1. c87be99 C++11 style fixups by John Reck · 10 years ago
  2. ba6adf6 Initial attempt at jank-tracking stat collection by John Reck · 10 years ago
  3. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
  4. aa95a88 Have an actual fallback if the surface is lost by John Reck · 11 years ago
  5. 738ec3a Revert "Dump RenderThread stack on unresponsive" by Chris Craik · 11 years ago
  6. 73b7a4d Dump RenderThread stack on unresponsive by John Reck · 11 years ago
  7. 68bfe0a Animator refactoring & fixes by John Reck · 11 years ago
  8. 6b39324 Merge "No-fail invokeFunctor" by John Reck · 11 years ago
  9. 3b20251 No-fail invokeFunctor by John Reck · 11 years ago
  10. 826b564 Enable asynchronous RenderThread for WebView by Bo Liu · 11 years ago
  11. 25fbb3f Move LayerType to RenderNode by John Reck · 11 years ago
  12. e4267ea Even FASTER damage calculations! by John Reck · 11 years ago
  13. d72e0a3 Re-jigger layers by John Reck · 11 years ago
  14. fe5e7b7 Enable debug stuffs by John Reck · 11 years ago
  15. a5dda64 Bag of scheduling tweaks by John Reck · 11 years ago
  16. f9be779 Make RenderNodeAnimator and WebView play nice by John Reck · 11 years ago
  17. 18f16e6 TIME LORD! by John Reck · 11 years ago
  18. 52244ff Add CanvasProperty for drawCircle by John Reck · 11 years ago
  19. e45b1fd RenderThread animator support by John Reck · 11 years ago
  20. 860d155 Fix issue with bitmap uploading by John Reck · 11 years ago
  21. 8ca3eec Remove sync flush by John Reck · 11 years ago
  22. f4198b7 Merge hasFunctors & pushStaging into prepareTree by John Reck · 11 years ago
  23. 8de65a8 Switch DisplayListData to a staging model by John Reck · 11 years ago
  24. 087bc0c Refcount RenderNode by John Reck · 11 years ago
  25. 668f0e3 Async drawing! by John Reck · 11 years ago