1. 967e2bf Preliminary support for clipRect(Rect, Op) by Romain Guy · 13 years ago
  2. 211370f Add optional metadata to initiliaze the render threat. by Romain Guy · 14 years ago
  3. 5ff9df6 Add full support for Canvas.setDrawFilter() by Romain Guy · 14 years ago
  4. f9d9c06 Deprecate unused APIs by Romain Guy · 14 years ago
  5. 671d6cf Full support for Canvas.drawPosText by Romain Guy · 14 years ago
  6. 62b6eaa Fix text encoding when drawing with drawPosText in software by Romain Guy · 14 years ago
  7. 5e7c469 Make sure 9patches are not filtered when not necessary Bug #5383406 by Romain Guy · 14 years ago
  8. a9dc86b Correctly apply transforms when getting a TextureView's bitmap Bug #5439406 by Romain Guy · 14 years ago
  9. 2a9fa89 Don't build display lists for views with a layer. by Romain Guy · 14 years ago
  10. 407ec78 Add OpenGL backend to ImageWallpaper Bug #5204874 by Romain Guy · 14 years ago
  11. 302a9df Add an API to set the transform on a TextureView's surface texture. Bug #5156689 by Romain Guy · 14 years ago
  12. 402f055 Add a return value for SurfaceTextureListener#onSurfaceTextureDestroyed. by Grace Kloba · 14 years ago
  13. bd496bc Paint style and stroke width affect text rendering. Bug #5112207 by Romain Guy · 14 years ago
  14. 0965a32 Allow Canvas.setBitmap() to receive a null Bitmap. by Romain Guy · 14 years ago
  15. b501498 Correctly apply linear filter to drawBitmap(Rect, Rect) by Romain Guy · 14 years ago
  16. 7eabe55 Add looper profiling to adb shell am by Romain Guy · 14 years ago
  17. 3c2c9e4 Update TextureView.lockCanvas() test. by Romain Guy · 14 years ago
  18. 6be3d55 Add lock/unlockCanvas to TextureView by Romain Guy · 14 years ago
  19. f928469 Add new ViewDebug APIs to profile the event queue. by Romain Guy · 14 years ago
  20. 5fccb70 Add test for bug #4970944 by Romain Guy · 14 years ago
  21. cfacbea Cleanup by Romain Guy · 14 years ago
  22. ec19b4a Use NEAREST filtering mode for TextureView.getBitmap(). by Romain Guy · 14 years ago
  23. 9ace8f5 Use NEAREST filtering for layers whenever possible. by Romain Guy · 14 years ago
  24. f61970fc Add an API to query maximum bitmap/texture size on Canvas. by Romain Guy · 14 years ago
  25. 595c18b Add test case for driver issue by Romain Guy · 14 years ago
  26. d0d0705 Update GLTextureView sample to do something real. by Romain Guy · 14 years ago
  27. 4a5a715 Don't set texture parameters on every frame. by Romain Guy · 14 years ago
  28. 80429c4 Properly tear down TextureView by Romain Guy · 14 years ago
  29. 02ccac6 Code cleanup by Romain Guy · 14 years ago
  30. cf55937 Add onSurfaceTextureUpdated to the TextureView listener. by Grace Kloba · 14 years ago
  31. 1ec3a58 Prevent possible NPE in TextureView by Romain Guy · 14 years ago
  32. a948927 Add the ability to specify the opacity of a TextureView by Romain Guy · 14 years ago
  33. d6b2a00 Add error checking to LayerRenderer::copyLayer by Romain Guy · 14 years ago
  34. 98029c8 Fix rendering issue with paths when the stroke width is 0 by Romain Guy · 14 years ago
  35. 77a8116 Add TextureView.getBitmap() by Romain Guy · 14 years ago
  36. 54be1cd Batch glCopyTexImage() calls to get about 15 fps back on SGX. by Romain Guy · 14 years ago
  37. 451ce44 Add onSurfaceTextureDestroyed() callback. by Romain Guy · 14 years ago
  38. f09ef51 Fix issue with drawColor(color, Mode.Clear) by Romain Guy · 14 years ago
  39. 1e59f9d Fix texture coordinates for sub-bitmap rendering. by Romain Guy · 14 years ago
  40. f504a2f Correctly implement the CLEAR xfermode. by Romain Guy · 14 years ago
  41. f9be16a Rename test to be able to launch it on crespo. by Romain Guy · 14 years ago
  42. 44984ea Enable large font rendering with GPU acceleration by Chet Haase · 14 years ago
  43. 858aa93 Antialiasing for rectangles by Chet Haase · 14 years ago
  44. 99ecdc4 Fix for scaled AA lines by Chet Haase · 14 years ago
  45. df0a7fb Merge "Allows to render with an OpenGL context inside a TextureView." by Romain Guy · 14 years ago
  46. 8f0095c Allows to render with an OpenGL context inside a TextureView. by Romain Guy · 14 years ago
  47. 99585ad Line endcaps for AA lines are now antialiased. by Chet Haase · 14 years ago
  48. ad44445 Merge "New widget: TextureView Bug #4343984" by Romain Guy · 14 years ago
  49. aa6c24c New widget: TextureView Bug #4343984 by Romain Guy · 14 years ago
  50. 8a5cc92 Fix various hw-accelerated line/point bugs by Chet Haase · 14 years ago
  51. 740bf2b Apply shaders/filters to text drop shadows. Bug #4318323 by Romain Guy · 14 years ago
  52. 3a03eee Update shader text to test with drop shadows. by Romain Guy · 14 years ago
  53. 5b0200b Enable anti-aliasing for hw-accelerated lines by Chet Haase · 14 years ago
  54. 1a81aea Update GL textures when changing a Bitmap's pixels Bug #4146495 by Romain Guy · 14 years ago
  55. ed6fcb0 Add support for drawPoint() and drawPoints(). by Romain Guy · 14 years ago
  56. 7b5b6ab Fix rendering artifact in edge fades. Bug #4092053 by Romain Guy · 14 years ago
  57. cabfcc1 Add support for partial invalidates in WebView Bug #3461349 by Romain Guy · 14 years ago
  58. 47b8ade Add a new Camera API to control the camera's location by Romain Guy · 14 years ago
  59. b18d2d0 Dirty layers in the area covered by a drawBitmapMesh() call Bug #3410827 by Romain Guy · 14 years ago
  60. f28daff Empty the clip rect when intersection is empty. Bug #3410035 by Romain Guy · 15 years ago
  61. 09b7c91 Allocate layers from the layers pool. Bug #3413433 by Romain Guy · 15 years ago
  62. 849d0a3 New API to let apps draw without layers. Bug #3413433 by Romain Guy · 15 years ago
  63. 54229ee Correctly set the alpha of a hardware layer before drawing it. Bug #3410819 by Romain Guy · 15 years ago
  64. 7d7b549 Enable partial invalidates when rendering with OpenGL. by Romain Guy · 15 years ago
  65. a566b7c Fix bitmap meshes to work in display lists. by Romain Guy · 15 years ago
  66. 8b2f526 Add support for arcs. by Romain Guy · 15 years ago
  67. c1cd9ba3 Add support for ovals and stroked rectangles. by Romain Guy · 15 years ago
  68. 5a7b466 Add support for drawBitmapMesh(). by Romain Guy · 15 years ago
  69. 01d58e4 Add rounded rects and circles support to OpenGLRenderer. by Romain Guy · 15 years ago
  70. 42f3a4b Make embedded hardware layers work. Bug #3369474 by Romain Guy · 15 years ago
  71. 2577db1 Add support for Paint::setTextSkewX in OpenGLRenderer. Bug #3360888 by Romain Guy · 15 years ago
  72. 807daf7 Add support for skew() by Romain Guy · 15 years ago
  73. d6cd572 Improve hardware layers rendering speed when setting a View's alpha. by Romain Guy · 15 years ago
  74. 2361098 Add BitmapFactory.Options.inMutable to load mutable bitmaps. by Romain Guy · 15 years ago
  75. fb13abd Fix 9patch rendering in ExpandableListView. by Romain Guy · 15 years ago
  76. 6c319ca Better backend for hardware layers. by Romain Guy · 15 years ago
  77. 7230a74 Composite layers as regions. by Romain Guy · 15 years ago
  78. 171c592 New layers API for Views. by Romain Guy · 15 years ago
  79. 9f06967 We are now Honeycomb. by Dianne Hackborn · 15 years ago
  80. d38e776 LayoutLib: support for layers. by Xavier Ducrohet · 15 years ago
  81. 63fd871 LayoutLib: Misc rendering fixes. by Xavier Ducrohet · 15 years ago
  82. d348b6e LayoutLib: support for Path and BitmapShader using delegates. by Xavier Ducrohet · 15 years ago
  83. b146b12 Fix text shadow rendering issue. by Romain Guy · 15 years ago
  84. ec31a7f Create some layout files for HwAccelerationTest by Xavier Ducrohet · 15 years ago
  85. a957eea New, better line drawing implementation. Bug #3207544 Bug #3225875 by Romain Guy · 15 years ago
  86. 5ec9924 Fix rendering issue with layers. by Romain Guy · 15 years ago
  87. 8164c2d Don't change textures wrap modes on every draw. by Romain Guy · 15 years ago
  88. e5ebcb0 Fix clipping issue in StackView. by Romain Guy · 15 years ago
  89. 1483094 Add 3D transforms support to all gradients. by Romain Guy · 15 years ago
  90. e3095e0 Apply 3D transformations to gradient shaders. by Romain Guy · 15 years ago
  91. 469b1db Code cleanup and disable display lists for now. by Romain Guy · 15 years ago
  92. 7975fb6 Apply bilinear filtering to text. by Romain Guy · 15 years ago
  93. 0bb5667 Fix INVALID_OPERATION error with layers rendering. by Romain Guy · 15 years ago
  94. ddb80be Add support for circular gradients to the GL renderer. by Romain Guy · 15 years ago
  95. ee916f1 Add support for SweepGradient in the GL renderer. by Romain Guy · 15 years ago
  96. 759ea80 Add support for drawLines(), with anti-aliasing by Romain Guy · 15 years ago
  97. 6820ac8 Fix 9patch rendering. by Romain Guy · 15 years ago
  98. 8411f33 Fix rendering issue with layers intersecting the clip rect. by Romain Guy · 15 years ago
  99. 8694230 Optimize calls to glCopyTexImage2D(). by Romain Guy · 15 years ago
  100. f607bdc Correct implementation of saveLayer(). by Romain Guy · 15 years ago