1. 7adaf3d Add support for paletted textures. by Romain Guy · 15 years ago
  2. 29d8997 Fix OpenGL errors in various places. by Romain Guy · 15 years ago
  3. 8c749f8 Fix texture corruption issue, faster re-upload of textures. by Romain Guy · 15 years ago
  4. a2341a9 Purge Skia objects from GL caches as needed. by Romain Guy · 15 years ago
  5. 9aaa826 Fix possible infinite loop when purging textures. by Romain Guy · 15 years ago
  6. fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 15 years ago
  7. e9e7fd0 Update OpenGLRenderer test to test opaque ARGB8888 bitmaps. by Romain Guy · 15 years ago
  8. 1639351 Make libhwui entirely optional. by Romain Guy · 15 years ago
  9. 9cccc2b9 Enforce maximum texture size. by Romain Guy · 15 years ago
  10. 22158e1 Automatically cleanup textures that don't fit in the cache. by Romain Guy · 15 years ago
  11. bd0e6aa Add a way to query GL extensions. by Romain Guy · 15 years ago
  12. c0ac193 Add support for linear gradients. by Romain Guy · 15 years ago
  13. 1e79386 Optimize textures binding. by Romain Guy · 15 years ago
  14. 594f406 Enable 32-bits only assets. by Romain Guy · 15 years ago
  15. 6c81893 Simpler way to deal with the FBO multi-cache. by Romain Guy · 15 years ago
  16. 5f0c6a4 Optimize FBO cache. by Romain Guy · 15 years ago
  17. dda57020 Add a layer (FBO) cache. by Romain Guy · 15 years ago
  18. 7d139ba Remove extra leftover logs and use uint32_t instead of unsigned int. by Romain Guy · 15 years ago
  19. 121e2242 Track the size in memory of the texture cache. by Romain Guy · 15 years ago
  20. 8ba548f Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint) by Romain Guy · 15 years ago
  21. c1396e9 Add implementation for drawBitmap(). by Romain Guy · 15 years ago
  22. fe88094 Remove unnecessary return and add bitmap generation ID tracking. by Romain Guy · 15 years ago
  23. 364703c Fix the build. by Romain Guy · 15 years ago
  24. ce0537b Add hooks for drawBitmap(). by Romain Guy · 15 years ago