1. e45b1fd RenderThread animator support by John Reck · 11 years ago
  2. dbc9a86 Force a full redraw on surface change by John Reck · 11 years ago
  3. 6f07a0d Add missing resume() call by John Reck · 11 years ago
  4. e8a866d Merge "Fix issue with bitmap uploading" by John Reck · 11 years ago
  5. 860d155 Fix issue with bitmap uploading by John Reck · 11 years ago
  6. fae904d Fence on destruction by John Reck · 11 years ago
  7. 822bbb3 Merge "Make attachFunctor blocking" by John Reck · 11 years ago
  8. d3d8daf Make attachFunctor blocking by John Reck · 11 years ago
  9. 8ca3eec Remove sync flush by John Reck · 11 years ago
  10. f4198b7 Merge hasFunctors & pushStaging into prepareTree by John Reck · 11 years ago
  11. 8e1f918 Merge "Switch DisplayListData to a staging model" by John Reck · 11 years ago
  12. 8de65a8 Switch DisplayListData to a staging model by John Reck · 11 years ago
  13. f7d9c1d Fix ThreadedRenderer.setEnabled() by John Reck · 11 years ago
  14. 1949e79 Ensure there's a GL context before creating a Layer by John Reck · 11 years ago
  15. 0d1f634 Add invokeFunctor by John Reck · 11 years ago
  16. 750ca6d Remove kStatusInvoke & kStatusDraw by John Reck · 11 years ago
  17. 668f0e3 Async drawing! by John Reck · 11 years ago
  18. bfb07a0 Move where updateProperties is called by John Reck · 11 years ago
  19. 16efa9a Fix functor removal by John Reck · 11 years ago
  20. e18264b Rename DisplayList->RenderNode by John Reck · 11 years ago
  21. be34f2f DisplayList lifecycle changes by John Reck · 11 years ago
  22. 44fd8d2 DisplayList overhaul by John Reck · 11 years ago
  23. 19b6bcf Support HardwareLayers in RenderThread by John Reck · 11 years ago
  24. fc53ef27 Implement missing safelyRun() on ThreadedRenderer by John Reck · 11 years ago
  25. 4f02bf4 Native-side proxy by John Reck · 11 years ago
  26. 23b797a EGL migration to native by John Reck · 11 years ago