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platform_frameworks_base
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ca89e2a68703bd428e8b66547d033a6ed35b3595
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libs
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hwui
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Layer.cpp
8d4aeb7
Add a render buffer cache to reuse stencil buffers Bug #7146141
by Romain Guy
· 12 years ago
3bbacf2
Add a RenderBuffer object to store stencil buffers. Bug #7146141
by Romain Guy
· 12 years ago
2055aba
Allow layers with a stencil buffer to be resized on the fly Bug #7146141
by Romain Guy
· 13 years ago
8ce0030
Implement clipRect with a transform, clipRegion & clipPath Bug #7146141
by Romain Guy
· 13 years ago
5bb3c73
Apply dev. settings at runtime Bug #7434649
by Romain Guy
· 13 years ago
7c25aab
Defer layer rendering to avoid stalls Bug #7326824
by Romain Guy
· 13 years ago
98d3a64
Assign default texture id of 0
by Chet Haase
· 13 years ago
56257af
Revert "Deleting objects on the wrong thread is a silly idea Bug #7195815"
by Dave Burke
· 13 years ago
8a13749
Deleting objects on the wrong thread is a silly idea Bug #7195815
by Romain Guy
· 13 years ago
97dc917
Avoid deadlock when deleting layers Bug #7217459
by Romain Guy
· 13 years ago
603f6de
Fix occasional crash bug with layers
by Chet Haase
· 13 years ago
d15ebf2
Enable changing properties of layer paint
by Chet Haase
· 13 years ago