1. 9042b45 fix [2143798] Need to figure out how to do video by Mathias Agopian · 16 years ago
  2. 382e17d fix [2211532] improves sholes graphics performance by Mathias Agopian · 16 years ago
  3. 46b2df1 fix [2164183] sometimes device just wants to stay asleep by Mathias Agopian · 16 years ago
  4. e05f07d fix [2170319] gmail bulk operation checkbox latency on passion by Mathias Agopian · 16 years ago
  5. 460b60c Revert "temporarily disable the use of glTexImage2D for sw buffers on sholes." by Mathias Agopian · 16 years ago
  6. 26fe45d Merge change I4961c959 into eclair by Android (Google) Code Review · 16 years ago
  7. 4961c95 fix [2152536] ANR in browser by Mathias Agopian · 16 years ago
  8. c131c56 temporarily disable the use of glTexImage2D for sw buffers on sholes. by Mathias Agopian · 16 years ago
  9. 351a707 fix [2168528] enable glTexImage2D code path in SF for software-only buffers by Mathias Agopian · 16 years ago
  10. 6950e42 fix [2167050] glTexImage2D code path buggy in SurfaceFlinger by Mathias Agopian · 16 years ago
  11. 0c4cec7 Attempt to fix [2152536] ANR in browser by Mathias Agopian · 16 years ago
  12. 98a9c56 attempt to work around [2155085, 2150246] stuck in closeTransaction() by Mathias Agopian · 16 years ago
  13. bd23e30 fix [2152247] Windows sometimes drawn scaled up. by Mathias Agopian · 16 years ago
  14. 70cab91 invalidate the surface when the physical changes by Mathias Agopian · 16 years ago
  15. e1b6f24 introduce the notion of the requested size in the Layer state by Mathias Agopian · 16 years ago
  16. 8851617 remove unused code by Mathias Agopian · 16 years ago
  17. 45094a3 remove dead code by Mathias Agopian · 16 years ago
  18. 81384bf don't emit GL commands when sf is in freeze mode by Mathias Agopian · 16 years ago
  19. c4646e6 Allways dump the list of allocated buffers when an allocation fails. by Mathias Agopian · 16 years ago
  20. f2d28b7 minor SurfaceFlinger code cleanup and remove unnecessary tests by Mathias Agopian · 16 years ago
  21. cc93476 turn dithering off if it's not needed by Mathias Agopian · 16 years ago
  22. 44cac13 fix [2142193] disable GL_LINEAR when not needed by Mathias Agopian · 16 years ago
  23. 2e4b68d fix [2133214] STOPSHIP: revert I4a06bb4f: workaround for [2113743] Sholes: frozen then runtime restart going to list view by Mathias Agopian · 16 years ago
  24. fa0a4bd Work around gcc 4.0.3 bug. by Andy McFadden · 16 years ago
  25. 4a06bb4 workaround for [2113743] Sholes: frozen then runtime restart going to list view by Mathias Agopian · 16 years ago
  26. ac7f13b fix [2129080] Soft reboot after clicking around and then rubbing the screen by Mathias Agopian · 16 years ago
  27. b1a1874 Android side of the fix for [2121211] Sholes has stutter during animations by Mathias Agopian · 16 years ago
  28. bcef9ac add basic time stats for surfaces lock time by Mathias Agopian · 16 years ago
  29. e38212a Overlay could not set position or rotation immediately after created, it should be triggered by signalEvent(). by Benny Wong · 16 years ago
  30. af369f62 disable backbuffer preservation when possible, which may improve performance a bit by Mathias Agopian · 16 years ago
  31. 7cf03ba fix [2119400] sholes: artifacting when switching orientation by Mathias Agopian · 16 years ago
  32. 2c68dd0 fix again [2102410] Home Screen is not displayed in the background in Landscape Mode by Mathias Agopian · 16 years ago
  33. 8ae0384 revert to black video background, since we don't need the color-key anylonger by Mathias Agopian · 16 years ago
  34. 64a7c6bf add support for RGBX_8888 surfaces in SurfaceFlinger by Mathias Agopian · 16 years ago
  35. 53973fd fix [2117464] SF can crash when calling dumpsys by Mathias Agopian · 16 years ago
  36. 248b5bd fix [2112575] stuck on DequeueCondition for a surface that doesn't exist anymore by Mathias Agopian · 16 years ago
  37. 24d237d add a debug property to disable h/w composition. debug.sf.hw, when set to 0 will disable h/w composition by Mathias Agopian · 16 years ago
  38. e7c11d7 fix [2102410] Home Screen is not displayed in the background in Landscape Mode by Mathias Agopian · 16 years ago
  39. a280496 fix [2037525] Fail to start camera after adb sync new Camera by Mathias Agopian · 16 years ago
  40. b34d143 rename Mutexes to make the code easier to follow by Mathias Agopian · 16 years ago
  41. dc54f41 delete old and unused source files by Mathias Agopian · 16 years ago
  42. 9779b221 fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly by Mathias Agopian · 16 years ago
  43. ffae4fc attempt to fix [2099362] Possible SurfaceFlinger crash by Mathias Agopian · 16 years ago
  44. 7164b8d fix [2098939] Smooth gradients show banding on Sholes by Mathias Agopian · 16 years ago
  45. c854678 Add colorkey to gl clear operation by Rebecca Schultz Zavin · 16 years ago
  46. a8d4917 dumpsys SurfaceFlinger will now always dump SF's state, even if SF is deadlocked by Mathias Agopian · 16 years ago
  47. 18b6b49 fix a bug that caused the PixelFormat viewed by Surface to be wrong. by Mathias Agopian · 16 years ago
  48. b2f8450 fix [2063336] Surface.lockSurface throws IllegalArgumentException when out of memory by Mathias Agopian · 16 years ago
  49. c4915de fix a bug that could cause a window to be hidden in some cases. by Mathias Agopian · 16 years ago
  50. 317a628 Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed. by Mathias Agopian · 16 years ago
  51. 42fd805 make sure EGL_ANDROID_swap_rectangle is actually supported before using it by Mathias Agopian · 16 years ago
  52. 88e3e6b Better error handling in EGL extensions by Mathias Agopian · 16 years ago
  53. 2ec8458 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Mathias Agopian · 16 years ago
  54. 5cec474 second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Mathias Agopian · 16 years ago
  55. 64e89a8 Revert "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." by Fred Quintana · 16 years ago
  56. 8b76a0a SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything. by Mathias Agopian · 16 years ago
  57. 4523b768 enable HW acceleration for the Dim Surface on 8k devices by Mathias Agopian · 16 years ago
  58. 1d40f50 remove unused and confusing comment by Mathias Agopian · 16 years ago
  59. 9ca4dd6 minor code clean-up by Mathias Agopian · 16 years ago
  60. 265d9c0 added two EGL helpers for selecting a config matching a certain pixelformat or native window type by Mathias Agopian · 16 years ago
  61. cb21c37 free surface buffers before trying to allocate new ones, so we have more chance of success by Mathias Agopian · 16 years ago
  62. f293b2f NPOT EGLimage without GL_ARB_texture_non_power_of_two would be improperly scalled by Mathias Agopian · 16 years ago
  63. b2b28f3 am 1521cd6e: Merge change 8015 into donut by Android (Google) Code Review · 16 years ago
  64. c915d0a fix [1985856] Seg fault when using the soft keyboard in the Messaging app by Mathias Agopian · 16 years ago
  65. 1521cd6 Merge change 8015 into donut by Android (Google) Code Review · 16 years ago
  66. d75fe9a Reset the mDpiX and mDpiY values when qemu.sf.lcd_density is defined. by David 'Digit' Turner · 16 years ago
  67. 33863dd resolved conflicts for merge of ac38dfc5 to master by Mathias Agopian · 16 years ago
  68. 12cedff fix [2017532] Partial Update leaves residual image. by Mathias Agopian · 16 years ago
  69. 43ab763 Add a flag to set whether the overlay has been initialized. Commit needs to be called at least once on each overlay, and it appears that sometimes this by Rebecca Schultz Zavin · 16 years ago
  70. 7ac5e69 Fix hardware overlay so all changes are commited when done. by Rebecca Schultz Zavin · 16 years ago
  71. ac2dd4d first attempt to fix the sim by Mathias Agopian · 16 years ago
  72. b1c4ca5 implement Mutex and Condition with pthread instead of calling futex directly. by Mathias Agopian · 16 years ago
  73. f31d407 fix [1967226] Donut orientation animation (dimming and blur) is slower than Cupcake by Mathias Agopian · 16 years ago
  74. b5af325 rename libsgl/libcorecg to libskia by Mike Reed · 16 years ago
  75. 679353d Merge change 6742 by Android (Google) Code Review · 16 years ago
  76. cafec03 fix [1969200] Uninitialized double passed to Math.sqrt() by Mathias Agopian · 16 years ago
  77. 07e456d am 4d2dbebf: fix for [1885684] E/SurfaceFlinger( 60): not enough memory for layer bitmap size=4294938624 by Mathias Agopian · 16 years ago
  78. 4d2dbeb fix for [1885684] E/SurfaceFlinger( 60): not enough memory for layer bitmap size=4294938624 by Mathias Agopian · 16 years ago
  79. 05dab6f fix for [1969185] valgrind errors in new gl stuff by Mathias Agopian · 16 years ago
  80. 94aadce trying to fix the sim, I'm not even sure this syntaxe is valid, but my compilo doesn't complain by Mathias Agopian · 16 years ago
  81. f780d32 don't need to link against libsgl by Mathias Agopian · 16 years ago
  82. d763b5d get rid of references to MemoryDealer in SurfaceFlinger by Mathias Agopian · 16 years ago
  83. 0926b61 forgot to remove those files by Mathias Agopian · 16 years ago
  84. 359140c free gralloc buffers as soon as possible (when a surface is not visible any longer), client who have the buffers still mapped won't crash, btu may see garbage data by Mathias Agopian · 16 years ago
  85. dfe983b Merge commit 'goog/master' into merge_master by Mathias Agopian · 16 years ago
  86. ff80ceb Allocate 16MB for surfaces on Firstone, since 8MB is way to small for our bigger screen. by Mathias Agopian · 16 years ago
  87. ed3240e am 58ebdcc0: Merge change 5625 into donut by Android (Google) Code Review · 16 years ago
  88. 3a6b160 when there is a choice between UPDATE_ON_DEMAND and SWAP_BUFFER optimizations, choose UPDATE_ON_DEMAND which is often more efficient. by Mathias Agopian · 16 years ago
  89. ecfa7cc fix a bug that caused artifacts when SWAP_RECTANGLE was enabled by Mathias Agopian · 16 years ago
  90. 5fc1b60 don't use a 1/4th of the screen size texture for the dim layer by Mathias Agopian · 16 years ago
  91. 0aed7e9 fix [1947273] the DimLayer causes the whole screen to update during transactions by Mathias Agopian · 16 years ago
  92. 2f157b1 fix [1947273] the DimLayer causes the whole screen to update during transactions by Mathias Agopian · 16 years ago
  93. 8c9687a fix an update bug with SHOW_UPDATE debug feature. Fix a problem with the debug binder codes too by Mathias Agopian · 16 years ago
  94. 8f78faa add support for out-of-range copybit scaling. camera capture is in color again by Mathias Agopian · 16 years ago
  95. dafb08d use 1/16 the size (20KB) for the dim texture in the copybit/msm case by Mathias Agopian · 16 years ago
  96. 68eeb80 use copybit for eglSwapBuffers() copy-back operations by Mathias Agopian · 16 years ago
  97. 26c28b1 make use of new eglGetRenderBufferANDROID extension to clean-up a bit a few hacks added recently by Mathias Agopian · 16 years ago
  98. 2eab9d8 copybit now uses a native_handle_t* instead of a fd/offset by Mathias Agopian · 16 years ago
  99. cbc4c9f hack copybit back in for video playback on msm7k. we have h/w accelerated video again by Mathias Agopian · 16 years ago
  100. c660395 fix a bug causing push-buffer surfaces' identity to be garbage, which resulted in some attributes (size/pos) to fail to be set by Mathias Agopian · 16 years ago