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platform_frameworks_base
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aaa9e834d443a56671eccbe97c755c253fa94afe
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libs
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hwui
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renderthread
aaa9e83
Decouple SurfaceTexture from HWUI
by Stan Iliev
· 6 years ago
0595561
Merge "[HWUI] Get DeviceInfo through stable ABI"
by Alec Mouri
· 6 years ago
b451d87
[frameworks][base][hwui] re-fix -Wimplicit-int-float-conversion
by Nick Desaulniers
· 6 years ago
4145919
Fix wrong surfaceRequiresRedraw check
by John Reck
· 6 years ago
b051671
Merge "[HWUI] Use ANativeWindow_get{Height, Width}"
by TreeHugger Robot
· 6 years ago
da819e4
[HWUI] Use ANativeWindow_get{Height, Width}
by Alec Mouri
· 6 years ago
5a23400
Merge "Delete VectorDrawableAtlas"
by John Reck
· 6 years ago
22d753f
[HWUI] Get DeviceInfo through stable ABI
by Alec Mouri
· 6 years ago
ca718a0
Fix buffer damage for quad-buffer
by John Reck
· 6 years ago
d4bd571
Merge "Revert "Drop all caches in UI_HIDDEN""
by TreeHugger Robot
· 6 years ago
f846aee
Revert "Drop all caches in UI_HIDDEN"
by John Reck
· 6 years ago
83161dc
Delete VectorDrawableAtlas
by John Reck
· 6 years ago
05ac516
Drop max texture cache size from 12x to 5x
by John Reck
· 6 years ago
8a20796
Drop all caches in UI_HIDDEN
by John Reck
· 6 years ago
ce81728
Merge "[HWUI] Remove nanosecond conversion from duration queries."
by Alec Mouri
· 6 years ago
5d76d44
Merge "[HWUI] Use ANativeWindow_setDequeueTimeout"
by Alec Mouri
· 6 years ago
ff38ce2
Merge "[HWUI] hook in ANativeWindow_getLastDequeueStartTime"
by TreeHugger Robot
· 6 years ago
ad72061
Merge "Switch to using GrContext::setResourceCacheLimit and getResourceCacheLimit"
by TreeHugger Robot
· 6 years ago
6e1271b
[HWUI] Remove nanosecond conversion from duration queries.
by Alec Mouri
· 6 years ago
672e9b0
[HWUI] Use ANativeWindow_setDequeueTimeout
by Alec Mouri
· 6 years ago
8d0c5bd2
[HWUI] hook in ANativeWindow_getLastDequeueStartTime
by Alec Mouri
· 6 years ago
57bb0bf
Switch to using GrContext::setResourceCacheLimit and getResourceCacheLimit
by Robert Phillips
· 6 years ago
7ea41b6
[HWUI] use ANativeWindow_getLastQueueDuration api
by Alec Mouri
· 6 years ago
85e6ff9
Merge "[HWUI] use ANativeWindow_getLastDequeueDuration api"
by TreeHugger Robot
· 6 years ago
39adc88
use rect version of join, the other is deprecated
by Mike Reed
· 6 years ago
8d45174
[HWUI] use ANativeWindow_getLastDequeueDuration api
by Alec Mouri
· 6 years ago
0b9f0b8
HWUI-VK: remove duplicate GET_DEV_PROC
by Yiwei Zhang
· 6 years ago
19419cc
Merge "Move GraphicBuffer back into libandroid_runtime."
by Derek Sollenberger
· 6 years ago
52e4392
Access VectorDrawableAtlas only on RenderThread
by Stan Iliev
· 6 years ago
e78f7c9
Move GraphicBuffer back into libandroid_runtime.
by Derek Sollenberger
· 6 years ago
d1845aa
Merge "Add GPU draw stats to gfxinfo and GraphicsStatsService"
by TreeHugger Robot
· 6 years ago
9914348
Merge "[HWUI] clean up libgui include directives"
by TreeHugger Robot
· 6 years ago
6db59a6
[HWUI] clean up libgui include directives
by Alec Mouri
· 6 years ago
6073613
Crash in createPBufferSurface if eglCreatePbufferSurface fails
by Roman Kiryanov
· 6 years ago
7203e1f
Add GPU draw stats to gfxinfo and GraphicsStatsService
by Stan Iliev
· 6 years ago
c53d280
Merge "Include more precise dependencies"
by Fedor Kudasov
· 6 years ago
f6724205
Merge "Remove unused method"
by Fedor Kudasov
· 6 years ago
7bdc19b
Merge "Isolate the graphics classes into their own static lib"
by Derek Sollenberger
· 6 years ago
e690983
Remove unused method
by Fedor Kudasov
· 6 years ago
85d6f10
Include more precise dependencies
by Fedor Kudasov
· 6 years ago
5d0ca63
Isolate the graphics classes into their own static lib
by Derek Sollenberger
· 6 years ago
59dd2ea
Fix ReliableSurface to be more reliable
by John Reck
· 6 years ago
296c5ef
Merge "Increase dequeueBuffer timeout" into qt-r1-dev am: 5ab5cd7aa2
by John Reck
· 6 years ago
3f333d6
Increase dequeueBuffer timeout
by John Reck
· 6 years ago
8b99419
Update includes to begin isolating graphics classes.
by Derek Sollenberger
· 6 years ago
bc409cf
Rearrange some headers
by Fedor Kudasov
· 6 years ago
6677d80
Merge "HWUI-VK: Use auto prerotation for Vulkan backend"
by TreeHugger Robot
· 6 years ago
8fe7767
Merge "Remove unused (mostly GL-related) headers"
by Fedor Kudasov
· 6 years ago
dab6ecd
HWUI-VK: Use auto prerotation for Vulkan backend
by Yiwei Zhang
· 6 years ago
d8edd0d
Merge "HWUI-VK: connect and set native window before any queries"
by TreeHugger Robot
· 6 years ago
6bdd90f
Remove unused (mostly GL-related) headers
by Fedor Kudasov
· 6 years ago
68daf67
HWUI-VK: connect and set native window before any queries
by Yiwei Zhang
· 6 years ago
47cf4d9
Merge changes I89bd9afb,I5783be3c
by TreeHugger Robot
· 6 years ago
bd363c9
HWUI-VK: Decouple hwui Vulkan backend from Vulkan WSI APIs
by Yiwei Zhang
· 6 years ago
6bbceda
HWUI-VK: Fix initial window transform
by Yiwei Zhang
· 6 years ago
52abc90
Remove EGL references from CanvasContext header
by Fedor Kudasov
· 6 years ago
e218c69
Replace CLOCK_MONOTONIC with SYSTEM_TIME_MONOTONIC
by Jerome Gaillard
· 6 years ago
44c4be7
Merge "DisplayEventDispatcher: use eConfigChangedDispatch" into qt-r1-dev am: 619946fdc4
by Ady Abraham
· 6 years ago
9c501aa
DisplayEventDispatcher: use eConfigChangedDispatch
by Ady Abraham
· 6 years ago
fa93e3c
Merge "Delete wrap_gles capability"
by John Reck
· 6 years ago
23462d8
Delete wrap_gles capability
by John Reck
· 6 years ago
21e7e2d
Build native android graphics library for desktop
by Jerome Gaillard
· 6 years ago
9f39663
Merge "Make sure we don't delete VkSemaphores before exporting in VulkanManager"
by Greg Daniel
· 6 years ago
515e7a7
Merge "Revert "hwui: ro.hwui.render_ahead=0 queue on high FPS"" into qt-dev
by Miguel de Dios
· 6 years ago
fd42939
Make sure we don't delete VkSemaphores before exporting in VulkanManager
by Greg Daniel
· 6 years ago
509627b
Revert "hwui: ro.hwui.render_ahead=0 queue on high FPS"
by Miguel de Dios
· 6 years ago
13a31b2
Merge "Remove workaround in VulkanSurface for missing vendor flag." into qt-dev
by Greg Daniel
· 6 years ago
cdfc902
Remove workaround in VulkanSurface for missing vendor flag.
by Greg Daniel
· 6 years ago
1a4bce9
Merge "hwui: ro.hwui.render_ahead=0 queue on high FPS" into qt-dev
by Kevin DuBois
· 6 years ago
4b5e555
Be quiet
by John Reck
· 6 years ago
8538ceb
Merge "Fix some force_dark prop behaviors" into qt-dev
by John Reck
· 6 years ago
f802abe
hwui: ro.hwui.render_ahead=0 queue on high FPS
by Kevin DuBois
· 6 years ago
8915167
Fix some force_dark prop behaviors
by John Reck
· 6 years ago
f58e51b
Merge "Fix deletion of VkSemaphores in VulkanManager." into qt-dev
by Greg Daniel
· 6 years ago
d92a9b1
Fix deletion of VkSemaphores in VulkanManager.
by Greg Daniel
· 6 years ago
68406a2
Merge "Make sure to sync GPU after deleting memory in trimMemory." into qt-dev
by Greg Daniel
· 6 years ago
eecc52d
Merge "Dynamically adjust renderahead" into qt-dev
by John Reck
· 6 years ago
1d857f0
Make sure to sync GPU after deleting memory in trimMemory.
by Greg Daniel
· 6 years ago
b9e296e
Update the CPU text cache sizes to be the same as their GPU equivalents
by Derek Sollenberger
· 6 years ago
cf185f5
Dynamically adjust renderahead
by John Reck
· 6 years ago
949305f
Merge "Do not cache AVDs that are off screen" into qt-dev
by Leon Scroggins
· 6 years ago
8d8d704
Merge "Fix set_buffers_damage in VulkanSurface" into qt-dev
by TreeHugger Robot
· 6 years ago
08ca2a25
Merge "Support render-ahead in vulkan" into qt-dev
by John Reck
· 6 years ago
0fa0cbc
Support render-ahead in vulkan
by John Reck
· 6 years ago
321d8e5
Fix set_buffers_damage in VulkanSurface
by John Reck
· 6 years ago
6c5864c
Do not cache AVDs that are off screen
by Leon Scroggins III
· 6 years ago
4670126b
Respect the hardware buffer usage flags set by the consumer.
by Derek Sollenberger
· 6 years ago
4d52722
Add back render-ahead support
by John Reck
· 6 years ago
0c682d0
Merge "Add workaround for qualcomm vulkan AHDARDWAREBUFFER_USAGE_VENDER_0"
by TreeHugger Robot
· 6 years ago
2173f18
Add workaround for qualcomm vulkan AHDARDWAREBUFFER_USAGE_VENDER_0
by Greg Daniel
· 6 years ago
d91a716
Merge "Don't load EGL driver always"
by TreeHugger Robot
· 6 years ago
b51fda1
Merge "Invalidate Skia shader cache if Vulkan driver has changed"
by TreeHugger Robot
· 6 years ago
30b9096
Don't load EGL driver always
by Stan Iliev
· 6 years ago
4cb02be
Merge "Fix NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS handling"
by TreeHugger Robot
· 6 years ago
fbeac3c
Add missing trace points
by John Reck
· 6 years ago
bf99c44
Invalidate Skia shader cache if Vulkan driver has changed
by Stan Iliev
· 6 years ago
ac513c2
Fix NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS handling
by John Reck
· 6 years ago
bc5f06b
Fix crash after dequeueNativeBuffer fails
by Stan Iliev
· 6 years ago
8f8deb2
Merge "Use VkAndroidHardwareBufferUsageANDROID to compute HWUI usage flags"
by TreeHugger Robot
· 6 years ago
31c1b82
Use VkAndroidHardwareBufferUsageANDROID to compute HWUI usage flags
by Derek Sollenberger
· 6 years ago
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