1. 9db58c0 Remove MathUtils::min/max by Chris Craik · 10 years ago
  2. 95cd24b Fix crash in kModeProcessNoContext by John Reck · 10 years ago
  3. 53e51e4 Handle shader matrix correctly when ignoring canvas transform by Chris Craik · 10 years ago
  4. 1e6d566 Merge "Fix GL texture binding for TextureViews" into mnc-dev by Chris Craik · 10 years ago
  5. 5f1356c Fix GL texture binding for TextureViews by Chris Craik · 10 years ago
  6. d7db4d7 Eliminate requireGlContext by John Reck · 10 years ago
  7. 2507c34 Cleanup properties by Chris Craik · 10 years ago
  8. eb911c2 Rewrite glop texture asserts by Chris Craik · 10 years ago
  9. 26bf342 Glop TextureLayer support by Chris Craik · 10 years ago
  10. ef25074 Glop mesh reorg, support for drawBitmapMesh by Chris Craik · 10 years ago
  11. f27133d Glop layer mesh rendering by Chris Craik · 10 years ago
  12. 922d3a7 Glop SkiaShader support by Chris Craik · 10 years ago
  13. 3003609 Glop path texture support by Chris Craik · 10 years ago
  14. 0519c810 Glop Bitmap and RoundRect clipping support by Chris Craik · 10 years ago
  15. 2ab95d7 Glop support for indexed quads by Chris Craik · 10 years ago
  16. f7ccbfb Merge "Glop ColorFilter & VertexBuffer support, initial enable" by Chris Craik · 10 years ago
  17. 117bdbc Glop ColorFilter & VertexBuffer support, initial enable by Chris Craik · 10 years ago
  18. ecad24b Merge "GlopBuilder, and test app refactor" by Chris Craik · 10 years ago
  19. 0318887 GlopBuilder, and test app refactor by Chris Craik · 10 years ago
  20. 9dfd7bd Merge "Refactoring of Program ownership/lifecycle, and WIP Glop rendering path" by Chris Craik · 10 years ago
  21. 6c15ffa Refactoring of Program ownership/lifecycle, and WIP Glop rendering path by Chris Craik · 10 years ago
  22. d7328ae Merge "Refactor blending and texture gl state" by Chris Craik · 10 years ago
  23. 44eb2c0 Refactor blending and texture gl state by Chris Craik · 10 years ago
  24. ff5c8e8 Fix double create of Caches by Chris Craik · 10 years ago
  25. 49bc4ac resolved conflicts for merge of fe5ac4fc to master by John Reck · 10 years ago
  26. 96a5c4c Move more GL state management to RenderState and its directory by Chris Craik · 10 years ago
  27. 65fe5ee Move scissor state to RenderState by Chris Craik · 10 years ago[Renamed (96%) from libs/hwui/RenderState.cpp]
  28. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  29. ebd5261 Don't preload textures for AssetAtlas by John Reck · 11 years ago
  30. 0e89e2b Layer changes by John Reck · 11 years ago
  31. 21029ef Disable layer leak tracking by Chris Craik · 11 years ago
  32. bfd1cd6 Additional layer logging by Chris Craik · 11 years ago
  33. 599e254 Additional layer logging, and added mutex by Chris Craik · 11 years ago
  34. 443a714 Yet more layer tracking logging by John Reck · 11 years ago
  35. 17035b0 Have destroy call freePrefetchedLayers by John Reck · 11 years ago
  36. 1d47742 Crash instead of leaking layers/textures between GL contexts by Chris Craik · 11 years ago
  37. 3b20251 No-fail invokeFunctor by John Reck · 11 years ago