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platform_frameworks_base
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b98a016c6769b9e80d392df22fe77a2fca048d9f
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libs
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hwui
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OpenGLRenderer.cpp
b98a016
Fix clipping and stencil layer issues
by Chris Craik
· 12 years ago
8a47d8e
Merge "Clean up clipping and deferral logic"
by Chris Craik
· 12 years ago
5d11676
Clean up clipping and deferral logic
by Chris Craik
· 12 years ago
52036b1
Expose display list APIs
by Romain Guy
· 12 years ago
c3566d0
DisplayList draw operation reordering
by Chris Craik
· 12 years ago
10c0aa2
Merge "Implement support for drawBitmapMesh's colors array"
by Romain Guy
· 12 years ago
ff316ec
Implement support for drawBitmapMesh's colors array
by Romain Guy
· 12 years ago
c932760f
Merge "Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE"
by Chris Craik
· 12 years ago
8d4aeb7
Add a render buffer cache to reuse stencil buffers Bug #7146141
by Romain Guy
· 12 years ago
7c1a49f
Revert "Merge remote-tracking branch 'goog/master-chromium' into 'goog/master'" DO NOT MERGE
by Chris Craik
· 12 years ago
e67307c
Prevent crash when setting up a stencil-based clip Bug #8177690
by Romain Guy
· 12 years ago
d71ff91d
Apply the clip rect/region to drawLines()
by Romain Guy
· 12 years ago
da8d8b9
Merge "Add a RenderBuffer object to store stencil buffers. Bug #7146141"
by Romain Guy
· 12 years ago
3bbacf2
Add a RenderBuffer object to store stencil buffers. Bug #7146141
by Romain Guy
· 12 years ago
1ba0289
Merge "Add cap tessellation support"
by Chris Craik
· 12 years ago
65cd612
Add cap tessellation support
by Chris Craik
· 13 years ago
f5db9b8
Merge "Changes needed to roll Skia to r7527." into master-chromium
by Derek Sollenberger
· 12 years ago
a362c69
Set the scissor from OpenGLRenderer::drawColorRects Bug #8131254
by Romain Guy
· 12 years ago
d81ec45
Changes needed to roll Skia to r7527.
by Derek Sollenberger
· 12 years ago
ef35927
Tag HardwareRenderers with a name to help debugging
by Romain Guy
· 12 years ago
f735c8e
Fix tiling on QCOM GPU
by Romain Guy
· 12 years ago
f158198
Discard the correct buffer when the bound FBO is not 0
by Romain Guy
· 12 years ago
c93c6aa
Merge "Object-based DisplayList recording"
by Chris Craik
· 12 years ago
c3fedaf
Fix graphical corruption on QCOM GPU Bug #7146141
by Romain Guy
· 12 years ago
2af4635
Object-based DisplayList recording
by Chris Craik
· 13 years ago
2055aba
Allow layers with a stencil buffer to be resized on the fly Bug #7146141
by Romain Guy
· 12 years ago
8ce0030
Implement clipRect with a transform, clipRegion & clipPath Bug #7146141
by Romain Guy
· 12 years ago
735738c
Preliminary Support for region clipping
by Romain Guy
· 13 years ago
e3a9b24
Add plumbing for better text scaling
by Romain Guy
· 12 years ago
9acd1b4
Merge "Add visual profiling feature"
by Romain Guy
· 12 years ago
672433d
Add visual profiling feature
by Romain Guy
· 12 years ago
886b275
Properly support ALPHA_8 bitmaps in all drawBitmap() methods
by Romain Guy
· 12 years ago
dcfc836
Remove C++11 related warning
by Romain Guy
· 12 years ago
5bb3c73
Apply dev. settings at runtime Bug #7434649
by Romain Guy
· 13 years ago
d15321b
Use the same interrupt/resume logic for all functor calls
by Chris Craik
· 13 years ago
7fae521
Avoid tesselation path when useCenter is set
by Chris Craik
· 13 years ago
41308e2
Properly draw the window background on window resize Bug #7385090
by Romain Guy
· 13 years ago
7c25aab
Defer layer rendering to avoid stalls Bug #7326824
by Romain Guy
· 13 years ago
b2e2f24
Take into account the texture layer's transform for clipping Bug #7370212
by Romain Guy
· 13 years ago
1b85122
Merge "Add API to enable mipmaps on Bitmap Bug #7353771" into jb-mr1-dev
by Romain Guy
· 13 years ago
713e1bb
Add API to enable mipmaps on Bitmap Bug #7353771
by Romain Guy
· 13 years ago
a92bb4d
Support clipping in Canvas.drawBitmapMesh() Bug #7354162
by Romain Guy
· 13 years ago
780c128
HW Acceleration support for stroked arcs with BUTT caps
by Chris Craik
· 13 years ago
b30cb10
Use offset in line drawing
by Chris Craik
· 13 years ago
cf8675e
Draw stroked rectangle as meshes instead of textures Bug #7233734
by Romain Guy
· 13 years ago
bf09ffb
Quick reject empty paths
by Chris Craik
· 13 years ago
a3dc55f
Fix a couple of rendering issues Bug #7253839
by Romain Guy
· 13 years ago
a852ff3
Merge changes I9873540e,I4f6c38e3 into jb-mr1-dev
by Romain Guy
· 13 years ago
54c1a64
Don't use the QCOM_tiled_rendering extension with functors Bug #7247880
by Romain Guy
· 13 years ago
cb4d600
Add stroke support to polygonal shape rendering
by Chris Craik
· 13 years ago
e529ece
Applies a layer's color filter even when the layer is a quad Bug #7238059
by Romain Guy
· 13 years ago
e83221c
Fix alpha channel computation with ColorMatrixColorFilter Bug #7222476
by Romain Guy
· 13 years ago
87e2f757
Add a property to disable libhwui's scissor optimization Bug #7158326
by Romain Guy
· 13 years ago
8e586f6
Merge "Add support for a new developer setting: overdraw debugging" into jb-mr1-dev
by Romain Guy
· 13 years ago
7c450aa
Add support for a new developer setting: overdraw debugging
by Romain Guy
· 13 years ago
61d3704
Merge "Polygonal rendering of simple fill shapes" into jb-mr1-dev
by Chris Craik
· 13 years ago
11cb642
Update layers in a single batch at the beginning of a frame Bug #7186819
by Romain Guy
· 13 years ago
57b5268
Optimize tiling management Bug #7186819
by Romain Guy
· 13 years ago
710f46d
Polygonal rendering of simple fill shapes
by Chris Craik
· 13 years ago
2b7028e
Add support for QCOM_tiled_rendering Bug #7186819
by Romain Guy
· 13 years ago
35643dd
Minimize state changes when updating layers
by Romain Guy
· 13 years ago
603f6de
Fix occasional crash bug with layers
by Chet Haase
· 13 years ago
45e4c3d
Discard framebuffer commands when we redraw the entire buffer
by Romain Guy
· 13 years ago
beb8bd0
Reset GL buffer state after functor invocation
by Chet Haase
· 13 years ago
dc531fa
Merge "Handle different x, y scales in drawLines AA path" into jb-mr1-dev
by Chris Craik
· 13 years ago
75040f8
Handle different x, y scales in drawLines AA path
by Chris Craik
· 13 years ago
d15ebf2
Enable changing properties of layer paint
by Chet Haase
· 13 years ago
9147cd4
Fix m11 to be Y scale instead of X
by Chris Craik
· 13 years ago
378d131
Merge "Varying-based AA rect drawing" into jb-mr1-dev
by Chris Craik
· 13 years ago
6ebdc11
Varying-based AA rect drawing
by Chris Craik
· 13 years ago
d84aaa2
Merge "Fix line drawing path to use proportional distance from center" into jb-mr1-dev
by Chris Craik
· 13 years ago
8f5ad76
Fix line drawing path to use proportional distance from center
by Chris Craik
· 13 years ago
0baaac5
Revert "Revert "Add more support for transformed clip rects and paths""
by Romain Guy
· 13 years ago
a8557d2
Revert "Add more support for transformed clip rects and paths"
by Mathias Agopian
· 13 years ago
dfe082f6
Add more support for transformed clip rects and paths
by Romain Guy
· 13 years ago
63f2fca
Merge "Fix bug with Fbo layer clipping" into jb-mr1-dev
by Chet Haase
· 13 years ago
d48885a
Fix bug with Fbo layer clipping
by Chet Haase
· 13 years ago
a798b95
Use smoothstep to eliminate branches in AA shader
by Chris Craik
· 13 years ago
8025061
Restore scissor state correctly
by Chet Haase
· 13 years ago
33fa1f7
Draw an empty border around glyphs to avoid sampling issues Bug #6942209
by Romain Guy
· 13 years ago
4ff0cf4
Add new debug tool to track hardware layers updates
by Romain Guy
· 13 years ago
8b4072d
Fix bug 6892600 Font (character pairs) rendering issue
by Raph Levien
· 13 years ago
c252595
Rename drawGeneralText to drawText
by Romain Guy
· 13 years ago
996e57c
Hardware implementation of glyph positioning (bug 5443796)
by Raph Levien
· 13 years ago
00755fe
Merge "Add drop shadow for drawPosText in hwui renderer."
by Raph Levien
· 13 years ago
416a847
Add drop shadow for drawPosText in hwui renderer.
by Raph Levien
· 13 years ago
0429938
Clip lines, AA rects and points correctly
by Romain Guy
· 13 years ago
8a4ac61
Don't clear the dirty clip flag if it's not applied Bug #6833979
by Romain Guy
· 13 years ago
4121063
Add shader-based text gamma correction
by Romain Guy
· 13 years ago
be6f9dc
Don't copy paints for 9patches
by Romain Guy
· 13 years ago
b1d0a4e
Refactor GammaFontRenderer
by Romain Guy
· 13 years ago
586cae3
Improve rendering speed by disabling scissor tests
by Romain Guy
· 13 years ago
9c0b188
Text shadow alpha handling incorrect
by Romain Guy
· 13 years ago
f877308
Remove obsolete optimization
by Romain Guy
· 13 years ago
16c8808
Textured text calls could be invisible Bug #6597730
by Romain Guy
· 13 years ago
44b2fe3
Track canvas clearing for swap buffers logic.
by Chet Haase
· 13 years ago
932b7f6
Revert "Add more temporary logging for investigating detachFunctor"
by Chris Craik
· 13 years ago
8857b2f
Add more temporary logging for investigating detachFunctor
by Chris Craik
· 13 years ago
4865909
Skip eglSwapBuffers() call when we do not draw to GL
by Chet Haase
· 13 years ago
3534e13
Merge "Avoid crash if onDetachedFromWindow called after destroy" into jb-dev
by Chris Craik
· 13 years ago
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