugfixes.
by Jason Sams
· 16 years ago
31b532e
Checkin art assets for film test app and change loading of icons to 8888.
by Jason Sams
· 16 years ago
6f5c61c
Add new icons and implement text. Fix bug with uploading 8888 bitmaps of non-square size.
by Jason Sams
· 16 years ago
37d7fc7
Fix selection and change icon loading from 565 to 8888.
by Jason Sams
· 16 years ago
b0ec1b4
Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black.
by Jason Sams
· 16 years ago
8af858e9
Unbreak build by making the build of renderscript again conditional on BUILD_RENDERSCRIPT until we can figure out why the build servers see an error that does not reproduce locally.
by Jason Sams
· 16 years ago
e29d471
Move the java and jni renderscript files to the proper location.
by Jason Sams
· 16 years ago
ee41112
Enable light sources and update film test app.
by Jason Sams
· 16 years ago
c97bb88
Split rsScriptC into class implemtation and library functions. Update test apps, all 3 should be working.
by Jason Sams
· 16 years ago
e6c8e9b
Fix fountain and more rollo ui work.
by Jason Sams
· 16 years ago
7df0702
Remove shadows and invert dx sign in zoomed mode.
by Jason Sams
· 16 years ago
c1ea948
More usability tweaks including turning the icons right side up.
by Jason Sams
· 16 years ago
764205c
Fix conflict with automatic DPI support on high density devices by forcing bitmap loading to not be scaled.
by Jason Sams
· 16 years ago
54440a0
Update rollo and renderscript to the new ACC compiler interface.
by Jason Sams
· 16 years ago
c75a257
Update rollo with new interactivity model.
by Jason Sams
· 16 years ago
399bfce
Fix master build errors post merge with master_gl branch.
by Jason Sams
· 16 years ago
7aa4f3a
More test app work
by Jason Sams
· 16 years ago
64676f3
1st cut of a3d file loader.
by Jason Sams
· 16 years ago
b5af325
rename libsgl/libcorecg to libskia
by Mike Reed
· 16 years ago
03a9a34
Merge commit 'goog/master' into merge_master
by Mathias Agopian
· 16 years ago
4244afa
Add support for multitexture and fix allocation ref counting bug in RS. Add plaque to rollo and leave it disabled due to ugly appearance.
by Jason Sams
· 16 years ago
aabd009
Update rollo with icon images.
by Jason Sams
· 16 years ago
dfe983b
Merge commit 'goog/master' into merge_master
by Mathias Agopian
· 16 years ago
fdcc14e
Update rollo and support functions. Includes mockup of some new ui concepts.
by Jason Sams
· 16 years ago
7c878f3
Begin adding mesh
by Jason Sams
· 16 years ago
f31868e
merge master in master_gl
by Mathias Agopian
· 16 years ago
f29ca50
Cleanup logging and fix a startup race condition that manifested on Firestone.
by Jason Sams
· 16 years ago
f800166
Fix 3 bugs in fountain test. Correctly generate the last mip level of a non-square mip chain. Default the background to not blended and disable dither/depth.
by Jason Sams
· 16 years ago
3142f4f
update renderscript to master_gl APIs
by Mathias Agopian
· 16 years ago
4b962e5
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
by Jason Sams
· 16 years ago
bba134c
All light source objects.
by Jason Sams
· 16 years ago
af49c74
implement modeview matrix sliding from within scripts.
by Jason Sams
· 16 years ago
462d11b
checkpoint filmstrip, implemented TLS.
by Jason Sams
· 16 years ago
2d9c39d
Fix two minor issues. Rename launchID to launchIndex and make util class Matrix public for apps to use.
by Jason Sams
· 16 years ago
5f7fc27
Replace spins with proper pthread conditions.
by Jason Sams
· 16 years ago
9c54bdb
Implement default programs and implement defaults and parents for imports.
by Jason Sams
· 16 years ago
b37c0a5
Switch fountain to use ProgramVertex rather than hard coded camers in scripts. Remove camera code from scripts.
by Jason Sams
· 16 years ago
0826a6f
Bug fixes. TriangleMesh now ref-counts, implement missing element formats, add missing modes for program vertex. Add matrix support classes. Add test app rollo
by Jason Sams
· 16 years ago
1fe9b8c
Split FountainView into View and RS parts. Beging adding ProgramVertex to the java api. It was already implemented in native.
by Jason Sams
· 16 years ago
d5680f9
Fix bug with bad conversion of java strings to C strings for object names. Update test app to test object defines.
by Jason Sams
· 16 years ago
196ac85
Fix build error due to bad path generation in makefile for generated tools.
by Jason Sams
· 16 years ago
94d8e90a
Split renderscript java code from test apps. Update makefiles.
by Jason Sams
· 16 years ago
3eaa338
Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts.
by Jason Sams
· 16 years ago
da423d8
checkpoint pragma support. Includes more cleanup of script enviroment storage to keep the env settings in the base and only the per language state in ScriptC.
by Jason Sams
· 16 years ago
928f5cf
Move placement of script enviroment data to base.
by Jason Sams
· 16 years ago
3a833d8
Fix build issue and ref count bug with scripts.
by Jason Sams
· 16 years ago
39ddc950
Move call to compiler from jni to core library code.
by Jason Sams
· 16 years ago
2a741ad
Use ANSI style function declaration for RS scripts.
by Jack Palevich
· 16 years ago
a09f11d
Add support for scripts to return an animation flag. This allows them to indicate they are generating changing content and the rs thread to sleep if the content is static.
by Jason Sams
· 16 years ago
8ad0010
Set the RS thread priority.
by Jason Sams
· 16 years ago
33c824d
Remove pointer hacks from script and use standard load/store functions.
by Jason Sams
· 16 years ago
e2ae85f
Generalize bitmap support and add remaining GL formats.
by Jason Sams
· 16 years ago
ffe9f48
Improve bitmap support and do conversion in native rather than java code to reduce conversion time.
by Jason Sams
· 16 years ago
e1ab4349
Don't prelink the libRS libraries.
by Jack Palevich
· 16 years ago
243e3fb
Implement sampler GL setup code.
by Jason Sams
· 16 years ago
02fb2cb
Add sampler support
by Jason Sams
· 16 years ago
ec5a20b
Delete the acc script when deleting the Renderscript rsScriptC object.
by Jack Palevich
· 16 years ago
63975dd
Remove versions of scriptCSetScript method that take byte arrays.
by Jack Palevich
· 16 years ago
43702d8
Add support for setting scripts, rather than having a hard-coded script.
by Jack Palevich
· 16 years ago
0ae234c
Add background bitmap to fountain test app for renderscript.
by Jason Sams
· 16 years ago
df98851
Change the Fountain test app's package to com.android.fountain.
by Jack Palevich
· 16 years ago
ba89724
Merge change 2568
by Android (Google) Code Review
· 16 years ago
81d0a9a
Enable renderscript to build under the simulator.
by Jack Palevich
· 16 years ago
fe08d99
Implement first pass bitmap to allocation support. The Java bindings can create a 2D allocation by passing in a Bitmap object.
by Jason Sams
· 16 years ago
8191d0f
Turn on ACC script test. (It works!)
by Jack Palevich
· 16 years ago
55d4522
Fix Fountain test app so that it actually builds.
by Jack Palevich
· 16 years ago
eaff307
Fix RenderScript JNI code build issue.
by Jack Palevich
· 16 years ago
5da30b7
Rename Calc sample to Fountain.
by Jack Palevich
· 16 years ago
60aa3ea
Add sprite fountain test.
by Jack Palevich
· 16 years ago
d19f10d
Add the Renderscript library. (Not in the build by default yet.)
by Jason Sams
· 16 years ago