1. 6d29c8d Add tessellation path for points by Chris Craik · 12 years ago
  2. 72bd95b am b90ff505: am fdf13c90: Merge "Convert alpha from [0..1] to [0.255] range Bug #8808886" into jb-mr2-dev by Romain Guy · 12 years ago
  3. 87b515c Convert alpha from [0..1] to [0.255] range Bug #8808886 by Romain Guy · 12 years ago
  4. 78dd96d Add an on-screen overdraw counter by Romain Guy · 12 years ago
  5. 3b748a4 Pack preloaded framework assets in a texture atlas by Romain Guy · 12 years ago
  6. 4a2bff7 Avoid incorrectly dirtying the functor output rect by Chris Craik · 12 years ago
  7. 34416ea Make layer double drawing visible in overdraw debug mode by Chris Craik · 12 years ago
  8. 527a3aa Draw Operation merging by Chris Craik · 12 years ago
  9. cf51a41 Introduce PixelBuffer API to enable PBOs by Romain Guy · 12 years ago
  10. 58d110a Fix Contacts animation jank by Chet Haase · 12 years ago
  11. a151ef8 Merge "First OpenGL ES 3.0 based optimization" into jb-mr2-dev by Romain Guy · 12 years ago
  12. 1206b9b Traverse layers in update order by Chris Craik · 12 years ago
  13. 0908764 First OpenGL ES 3.0 based optimization by Romain Guy · 12 years ago
  14. 16ecda5 Update view's alpha and layer docs by Chris Craik · 12 years ago
  15. 02b49b7 Prevent crash when a single layer is enqueued several times for updates by Romain Guy · 12 years ago
  16. 7273daa Fix issues related to saveLayer/restore deferral by Chris Craik · 12 years ago
  17. 9cd6451 Merge "Set ignore flag during deferred savelayer" into jb-mr2-dev by Chris Craik · 12 years ago
  18. 408eb12 Set ignore flag during deferred savelayer by Chris Craik · 12 years ago
  19. 96885eb Avoid multiple font cache texture uploads Bug #8378964 by Romain Guy · 12 years ago
  20. 5f80362 Isolate tiling clip state from snapshot by Chris Craik · 12 years ago
  21. 9eac526 Merge "Optimize text GL setup" into jb-mr2-dev by Romain Guy · 12 years ago
  22. 7564c71 Merge "Use snapshot alpha in all layer drawing" into jb-mr2-dev by Chris Craik · 12 years ago
  23. e83569c Use snapshot alpha in all layer drawing by Chris Craik · 12 years ago
  24. 257ae35 Optimize text GL setup by Romain Guy · 12 years ago
  25. d90144d Update snapshot upon saveLayer deferral by Chris Craik · 12 years ago
  26. 4494599 Merge "Use snapshot alpha for layers" into jb-mr2-dev by Chris Craik · 12 years ago
  27. 16b7dc9 Merge "Merge all shapes/paths caches to PathCache" into jb-mr2-dev by Romain Guy · 12 years ago
  28. c46d07a Merge all shapes/paths caches to PathCache by Romain Guy · 12 years ago
  29. cada41a Work around saveLayer clipping/transform deferring issues by Chris Craik · 12 years ago
  30. d0afeac Reset draw modifiers after flushing by Chris Craik · 12 years ago
  31. a08f95c Use snapshot alpha for layers by Chris Craik · 12 years ago
  32. ff78583 Fully deferred displaylist replay by Chris Craik · 12 years ago
  33. ca89e2a Precache paths from a worker thread by Romain Guy · 12 years ago
  34. b09f147 Don't apply scale to glyphs when a perspective is set. Bug #8337925 by Romain Guy · 12 years ago
  35. 624234f Take only the scale params into account to rasterize text by Romain Guy · 12 years ago
  36. 3b75382 Fix colored rects clipping and code cleanup by Romain Guy · 12 years ago
  37. 19d4dd8 Take text scale/skew into account only when rendering into a layer by Romain Guy · 12 years ago
  38. 0f667533 Precache glyphs at final raster size by Romain Guy · 12 years ago
  39. a4adcf0 Support 3D rotations when drawing text by Romain Guy · 12 years ago
  40. c74f45a Properly scale text by Romain Guy · 12 years ago
  41. d80806b Merge "Fix T-junctions in layers' generated meshes" into jb-mr2-dev by Chris Craik · 12 years ago
  42. a6456d0d Merge "Draw text drop shadows even when the text color is transparent" into jb-mr2-dev by Romain Guy · 12 years ago
  43. 6c5b9be Fix T-junctions in layers' generated meshes by Chris Craik · 12 years ago
  44. 768bffc Draw text drop shadows even when the text color is transparent by Romain Guy · 12 years ago
  45. 758724f Don't increment the paint's generation ID when drawing bitmaps by Romain Guy · 12 years ago
  46. 3ff0bfd Add new property to debug non-rectangular clip operations by Romain Guy · 12 years ago
  47. 505d1d6 Merge "Prettify display lists logging" by Romain Guy · 12 years ago
  48. 7031ff6 Prettify display lists logging by Romain Guy · 12 years ago
  49. 94b97b3 am eab51de4: Merge "Fix clipping and stencil layer issues" by Chris Craik · 12 years ago
  50. b98a016 Fix clipping and stencil layer issues by Chris Craik · 12 years ago
  51. c4ca87f am 8a47d8ea: Merge "Clean up clipping and deferral logic" by Chris Craik · 12 years ago
  52. 8a47d8e Merge "Clean up clipping and deferral logic" by Chris Craik · 12 years ago
  53. 5d11676 Clean up clipping and deferral logic by Chris Craik · 12 years ago
  54. 846f5f2 am e91efaba: Merge "Expose display list APIs" by Romain Guy · 12 years ago
  55. 52036b1 Expose display list APIs by Romain Guy · 12 years ago
  56. 620cff4 am ad82f20d: Merge "DisplayList draw operation reordering" by Chris Craik · 12 years ago
  57. c3566d0 DisplayList draw operation reordering by Chris Craik · 12 years ago
  58. feb6954 am 10c0aa24: Merge "Implement support for drawBitmapMesh\'s colors array" by Romain Guy · 12 years ago
  59. 10c0aa2 Merge "Implement support for drawBitmapMesh's colors array" by Romain Guy · 12 years ago
  60. ff316ec Implement support for drawBitmapMesh's colors array by Romain Guy · 12 years ago
  61. c932760f Merge "Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE" by Chris Craik · 12 years ago
  62. 8d4aeb7 Add a render buffer cache to reuse stencil buffers Bug #7146141 by Romain Guy · 12 years ago
  63. 7c1a49f Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE by Chris Craik · 12 years ago
  64. e67307c Prevent crash when setting up a stencil-based clip Bug #8177690 by Romain Guy · 12 years ago
  65. d71ff91d Apply the clip rect/region to drawLines() by Romain Guy · 12 years ago
  66. da8d8b9 Merge "Add a RenderBuffer object to store stencil buffers. Bug #7146141" by Romain Guy · 12 years ago
  67. 3bbacf2 Add a RenderBuffer object to store stencil buffers. Bug #7146141 by Romain Guy · 12 years ago
  68. 1ba0289 Merge "Add cap tessellation support" by Chris Craik · 12 years ago
  69. 65cd612 Add cap tessellation support by Chris Craik · 13 years ago
  70. f5db9b8 Merge "Changes needed to roll Skia to r7527." into master-chromium by Derek Sollenberger · 12 years ago
  71. a362c69 Set the scissor from OpenGLRenderer::drawColorRects Bug #8131254 by Romain Guy · 12 years ago
  72. d81ec45 Changes needed to roll Skia to r7527. by Derek Sollenberger · 12 years ago
  73. ef35927 Tag HardwareRenderers with a name to help debugging by Romain Guy · 12 years ago
  74. f735c8e Fix tiling on QCOM GPU by Romain Guy · 12 years ago
  75. f158198 Discard the correct buffer when the bound FBO is not 0 by Romain Guy · 12 years ago
  76. c93c6aa Merge "Object-based DisplayList recording" by Chris Craik · 12 years ago
  77. c3fedaf Fix graphical corruption on QCOM GPU Bug #7146141 by Romain Guy · 12 years ago
  78. 2af4635 Object-based DisplayList recording by Chris Craik · 13 years ago
  79. 2055aba Allow layers with a stencil buffer to be resized on the fly Bug #7146141 by Romain Guy · 12 years ago
  80. 8ce0030 Implement clipRect with a transform, clipRegion & clipPath Bug #7146141 by Romain Guy · 12 years ago
  81. 735738c Preliminary Support for region clipping by Romain Guy · 13 years ago
  82. e3a9b24 Add plumbing for better text scaling by Romain Guy · 12 years ago
  83. 9acd1b4 Merge "Add visual profiling feature" by Romain Guy · 12 years ago
  84. 672433d Add visual profiling feature by Romain Guy · 12 years ago
  85. 886b275 Properly support ALPHA_8 bitmaps in all drawBitmap() methods by Romain Guy · 12 years ago
  86. dcfc836 Remove C++11 related warning by Romain Guy · 12 years ago
  87. 5bb3c73 Apply dev. settings at runtime Bug #7434649 by Romain Guy · 13 years ago
  88. d15321b Use the same interrupt/resume logic for all functor calls by Chris Craik · 13 years ago
  89. 7fae521 Avoid tesselation path when useCenter is set by Chris Craik · 13 years ago
  90. 41308e2 Properly draw the window background on window resize Bug #7385090 by Romain Guy · 13 years ago
  91. 7c25aab Defer layer rendering to avoid stalls Bug #7326824 by Romain Guy · 13 years ago
  92. b2e2f24 Take into account the texture layer's transform for clipping Bug #7370212 by Romain Guy · 13 years ago
  93. 1b85122 Merge "Add API to enable mipmaps on Bitmap Bug #7353771" into jb-mr1-dev by Romain Guy · 13 years ago
  94. 713e1bb Add API to enable mipmaps on Bitmap Bug #7353771 by Romain Guy · 13 years ago
  95. a92bb4d Support clipping in Canvas.drawBitmapMesh() Bug #7354162 by Romain Guy · 13 years ago
  96. 780c128 HW Acceleration support for stroked arcs with BUTT caps by Chris Craik · 13 years ago
  97. b30cb10 Use offset in line drawing by Chris Craik · 13 years ago
  98. cf8675e Draw stroked rectangle as meshes instead of textures Bug #7233734 by Romain Guy · 13 years ago
  99. bf09ffb Quick reject empty paths by Chris Craik · 13 years ago
  100. a3dc55f Fix a couple of rendering issues Bug #7253839 by Romain Guy · 13 years ago