Gitiles
Code Review
Sign In
review.blissroms.org
/
platform_frameworks_base
/
7940dc57e3ffcf9c4a33375215f3a42250fa896c
/
libs
/
hwui
/
ShadowTessellator.h
7940dc5
Shoot the rays to the vertices of the incoming polygon.
by ztenghui
· 11 years ago
af6f7ed
Early rejection on shadows which are outside of the clip bound.
by ztenghui
· 11 years ago
50ecf84
Create one hole inside the umbra area to avoid overdraw.
by ztenghui
· 11 years ago
b98f211
Force shadow casters above the Z=0 plane
by Chris Craik
· 11 years ago
726118b
Improve shadow tessellation performance
by Chris Craik
· 11 years ago
63d41ab
Use pre-computed index to draw the shadow.
by ztenghui
· 11 years ago
15a07a2
Use path outlines to define shadow shapes
by Chris Craik
· 12 years ago
cc3c256
Property support for light positioning.
by ztenghui
· 12 years ago
3197cde
Map shadow light position globally
by Chris Craik
· 12 years ago
7b4516e
Calculate and show the shadow from a spot light.
by ztenghui
· 12 years ago
55bfb4e
Calculate and show Ambient shadow.
by ztenghui
· 12 years ago