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platform_frameworks_base
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c8ac775659fd252ce2cc9a61837c170ff70f0a1a
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libs
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hwui
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Dither.h
8aa195d
Introduce Caches::bindTexture() to reduce glBindTexture calls
by Romain Guy
· 12 years ago
b488004
Use float textures to render gradients when possible
by Romain Guy
· 12 years ago
3e4a3ea
Correct executable bit for source files [Take 2]
by Chirayu Desai
· 12 years ago
211efea
Add dithering to gradients
by Romain Guy
· 13 years ago