1. afbd0f1 Revert "Move text logic from jni to hwui level" by Sergei Vasilinetc · 9 years ago
  2. a7f6bba1 Move text logic from jni to hwui level by sergeyv · 9 years ago
  3. 8913c89 Reject RenderNodes contents when clip is empty by Chris Craik · 10 years ago
  4. f6c20e4 Fix merged bitmap mesh generation and reenable merging by Chris Craik · 9 years ago
  5. a748c08 Fix ripple positioning within scrolled node by Chris Craik · 9 years ago
  6. 678ff81 Clip projected ripples to outlines by Chris Craik · 9 years ago
  7. 4876de1 Properly reject empty unclipped savelayers by Chris Craik · 9 years ago
  8. 7df9ff2 Fix all LA memory leaks forever! by John Reck · 9 years ago
  9. e537330 Revert "Fix all LA memory leaks forever!" by John Reck · 9 years ago
  10. 499d83f Fix all LA memory leaks forever! by John Reck · 9 years ago
  11. 766431a Revert "Revert "VectorDrawable native rendering - Step 4 of MANY"" by Doris Liu · 9 years ago
  12. 5a11e8d Revert "VectorDrawable native rendering - Step 4 of MANY" by Doris Liu · 9 years ago
  13. 37fd29f Merge "Fix ripple clipping + quick rejection" by Chris Craik · 9 years ago
  14. 7fc1b03 Fix ripple clipping + quick rejection by Chris Craik · 9 years ago
  15. bcda2da Merge "Early kickoff of shadow tasks" by Chris Craik · 10 years ago
  16. 6e068c01 Early kickoff of shadow tasks by Chris Craik · 10 years ago
  17. f276acd VectorDrawable native rendering - Step 4 of MANY by Doris Liu · 10 years ago
  18. c3bd568 Restore code to draw backdrop and content nodes by Chong Zhang · 10 years ago
  19. 5f1c64e Merge "Temporarily workaround merged bitmap bug" by John Reck · 10 years ago
  20. 14de041 Temporarily workaround merged bitmap bug by John Reck · 10 years ago
  21. eecff56 Add internal Canvas save flags by Florin Malita · 10 years ago
  22. e9c5fd8 Skip layer updates for layerless nodes by Chris Craik · 10 years ago
  23. f158b49 Rename Reorderers to Builders by Chris Craik · 10 years ago[Renamed (89%) from libs/hwui/FrameReorderer.cpp]
  24. 84ad614 Fix a couple crashes in the new reorderer by Chris Craik · 10 years ago
  25. b250a83 Fix deep copy of entry queue by Chris Craik · 10 years ago
  26. 5ea1724 Rename OpReorderer to FrameReorderer by Chris Craik · 10 years ago[Renamed (64%) from libs/hwui/OpReorderer.cpp]
  27. 7435eb1 Unclipped savelayer support in new renderer by Chris Craik · 10 years ago
  28. b87eadd Partial unclipped save layer support by Chris Craik · 10 years ago
  29. 7cbf63d Rework op macros by Chris Craik · 10 years ago
  30. e4db79d Stencil support in new recorder/reorderer by Chris Craik · 10 years ago
  31. 93e53e0 Fix merged op clipping issue by Chris Craik · 10 years ago
  32. d2dfd8f Add TextureView support to new renderer/reorderer by Chris Craik · 10 years ago
  33. d7448e6 Add TextOnPath support to new reorderer/renderer by Chris Craik · 10 years ago
  34. e29ce6f Add functor support to new reorderer/renderer by Chris Craik · 10 years ago
  35. 268a9c0 Add property animations to new reorderer/renderer by Chris Craik · 10 years ago
  36. f09ff5a Add bitmapmesh, rect, and patch rendering by Chris Craik · 10 years ago
  37. 386aa03 Add more shape drawing to new reorderer/renderer by Chris Craik · 10 years ago
  38. 15c3f19 Merged op dispatch in OpReorderer by Chris Craik · 10 years ago
  39. 8d1f212 Support projection in OpReorderer by Chris Craik · 10 years ago
  40. a171727 Initial text support in new reorderer/renderer by Chris Craik · 10 years ago
  41. 8ecf41c Add temporary layer alpha fallback to OpReorderer by Chris Craik · 10 years ago
  42. 98787e6 Finish shadow support in new reorderer/renderer by Chris Craik · 10 years ago
  43. d3daa31 Add shadow support to new reorderer/renderer by Chris Craik · 10 years ago
  44. 161f54b Add z-reordering support to OpReorderer by Chris Craik · 10 years ago
  45. 76caecf Add more RenderNode property support in OpReorderer path by Chris Craik · 10 years ago
  46. 0b7e824 Initial HW layer support in new reorderer/renderer by Chris Craik · 10 years ago
  47. 5854b34 Rework receiver/dispatcher design slightly, and replace Layer usage. by Chris Craik · 10 years ago
  48. 818c9fb Initial version of clipped saveLayer in new pipeline by Chris Craik · 10 years ago
  49. 6fe991e5 Work to support saveLayer in new pipeline by Chris Craik · 10 years ago
  50. b36af87 Use LinearStdAllocator in DisplayList by Chris Craik · 10 years ago
  51. 003cc3d Rename DisplayListData to DisplayList by Chris Craik · 10 years ago
  52. ddf2215 Add partial damage support to new draw path by Chris Craik · 10 years ago
  53. b565df1 Initial commit of new Canvas operation recording / replay by Chris Craik · 10 years ago