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platform_frameworks_base
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c33d8d49e44358d72f19e7f7730c03d3902fa1f2
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libs
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hwui
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Caches.cpp
2fc941e
Fixes cache misses and extra allocations. Bug #3421454
by Romain Guy
· 14 years ago
09b7c91
Allocate layers from the layers pool. Bug #3413433
by Romain Guy
· 14 years ago
01d58e4
Add rounded rects and circles support to OpenGLRenderer.
by Romain Guy
· 15 years ago
ada830f
Cleanup implementation of hardware layers.
by Romain Guy
· 15 years ago
57066eb
Cleanup GL objects on the correct thread.
by Romain Guy
· 15 years ago
7230a74
Composite layers as regions.
by Romain Guy
· 15 years ago
fe48f65
Free resources only from the GL context thread. Bug #3179882
by Romain Guy
· 15 years ago
e190aa6
Add new runtime debug flags.
by Romain Guy
· 15 years ago
c15008e
Move all debug flags in a single place.
by Romain Guy
· 15 years ago
5b3b352
Optimize FBO drawing with regions.
by Romain Guy
· 15 years ago
746b740
Remove unnecessary GL calls.
by Romain Guy
· 15 years ago
9bca479
Small cleanup.
by Romain Guy
· 15 years ago
dd78cca
Fix Caches singleton to avoid resource leaks
by Chet Haase
· 15 years ago