1. ac670c0 Generate shaders to cover all possible cases. by Romain Guy · 15 years ago
  2. 65ef909 When font cache still has empty space, by Alex Sakhartchouk · 15 years ago
  3. e8e62a4 Add text alignment support to drawText(). by Romain Guy · 15 years ago
  4. 51769a6 Cleanup, added properties for the FontRenderer. by Romain Guy · 15 years ago
  5. 09147fb Add support for text culling. by Romain Guy · 15 years ago
  6. 694b519 Add text rendering. by Romain Guy · 15 years ago
  7. a1db574 Add preliminary support for text rendering. by Romain Guy · 15 years ago
  8. c0ac193 Add support for linear gradients. by Romain Guy · 15 years ago
  9. f9764a4 Add program for linear gradient. by Romain Guy · 15 years ago
  10. 7fac2e1 Add plumbing to support gradients in OpenGL renderer. by Romain Guy · 15 years ago
  11. 1e79386 Optimize textures binding. by Romain Guy · 15 years ago
  12. 079ba2c Improve clip support (add intersect, union and replace.) by Romain Guy · 15 years ago
  13. d27977d Add support for BitmapShader. by Romain Guy · 15 years ago
  14. 3d58c03 Do not apply transforms when using drawColor(). by Romain Guy · 15 years ago
  15. a979474 Cleanup: remove unnecessary parameters. by Romain Guy · 15 years ago
  16. 92429d9 Fix premultiplied alpha. by Romain Guy · 15 years ago
  17. 6926c72 Correctly support pre-multiplied alpha, optimizations, more stuff. by Romain Guy · 15 years ago
  18. 260e102 Optimize shader binding changes. by Romain Guy · 15 years ago
  19. 0b9db91 Remove math from the vertex shader. by Romain Guy · 15 years ago
  20. 16202fc Fix alpha blending and improve fragment shaders performance. by Romain Guy · 15 years ago
  21. fb5e23c Refactoring to move vertex computing to the Patch class. by Romain Guy · 15 years ago
  22. 82ba814 Optimize blending state changes. by Romain Guy · 15 years ago
  23. f7f9355 Draw n-patches using OpenGL. by Romain Guy · 15 years ago
  24. f18fd99 Create FBOs in LayerCache. by Romain Guy · 15 years ago
  25. deba785 Add support to draw 9patches in OpenGL. by Romain Guy · 15 years ago
  26. 6c81893 Simpler way to deal with the FBO multi-cache. by Romain Guy · 15 years ago
  27. 5f0c6a4 Optimize FBO cache. by Romain Guy · 15 years ago
  28. dda57020 Add a layer (FBO) cache. by Romain Guy · 15 years ago
  29. 7d139ba Remove extra leftover logs and use uint32_t instead of unsigned int. by Romain Guy · 15 years ago
  30. 121e2242 Track the size in memory of the texture cache. by Romain Guy · 15 years ago
  31. f86ef57 Don't use full screen FBOs, this dramatically increase performance. by Romain Guy · 15 years ago
  32. 8ba548f Add implementation for drawBitmap(Bitmap, Rect, Rect, Paint) by Romain Guy · 15 years ago
  33. c1396e9 Add implementation for drawBitmap(). by Romain Guy · 15 years ago
  34. ce0537b Add hooks for drawBitmap(). by Romain Guy · 15 years ago
  35. d55a861 Add support for saveLayer(). by Romain Guy · 15 years ago
  36. 026c5e16 Implement support for PorterDuff's blending modes. by Romain Guy · 15 years ago
  37. 5cbbce5 Reduced the complexity of layers composition. by Romain Guy · 15 years ago
  38. bd6b79b Add implementations for saveLayerAlpha() and textured rects. by Romain Guy · 15 years ago
  39. 7ae7ac4 Convert tabs to spaces. by Romain Guy · 15 years ago
  40. c7d5349 Implement quickReject() and drawRect(). by Romain Guy · 15 years ago
  41. 9d5316e Add colored rectangles implementation in OpenGLRenderer. by Romain Guy · 15 years ago
  42. f6a11b8 Add support for transformations. by Romain Guy · 15 years ago
  43. bb9524b Add implementations for clipRect(), save() and restore(). by Romain Guy · 15 years ago
  44. 85bf02f Fix the simulator build. by Romain Guy · 15 years ago[Renamed (72%) from libs/hwui/UIOpenGLRenderer.cpp]
  45. 08ae317 Add glOrtho equivalent to the OpenGL ES 2.0 renderer. by Romain Guy · 15 years ago
  46. e4d0112 Add libhwui, to hardware accelerate the Canvas API using OpenGL ES 2.0. by Romain Guy · 15 years ago