1. a0c2eb2 Deprecate by Alex Sakhartchouk · 13 years ago
  2. e267f5f Merge "Add missing support for Element.FONT()." by Stephen Hines · 13 years ago
  3. 3a29141 Add missing support for Element.FONT(). by Stephen Hines · 13 years ago
  4. 918e840 Unhiding J API's for Renderscript. by Alex Sakhartchouk · 13 years ago
  5. e07694b Validate context when using RS objects. by Jason Sams · 13 years ago
  6. c5f519c Rename ioReceive and ioSend by Jason Sams · 13 years ago
  7. fb9aa9f Convert from SurfaceTexture to Surface by Jason Sams · 13 years ago
  8. 36c0f64 Add getSizeBytes and cleanup docs. by Jason Sams · 13 years ago
  9. 03d2d00 Cleanup Allocation docs and getter funcs. by Jason Sams · 13 years ago
  10. fe1d5ff Implement USAGE_IO_INPUT by Jason Sams · 13 years ago
  11. 861d5ec am b962b98b: am 67a15457: am e5e11fd6: Merge "docs: fixing bug 5942573" into ics-mr1 by Robert Ly · 13 years ago
  12. 1a4e1f3e Make compute work without an app context. by Jason Sams · 13 years ago
  13. a6f338c Do RS caching the same way HardwareRenderer does. by Jason Sams · 13 years ago
  14. f11ffc11 docs: fixing bug 5942573 by Robert Ly · 13 years ago
  15. f70b0fc8 start new headers by Jason Sams · 13 years ago
  16. 791c0d1 Merge "Piping texture names through shader builder. Fixing uint size_t mismatch." by Alex Sakhartchouk · 13 years ago
  17. 3beb60e Vectors of non-primitive types are not allowed. by Stephen Hines · 13 years ago
  18. 2123b46 Piping texture names through shader builder. Fixing uint size_t mismatch. by Alex Sakhartchouk · 13 years ago
  19. f6fb3ab Merge "Update Element.isCompatible() to work with NONE." by Stephen Hines · 13 years ago
  20. 163766c Beging IO stream out from allocation to surface texture. by Jason Sams · 13 years ago
  21. 2094811 Update Element.isCompatible() to work with NONE. by Stephen Hines · 13 years ago
  22. 0599d6e Merge "Fix typos/spacing with new APIs." by Stephen Hines · 13 years ago
  23. 9069ee8 Fix typos/spacing with new APIs. by Stephen Hines · 13 years ago
  24. 532efd3 Start implementing SurfaceTexture streaming into RS allocations. by Jason Sams · 13 years ago
  25. 0b1ad704 am e05bc81c: Merge "We should not throw for non-fatal errors." by Stephen Hines · 13 years ago
  26. be74bdd We should not throw for non-fatal errors. by Stephen Hines · 13 years ago
  27. 0a29fe1 am cc2daede: Merge "Properly recover from failed compilation." by Stephen Hines · 13 years ago
  28. cc2daed Merge "Properly recover from failed compilation." by Stephen Hines · 13 years ago
  29. 98bea4a am 7042613c: Merge "Fix an incorrect assert that doesn\'t account for element array size." by Alex Sakhartchouk · 13 years ago
  30. 862dadb Properly recover from failed compilation. by Stephen Hines · 13 years ago
  31. bf3c3f2 Fix an incorrect assert that doesn't account for element array size. by Alex Sakhartchouk · 13 years ago
  32. 615e7ce Start implementing SurfaceTexture streaming into RS allocations. by Jason Sams · 14 years ago
  33. d5a62bb Adding getters to rs program obejcts. by Alex Sakhartchouk · 14 years ago
  34. a041adc Merge "Missing getter and additional tests." into graphics-dev by Alex Sakhartchouk · 14 years ago
  35. 60deb2d Merge "Adding tests for element/mesh getters. Fixing bugs found by tests." into graphics-dev by Alex Sakhartchouk · 14 years ago
  36. fc8d7a9 am 2b072677: am 201469f5: am bb7f590a: Merge "docs: Add developer guide cross-references, Project ACRE, round 4" into ics-mr1 by Joe Fernandez · 14 years ago
  37. 2b07267 am 201469f5: am bb7f590a: Merge "docs: Add developer guide cross-references, Project ACRE, round 4" into ics-mr1 by Joe Fernandez · 14 years ago
  38. 3aef8e1d docs: Add developer guide cross-references, Project ACRE, round 4 by Joe Fernandez · 14 years ago
  39. fd79e02 Missing getter and additional tests. by Alex Sakhartchouk · 14 years ago
  40. 3aac0ab Adding tests for element/mesh getters. Fixing bugs found by tests. by Alex Sakhartchouk · 14 years ago
  41. f5d8ac7 Element getters. by Alex Sakhartchouk · 14 years ago
  42. 857d0c7 Private API to support MFF transition. by Jason Sams · 14 years ago
  43. e679e2e am e693fa3e: am a962ef29: am 4c593010: Merge "Followup to a bug fix. Addtion of synchronized to the methods triggers an API change. Per council advice, pushing synch block into the function body." into ics-mr1 by Alex Sakhartchouk · 14 years ago
  44. e693fa3 am a962ef29: am 4c593010: Merge "Followup to a bug fix. Addtion of synchronized to the methods triggers an API change. Per council advice, pushing synch block into the function body." into ics-mr1 by Alex Sakhartchouk · 14 years ago
  45. af9dcfe am 5a471818: Merge "Expand RS vector3 types to vector4." by Alex Sakhartchouk · 14 years ago
  46. 5a47181 Merge "Expand RS vector3 types to vector4." by Alex Sakhartchouk · 14 years ago
  47. e60149d Expand RS vector3 types to vector4. by Alex Sakhartchouk · 14 years ago
  48. 38da508 Followup to a bug fix. by Alex Sakhartchouk · 14 years ago
  49. 8ee964d am b14d771c: am f579bb92: am cde433c5: Merge "Fixing a race condition in RSSurfaceView. Bug 5601083 When destroy is called shortly after creation, RS tries to set a surface on a partially destroyed context." into ics-mr1 by Alex Sakhartchouk · 14 years ago
  50. 93c47f1 Fixing a race condition in RSSurfaceView. Bug 5601083 by Alex Sakhartchouk · 14 years ago
  51. f15ed01 Path rendering by Jason Sams · 14 years ago
  52. 7d5f5e7 adding getters to Sampler ProgramRaster, ProgramStore, Element. by Alex Sakhartchouk · 14 years ago
  53. 85397d8 Simplify the way we get the version info. Reduces startup overhead. by Jason Sams · 14 years ago
  54. 94aaed3 Remove unused fields in ProgramRaster by Jason Sams · 14 years ago
  55. beb2b5c Replacing sans serif system font with Roboto by Christian Robertson · 14 years ago
  56. 402f055 Add a return value for SurfaceTextureListener#onSurfaceTextureDestroyed. by Grace Kloba · 14 years ago
  57. 4382467a Start using bcinfo components within librs. by Stephen Hines · 14 years ago
  58. 804b3d7 Merge "Add getName to renderscript base object" by Alex Sakhartchouk · 14 years ago
  59. 0400b07 Add getName to renderscript base object by Alex Sakhartchouk · 14 years ago
  60. 684b235 Unhide new RS apis. by Jason Sams · 14 years ago
  61. ac7f69b Merge "Add error checks for AllocationAdapters being used in unsupported ways." by Jason Sams · 14 years ago
  62. ef72ff2 Use resource entry name instead of mangled name. by Logan Chien · 14 years ago
  63. 48fe534 Add error checks for AllocationAdapters being used in unsupported ways. by Jason Sams · 14 years ago
  64. ad37cb2 Fix more type info caching bugs. by Jason Sams · 14 years ago
  65. 452a766 Fix defered type creation when loading from A3D. by Jason Sams · 14 years ago
  66. ba862d1 AllocationAdapter cleanup. by Jason Sams · 14 years ago
  67. 7c1747c Merge "Remove verbose logging, update test app and docs." by Stephen Hines · 14 years ago
  68. 3d78266 Remove verbose logging, update test app and docs. by Stephen Hines · 14 years ago
  69. cf55937 Add onSurfaceTextureUpdated to the TextureView listener. by Grace Kloba · 14 years ago
  70. dbe03ae Merge "Fix bugs in AllocationAdapter." by Jason Sams · 14 years ago
  71. ee2d809 Fix bugs in AllocationAdapter. by Jason Sams · 14 years ago
  72. 4190911 Merge "Support missing RS vector types." by Stephen Hines · 14 years ago
  73. 79ad3f2 Support missing RS vector types. by Stephen Hines · 14 years ago
  74. faa32b3 First cut at RSTextureView. by Jason Sams · 14 years ago
  75. 3c0618b Merge "Add support for more vector types to RS." by Stephen Hines · 14 years ago
  76. dc12262 Merge "POSITVE -> POSITIVE typo fix" by Stephen Hines · 14 years ago
  77. f257e51 Add isCompatible() to RS Element. by Stephen Hines · 14 years ago
  78. 20fbd01 POSITVE -> POSITIVE typo fix by Stephen Hines · 14 years ago
  79. 304b1f5 Allocation copy functions. by Alex Sakhartchouk · 14 years ago
  80. d54f3f4 Merge "Override equals()/hashCode() for RS BaseObj." by Stephen Hines · 14 years ago
  81. 705d2ea Override equals()/hashCode() for RS BaseObj. by Stephen Hines · 14 years ago
  82. aece2cc Merge "Unhiding render target code for renderscript" by Alex Sakhartchouk · 14 years ago
  83. 85dae04 Unhiding render target code for renderscript by Alex Sakhartchouk · 14 years ago
  84. 6e66725 Fix the false-alarm bug when we skip to the end, which should be OK. by Shih-wei Liao · 14 years ago
  85. e27832a Improve validation in RS FieldPacker. by Stephen Hines · 14 years ago
  86. 260c77a Use android.os.Process.THREAD_PRIORITY_* symbols by Glenn Kasten · 14 years ago
  87. 836c4a5 Add support for more vector types to RS. by Stephen Hines · 14 years ago
  88. edbfabd Core to client fifo on sockets. by Jason Sams · 14 years ago
  89. 25999a0 Cleanup mesh creation. by Alex Sakhartchouk · 14 years ago
  90. a89094a Code Cleanup and better Sampler creation method by Alex Sakhartchouk · 14 years ago
  91. 2698536 Fix error checks on compute context creation. by Jason Sams · 14 years ago
  92. 6e494d3 Add dalvik code for forEach. by Jason Sams · 14 years ago
  93. 6cc888e Start ICS header cleanup and finish type matrix. by Jason Sams · 14 years ago
  94. 43a1765 Remove the deprecated things from Config.java. These haven't been working since before 1.0. by Joe Onorato · 14 years ago
  95. bd184c5 Cleanup character limits. by Jason Sams · 14 years ago
  96. 331bf9b Seperate ProgramRaster. Cleanup ProgramRaster and ProgramStore creation. by Jason Sams · 14 years ago
  97. 78a9f6a Merge "First draft of fbo in renderscript. Updating samples and benchmark" by Alex Sakhartchouk · 14 years ago
  98. ef353dd Make BaseObj a public class. by Stephen Hines · 14 years ago
  99. 8e90f2b First draft of fbo in renderscript. Updating samples and benchmark by Alex Sakhartchouk · 14 years ago
  100. e4a06c5 Start seperating out RS compute implementation. Create hal by Jason Sams · 14 years ago