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platform_frameworks_base
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77c40109cf25d29f85ee6c13aeb96e22e55f33ab
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libs
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hwui
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Dither.h
117bdbc
Glop ColorFilter & VertexBuffer support, initial enable
by Chris Craik
· 10 years ago
6c15ffa
Refactoring of Program ownership/lifecycle, and WIP Glop rendering path
by Chris Craik
· 10 years ago
44eb2c0
Refactor blending and texture gl state
by Chris Craik
· 11 years ago
2dc236b
Clean up physical coupling
by Tom Hudson
· 11 years ago
8aa195d
Introduce Caches::bindTexture() to reduce glBindTexture calls
by Romain Guy
· 12 years ago
b488004
Use float textures to render gradients when possible
by Romain Guy
· 12 years ago
3e4a3ea
Correct executable bit for source files [Take 2]
by Chirayu Desai
· 12 years ago
211efea
Add dithering to gradients
by Romain Guy
· 13 years ago