1. c294d12 A bunch more cleanups by John Reck · 10 years ago
  2. c74e289 Merge "Add GraphicsStatsService" by John Reck · 10 years ago
  3. edc524c Add GraphicsStatsService by John Reck · 10 years ago
  4. 111928f resolved conflicts for merge of 4142f026 to master by John Reck · 10 years ago
  5. c80c9ad Don't create unnecessary RenderThread's instance when executing 'dumpsys gfxinfo' by youngmin0822.lee · 10 years ago
  6. b36016c Cleanups & simplifications by John Reck · 10 years ago
  7. c87be99 C++11 style fixups by John Reck · 10 years ago
  8. ba6adf6 Initial attempt at jank-tracking stat collection by John Reck · 10 years ago
  9. 8a6b566 Merge "Add a WAIT_FOR_GPU_COMPLETION option" by John Reck · 11 years ago
  10. 5515637 Add a WAIT_FOR_GPU_COMPLETION option by John Reck · 11 years ago
  11. 44eb2c0 Refactor blending and texture gl state by Chris Craik · 11 years ago
  12. 96a5c4c Move more GL state management to RenderState and its directory by Chris Craik · 11 years ago
  13. 65fe5ee Move scissor state to RenderState by Chris Craik · 11 years ago
  14. 026111b am f7049289: am 3812e68e: Merge "kill HAVE_PTHREADS." automerge: 3a10a67 by Yabin Cui · 11 years ago
  15. 3a10a67 am f7049289: am 3812e68e: Merge "kill HAVE_PTHREADS." by Yabin Cui · 11 years ago
  16. 1610486 kill HAVE_PTHREADS. by Yabin Cui · 11 years ago
  17. 2ae0733 Remove DisplayListLogBuffer by Chris Craik · 11 years ago
  18. f78ff7d am cefeb34e: am 2c9f86aa: am 53af1cd3: Merge "Vsyncs are hard" into lmp-mr1-dev by John Reck · 11 years ago
  19. cefeb34 am 2c9f86aa: am 53af1cd3: Merge "Vsyncs are hard" into lmp-mr1-dev by John Reck · 11 years ago
  20. a22c9b2 Vsyncs are hard by John Reck · 11 years ago
  21. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 11 years ago
  22. 51d6a3d Cleanup various clang warnings, use unique_ptrs in several places by Chris Craik · 11 years ago
  23. 07adacf Cleanup by Chris Craik · 11 years ago
  24. a285e9e am 165fb8f5: am f89dac47: Merge "Tweak RT-animator scheduling" into lmp-mr1-dev by John Reck · 11 years ago
  25. ed3c296 am 165fb8f5: am f89dac47: Merge "Tweak RT-animator scheduling" into lmp-mr1-dev by John Reck · 11 years ago
  26. a733f89 Tweak RT-animator scheduling by John Reck · 11 years ago
  27. f088c34 Fix style by John Reck · 11 years ago
  28. 59cf734 resolved conflicts for merge of d67bb501 to master by Yohann Roussel · 11 years ago
  29. d67bb50 am eb2dcc79: Merge "Don\'t preload textures for AssetAtlas" into lmp-mr1-dev by John Reck · 11 years ago
  30. ebd5261 Don't preload textures for AssetAtlas by John Reck · 11 years ago
  31. 9fb42f0 resolved conflicts for merge of a75b0ad3 to master by John Reck · 11 years ago
  32. a75b0ad resolved conflicts for merge of a51a0901 to lmp-mr1-dev-plus-aosp by John Reck · 11 years ago
  33. 01a5ea3 Resume RT-animations after a pauseSurface by John Reck · 11 years ago
  34. c5cf471 am d7af6eaa: am d51205fd: am 6afc5cf3: Merge "Prevent calling GL functions with an invalid surface" by John Reck · 11 years ago
  35. d7af6ea am d51205fd: am 6afc5cf3: Merge "Prevent calling GL functions with an invalid surface" by John Reck · 11 years ago
  36. a12b240 Prevent calling GL functions with an invalid surface by Sangkyu Lee · 11 years ago
  37. 62bdf2c am e986817a: am 6eac26a4: am ca84c8b1: Merge "Revert "Force-use the pbuffer surface for destroy"" into lmp-mr1-dev by Chris Craik · 11 years ago
  38. e986817 am 6eac26a4: am ca84c8b1: Merge "Revert "Force-use the pbuffer surface for destroy"" into lmp-mr1-dev by Chris Craik · 11 years ago
  39. 9f81485 Revert "Force-use the pbuffer surface for destroy" by Chris Craik · 11 years ago
  40. e39f788 am 0d4ab958: am 4e3404d9: am dec3f138: Merge "Force-use the pbuffer surface for destroy" into lmp-mr1-dev by John Reck · 11 years ago
  41. 0d4ab95 am 4e3404d9: am dec3f138: Merge "Force-use the pbuffer surface for destroy" into lmp-mr1-dev by John Reck · 11 years ago
  42. f76d36f Prevent calling GL functions with an invalid surface by Sangkyu Lee · 11 years ago
  43. b945f23 Force-use the pbuffer surface for destroy by John Reck · 11 years ago
  44. 64bb413 Revert "resolved conflicts for merge of 220c3f4f to master" by Andreas Gampe · 11 years ago
  45. 8a902d9 resolved conflicts for merge of 220c3f4f to master by Andreas Gampe · 11 years ago
  46. 2ab8298 resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 11 years ago
  47. 42ddc18 Frameworks/base: Unused parameters in hwui by Andreas Gampe · 11 years ago
  48. 27eaec2 am 842697a3: am decc26df: am f0f68117: Merge "Trace some interesting events" into lmp-mr1-dev by John Reck · 11 years ago
  49. 842697a am decc26df: am f0f68117: Merge "Trace some interesting events" into lmp-mr1-dev by John Reck · 11 years ago
  50. fbc8df0 Trace some interesting events by John Reck · 11 years ago
  51. edaecc1 resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 11 years ago
  52. 1272887 resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 11 years ago
  53. 1e19674 Frameworks/base: Wall Werror in libs/hwui by Andreas Gampe · 11 years ago
  54. e19093ca am f1923c36: am 8dda03a0: am ca93f69c: Merge "Have an actual fallback if the surface is lost" into lmp-mr1-dev by John Reck · 11 years ago
  55. aa95a88 Have an actual fallback if the surface is lost by John Reck · 11 years ago
  56. 107843d Remove status return from all uirenderer::Renderer functions by Tom Hudson · 11 years ago
  57. 9481684 am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a51fba0 by John Reck · 11 years ago
  58. 0e89e2b Layer changes by John Reck · 11 years ago
  59. eaab65f am 97054254: am 141823ec: Merge "Be more conservative about current buffer" into lmp-mr1-dev automerge: a27e1a3 by John Reck · 11 years ago
  60. 950ff1b Be more conservative about current buffer by John Reck · 11 years ago
  61. 675a518 am b64e4372: am 82572cc4: am badac04d: Merge "Add some free zoom to lockHardwareCanvas" into lmp-mr1-dev by John Reck · 11 years ago
  62. 1125d1f Add some free zoom to lockHardwareCanvas by John Reck · 11 years ago
  63. 7ab73f1 am e73a54f3: am bf463af2: Merge "Surface:lockHardwareCanvas" into lmp-mr1-dev by John Reck · 11 years ago
  64. bb2d0cc Surface:lockHardwareCanvas by John Reck · 11 years ago
  65. 2dc236b Clean up physical coupling by Tom Hudson · 11 years ago
  66. 786afcb Trim graphics memory when closing the shade by Jorim Jaggi · 11 years ago
  67. 749906b Cleanup DeferredLayerUpdater by John Reck · 11 years ago
  68. 651486d Merge "Fix garbage showing up beneath dialogs" into lmp-dev by Chris Craik · 11 years ago
  69. 284b243 Fix garbage showing up beneath dialogs by Chris Craik · 11 years ago
  70. 2cdbc7d Special case EGL_BAD_SURFACE by John Reck · 11 years ago
  71. ec845a2 Fix race condition by John Reck · 11 years ago
  72. 443a714 Yet more layer tracking logging by John Reck · 11 years ago
  73. e2478d4 Fix some wrong-thread issues around animator management by John Reck · 11 years ago
  74. 17035b0 Have destroy call freePrefetchedLayers by John Reck · 11 years ago
  75. 1661715 Implement TODO by John Reck · 11 years ago
  76. dff9957 Free prefetched layers on TRIM_MEMORY by John Reck · 11 years ago
  77. 998a6d8 Track buildLayer calls, destroy if unused by John Reck · 11 years ago
  78. 4c5a27b Merge "Animator stuff" into lmp-dev by John Reck · 11 years ago
  79. 119907c Animator stuff by John Reck · 11 years ago
  80. 1d47742 Crash instead of leaking layers/textures between GL contexts by Chris Craik · 11 years ago
  81. 9eb9f6f Don't run animators in buildLayer by John Reck · 11 years ago
  82. 3e82495 Implement full View.buildLayer by John Reck · 11 years ago
  83. 69e5adf Define shadow casting behavior within layers by Chris Craik · 11 years ago
  84. 21be43e Fix hwuitask & RT priorities by John Reck · 11 years ago
  85. cd3a22c Don't start RenderThread to do trimMemory by John Reck · 11 years ago
  86. 738ec3a Revert "Dump RenderThread stack on unresponsive" by Chris Craik · 11 years ago
  87. 058fc64 Connect shadow style attributes to renderer by Chris Craik · 11 years ago
  88. 73b7a4d Dump RenderThread stack on unresponsive by John Reck · 11 years ago
  89. 5cdb8f9 Fix logging by John Reck · 11 years ago
  90. 0a97330 Fix root RenderNode damage calculation by John Reck · 11 years ago
  91. dcba672 Fix layers lifecycle issues by John Reck · 11 years ago
  92. 3c2b7fa Add missing requireGlContext by John Reck · 11 years ago
  93. f47a594 Fix onTrimMemory for HardwareRenderer by John Reck · 11 years ago
  94. 918ad52 More cleanups by John Reck · 11 years ago
  95. 68bfe0a Animator refactoring & fixes by John Reck · 11 years ago
  96. cd028f3 Fix contants; RT-enable WebView pt2 by John Reck · 11 years ago
  97. 6b39324 Merge "No-fail invokeFunctor" by John Reck · 11 years ago
  98. 3b20251 No-fail invokeFunctor by John Reck · 11 years ago
  99. 61606ce Merge "Enable asynchronous RenderThread for WebView" by Bo Liu · 11 years ago
  100. 826b564 Enable asynchronous RenderThread for WebView by Bo Liu · 11 years ago