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platform_frameworks_base
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a6f28e352d48c285b78f35c8c70dcafb82325dbb
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libs
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hwui
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AmbientShadow.h
2dc236b
Clean up physical coupling
by Tom Hudson
· 11 years ago
d5e8ade
Ambient shadow tessellation improvement.
by ztenghui
· 11 years ago
05f3d6e
Tessellate on worker threads
by Chris Craik
· 11 years ago
7940dc5
Shoot the rays to the vertices of the incoming polygon.
by ztenghui
· 11 years ago
50ecf84
Create one hole inside the umbra area to avoid overdraw.
by ztenghui
· 11 years ago
63d41ab
Use pre-computed index to draw the shadow.
by ztenghui
· 11 years ago
55bfb4e
Calculate and show Ambient shadow.
by ztenghui
· 12 years ago