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libs
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ui
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Input.cpp
2352b97
Initial checkin of spot presentation for touchpad gestures.
by Jeff Brown
· 14 years ago
b6110c2
Fix dispatcher crash when input monitoring enabled.
by Jeff Brown
· 14 years ago
2ed2462
Improve VelocityTracker numerical stability.
by Jeff Brown
· 14 years ago
ace13b1
Use touch pad gestures to manipulate the pointer.
by Jeff Brown
· 14 years ago
efd3266
Input improvements and bug fixes.
by Jeff Brown
· 14 years ago
56194eb
Wake screen from external HID peripherals.
by Jeff Brown
· 14 years ago
6f2fba4
Add new axes for joysticks and mouse wheels.
by Jeff Brown
· 14 years ago
ebbd5d1
Fix a regression with MotionEvent parceling.
by Jeff Brown
· 14 years ago
91c69ab
Add support for arbitrary axes in MotionEvents.
by Jeff Brown
· 14 years ago
9065504
Improve support for external keyboards.
by Jeff Brown
· 15 years ago
47e6b1b
Support non-orientation aware keyboards and other devices.
by Jeff Brown
· 15 years ago
b0418da
Add plumbing for volume mute key.
by Jeff Brown
· 15 years ago
85a3176
Add support for secure views.
by Jeff Brown
· 15 years ago
5fad267
Remove incomplete input device enumeration NDK API.
by Jeff Brown
· 15 years ago
6d0fec2
Refactor input reader to support new device types more easily.
by Jeff Brown
· 15 years ago
2c6081c
Implement native key pre-dispatching to IMEs.
by Dianne Hackborn
· 15 years ago
c5ed591
Add support for new input sources.
by Jeff Brown
· 15 years ago
fd035829
Add initial gamepad support.
by Jeff Brown
· 15 years ago
3c80a4a
Implement default key handling for native code.
by Dianne Hackborn
· 15 years ago
a95e4cb
First stab at attaching native event dispatching.
by Dianne Hackborn
· 15 years ago
5c225b1
Even more native input dispatch work in progress.
by Jeff Brown
· 15 years ago
46b9ac0a
Native input dispatch rewrite work in progress.
by Jeff Brown
· 15 years ago