1. 52b783f INT_MAX nanoseconds is not very long by John Reck · 10 years ago
  2. 98787e6 Finish shadow support in new reorderer/renderer by Chris Craik · 10 years ago
  3. 9fded23 Recycle OffscreenBuffers by Chris Craik · 10 years ago
  4. 290b23a Fix build by Colin Cross · 10 years ago
  5. 2359d85 Merge "Initial HW layer support in new reorderer/renderer" by Chris Craik · 10 years ago
  6. 0b7e824 Initial HW layer support in new reorderer/renderer by Chris Craik · 10 years ago
  7. b97ba3c Merge "Add window setDecorView API." by Rob Carr · 10 years ago
  8. 263e19b Merge "Simplify TreeInfo" by Chris Craik · 10 years ago
  9. b6c2624 Add window setDecorView API. by Robert Carr · 10 years ago
  10. e2e53a7 Simplify TreeInfo by Chris Craik · 10 years ago
  11. 97c9265 Merge "Tune scheduling a bit, avoid a binder ipc" by John Reck · 10 years ago
  12. e486d93 Tune scheduling a bit, avoid a binder ipc by John Reck · 10 years ago
  13. 3398abb Merge "Cleanups" by John Reck · 10 years ago
  14. 5854b34 Rework receiver/dispatcher design slightly, and replace Layer usage. by Chris Craik · 10 years ago
  15. 77c4010 Cleanups by John Reck · 10 years ago
  16. 818c9fb Initial version of clipped saveLayer in new pipeline by Chris Craik · 10 years ago
  17. 6fe991e5 Work to support saveLayer in new pipeline by Chris Craik · 10 years ago
  18. ddf2215 Add partial damage support to new draw path by Chris Craik · 10 years ago
  19. b565df1 Initial commit of new Canvas operation recording / replay by Chris Craik · 10 years ago
  20. ac02eb9 Remove confusing behavior of Rect::intersect() and rename by Chris Craik · 10 years ago
  21. b816087 Rendering the window frame with a second thread by Skuhne · 10 years ago
  22. ea7a7fb MultiThreaded rendering of different renderNodes by Skuhne · 10 years ago
  23. 64e445b CanvasState frame init refactor by Chris Craik · 10 years ago
  24. e248bd1 Serializing display lists by John Reck · 10 years ago
  25. b9ce116d Switch several enums to enum classes by Chris Craik · 10 years ago
  26. 149173d Support new EGL extensions by John Reck · 10 years ago
  27. 13d1b4a renderthread: add EGL_EXT_buffer_age support by Season Li · 10 years ago
  28. 6d4d0db Disable skipping frames on empty damage by John Reck · 10 years ago
  29. 00e79c9 Mark isInUse per-window by John Reck · 10 years ago
  30. f2dcc2a Don't crash on makeCurrent fail by John Reck · 10 years ago
  31. be3fba0 Adjust for pipeline stalls by John Reck · 10 years ago
  32. 1b54fb2 Delete MAKE_ENUM_FLAGS by Chris Craik · 10 years ago
  33. 2a8bb05 Fix warning by John Reck · 10 years ago
  34. 6058251 Merge "More colors, now with material colors" into mnc-dev by John Reck · 10 years ago
  35. bf3c602 More colors, now with material colors by John Reck · 10 years ago
  36. 4db3d17 FrameInfo header fixes by John Reck · 10 years ago
  37. d7db4d7 Eliminate requireGlContext by John Reck · 10 years ago
  38. 50210d9 Adjust light source for window position by Alan Viverette · 10 years ago
  39. 4c9e59d Unify DrawProfiler/JankStats by John Reck · 10 years ago
  40. 9aa7b45 Merge "Fix kSkippedFrame setting" into mnc-dev by John Reck · 10 years ago
  41. aef9dc8 Fix kSkippedFrame setting by John Reck · 10 years ago
  42. d04794a Add eglSwapBuffersWithDamageKHR support by John Reck · 10 years ago
  43. 240ff62 Skip frames with no damage by John Reck · 10 years ago
  44. edc524c Add GraphicsStatsService by John Reck · 10 years ago
  45. b36016c Cleanups & simplifications by John Reck · 10 years ago
  46. c87be99 C++11 style fixups by John Reck · 10 years ago
  47. ba6adf6 Initial attempt at jank-tracking stat collection by John Reck · 10 years ago
  48. 96a5c4c Move more GL state management to RenderState and its directory by Chris Craik · 10 years ago
  49. 65fe5ee Move scissor state to RenderState by Chris Craik · 10 years ago
  50. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  51. 51d6a3d Cleanup various clang warnings, use unique_ptrs in several places by Chris Craik · 10 years ago
  52. 9fb42f0 resolved conflicts for merge of a75b0ad3 to master by John Reck · 10 years ago
  53. a75b0ad resolved conflicts for merge of a51a0901 to lmp-mr1-dev-plus-aosp by John Reck · 10 years ago
  54. 01a5ea3 Resume RT-animations after a pauseSurface by John Reck · 10 years ago
  55. c5cf471 am d7af6eaa: am d51205fd: am 6afc5cf3: Merge "Prevent calling GL functions with an invalid surface" by John Reck · 10 years ago
  56. d7af6ea am d51205fd: am 6afc5cf3: Merge "Prevent calling GL functions with an invalid surface" by John Reck · 10 years ago
  57. a12b240 Prevent calling GL functions with an invalid surface by Sangkyu Lee · 11 years ago
  58. 62bdf2c am e986817a: am 6eac26a4: am ca84c8b1: Merge "Revert "Force-use the pbuffer surface for destroy"" into lmp-mr1-dev by Chris Craik · 11 years ago
  59. e986817 am 6eac26a4: am ca84c8b1: Merge "Revert "Force-use the pbuffer surface for destroy"" into lmp-mr1-dev by Chris Craik · 11 years ago
  60. 9f81485 Revert "Force-use the pbuffer surface for destroy" by Chris Craik · 11 years ago
  61. e39f788 am 0d4ab958: am 4e3404d9: am dec3f138: Merge "Force-use the pbuffer surface for destroy" into lmp-mr1-dev by John Reck · 11 years ago
  62. 0d4ab95 am 4e3404d9: am dec3f138: Merge "Force-use the pbuffer surface for destroy" into lmp-mr1-dev by John Reck · 11 years ago
  63. f76d36f Prevent calling GL functions with an invalid surface by Sangkyu Lee · 11 years ago
  64. b945f23 Force-use the pbuffer surface for destroy by John Reck · 11 years ago
  65. 64bb413 Revert "resolved conflicts for merge of 220c3f4f to master" by Andreas Gampe · 11 years ago
  66. 8a902d9 resolved conflicts for merge of 220c3f4f to master by Andreas Gampe · 11 years ago
  67. 2ab8298 resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 11 years ago
  68. 42ddc18 Frameworks/base: Unused parameters in hwui by Andreas Gampe · 11 years ago
  69. 27eaec2 am 842697a3: am decc26df: am f0f68117: Merge "Trace some interesting events" into lmp-mr1-dev by John Reck · 11 years ago
  70. fbc8df0 Trace some interesting events by John Reck · 11 years ago
  71. e19093ca am f1923c36: am 8dda03a0: am ca93f69c: Merge "Have an actual fallback if the surface is lost" into lmp-mr1-dev by John Reck · 11 years ago
  72. aa95a88 Have an actual fallback if the surface is lost by John Reck · 11 years ago
  73. 107843d Remove status return from all uirenderer::Renderer functions by Tom Hudson · 11 years ago
  74. 0e89e2b Layer changes by John Reck · 11 years ago
  75. 1125d1f Add some free zoom to lockHardwareCanvas by John Reck · 11 years ago
  76. 786afcb Trim graphics memory when closing the shade by Jorim Jaggi · 11 years ago
  77. 749906b Cleanup DeferredLayerUpdater by John Reck · 11 years ago
  78. 651486d Merge "Fix garbage showing up beneath dialogs" into lmp-dev by Chris Craik · 11 years ago
  79. 284b243 Fix garbage showing up beneath dialogs by Chris Craik · 11 years ago
  80. 2cdbc7d Special case EGL_BAD_SURFACE by John Reck · 11 years ago
  81. ec845a2 Fix race condition by John Reck · 11 years ago
  82. 443a714 Yet more layer tracking logging by John Reck · 11 years ago
  83. e2478d4 Fix some wrong-thread issues around animator management by John Reck · 11 years ago
  84. 17035b0 Have destroy call freePrefetchedLayers by John Reck · 11 years ago
  85. 1661715 Implement TODO by John Reck · 11 years ago
  86. dff9957 Free prefetched layers on TRIM_MEMORY by John Reck · 11 years ago
  87. 998a6d8 Track buildLayer calls, destroy if unused by John Reck · 11 years ago
  88. 119907c Animator stuff by John Reck · 11 years ago
  89. 9eb9f6f Don't run animators in buildLayer by John Reck · 11 years ago
  90. 3e82495 Implement full View.buildLayer by John Reck · 11 years ago
  91. 69e5adf Define shadow casting behavior within layers by Chris Craik · 11 years ago
  92. 058fc64 Connect shadow style attributes to renderer by Chris Craik · 11 years ago
  93. 5cdb8f9 Fix logging by John Reck · 11 years ago
  94. 0a97330 Fix root RenderNode damage calculation by John Reck · 11 years ago
  95. dcba672 Fix layers lifecycle issues by John Reck · 11 years ago
  96. 3c2b7fa Add missing requireGlContext by John Reck · 11 years ago
  97. f47a594 Fix onTrimMemory for HardwareRenderer by John Reck · 11 years ago
  98. 68bfe0a Animator refactoring & fixes by John Reck · 11 years ago
  99. cd028f3 Fix contants; RT-enable WebView pt2 by John Reck · 11 years ago
  100. 3b20251 No-fail invokeFunctor by John Reck · 11 years ago