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platform_frameworks_base
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77c40109cf25d29f85ee6c13aeb96e22e55f33ab
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libs
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hwui
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renderstate
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Stencil.cpp
b9ce116d
Switch several enums to enum classes
by Chris Craik
· 10 years ago
fa51a0e
Fix stencil mask usage in HWUI
by Chris Craik
· 10 years ago
e145013
Require minimum 4 bit stencil for layers.
by Chris Craik
· 10 years ago
117bdbc
Glop ColorFilter & VertexBuffer support, initial enable
by Chris Craik
· 10 years ago
96a5c4c
Move more GL state management to RenderState and its directory
by Chris Craik
· 10 years ago
[Renamed (98%) from libs/hwui/Stencil.cpp]
487a92c
Clipping performance improvements
by Rob Tsuk
· 10 years ago
23b797a
EGL migration to native
by John Reck
· 11 years ago
b7b93e0
Fix region clipping bugs See external bug #58344
by Romain Guy
· 12 years ago
3bbacf2
Add a RenderBuffer object to store stencil buffers. Bug #7146141
by Romain Guy
· 12 years ago
8ce0030
Implement clipRect with a transform, clipRegion & clipPath Bug #7146141
by Romain Guy
· 12 years ago
7c450aa
Add support for a new developer setting: overdraw debugging
by Romain Guy
· 13 years ago
f7e52d9
Finish this bit before I forget.
by Romain Guy
· 13 years ago
0baaac5
Revert "Revert "Add more support for transformed clip rects and paths""
by Romain Guy
· 13 years ago
a8557d2
Revert "Add more support for transformed clip rects and paths"
by Mathias Agopian
· 13 years ago
dfe082f6
Add more support for transformed clip rects and paths
by Romain Guy
· 13 years ago