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platform_frameworks_base
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adaba84ad76f70d833e140d5c28a0de58c8f19d2
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libs
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hwui
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LayerCache.cpp
b025b9c
Better error handling in the OpenGL renderer.
by Romain Guy
· 15 years ago
f607bdc
Correct implementation of saveLayer().
by Romain Guy
· 15 years ago
fb8b763
Use only one GL context per process, share chaches.
by Romain Guy
· 15 years ago
1e79386
Optimize textures binding.
by Romain Guy
· 15 years ago
f18fd99
Create FBOs in LayerCache.
by Romain Guy
· 15 years ago
6c81893
Simpler way to deal with the FBO multi-cache.
by Romain Guy
· 15 years ago
5f0c6a4
Optimize FBO cache.
by Romain Guy
· 15 years ago
dda57020
Add a layer (FBO) cache.
by Romain Guy
· 15 years ago