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platform_frameworks_base
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b0ec1b46d6f5b5612e33fe43a828abea79b87a00
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libs
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rs
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RenderScript.h
b0ec1b4
Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black.
by Jason Sams
· 16 years ago
64676f3
1st cut of a3d file loader.
by Jason Sams
· 16 years ago
7c878f3
Begin adding mesh
by Jason Sams
· 16 years ago
bba134c
All light source objects.
by Jason Sams
· 16 years ago
ffe9f48
Improve bitmap support and do conversion in native rather than java code to reduce conversion time.
by Jason Sams
· 16 years ago
fe08d99
Implement first pass bitmap to allocation support. The Java bindings can create a 2D allocation by passing in a Bitmap object.
by Jason Sams
· 16 years ago
d19f10d
Add the Renderscript library. (Not in the build by default yet.)
by Jason Sams
· 16 years ago