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platform_frameworks_base
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867c43de0544217d26c3ee18f4d6603bb2ea97ce
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libs
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hwui
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renderthread
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VulkanManager.cpp
867c43d
Revert "TextureView Vulkan support and optimized OpenGL draw"
by John Reck
· 7 years ago
c8e22a6
TextureView Vulkan support and optimized OpenGL draw
by Stan Iliev
· 7 years ago
4aa5867
No longer create a GrVkInterface in the VulkanManger.
by Greg Daniel
· 7 years ago
2ff20271
Manually create and manage vulkan instance and device.
by Greg Daniel
· 7 years ago
1834a8c
Update to use new skia getBackendRenderTarget calls.
by Greg Daniel
· 7 years ago
85e0907
Update skia api for querying maxRenderTargetSize
by Greg Daniel
· 7 years ago
c9da8e8
Convert Skia calls to use SkColorType/BackendFormats instead of GrPixelConfig.
by Greg Daniel
· 7 years ago
c9a8945
Update call to null out GrVkAlloc in VulkanManager
by Greg Daniel
· 7 years ago
660d6ec
Update GrContext creation calls to use sk_sp
by Greg Daniel
· 7 years ago
74ea201
Initialize pointer members in VulkanManager to null
by Greg Daniel
· 8 years ago
d495f43
Implement SkSL cache
by Stan Iliev
· 8 years ago
1bcacfd
Format the world (or just HWUI)
by John Reck
· 8 years ago
ac2d232
Update to use GrBackendTexture/RT instead of Descriptors
by Greg Daniel
· 8 years ago
53a3543
Use new GrVkBackendContext::Create api
by Greg Daniel
· 8 years ago
4f70887
Have Skia Vulkan backend support wait-for-gpu flag on tests
by Greg Daniel
· 8 years ago
eec27d5
Use FatVector instead of SkAutoMalloc in VulkanManager.
by Ben Wagner
· 8 years ago
45ec62b
Add support for dummy draws for Vulkan webview and texture views.
by Greg Daniel
· 8 years ago
cd55852
Make buffer age work in Vulkan
by Greg Daniel
· 9 years ago
0e3cba3
Handle vulkan windowing directly in SkiaVulkanPipeline
by Derek Sollenberger
· 9 years ago