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platform_frameworks_base
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cbba720a460f49a9d16afcc7e85c4564d7d945a1
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libs
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hwui
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FontRenderer.h
325a0f9
The font cache should respect the fake bold flag.
by Romain Guy
· 15 years ago
c15008e
Move all debug flags in a single place.
by Romain Guy
· 15 years ago
5b3b352
Optimize FBO drawing with regions.
by Romain Guy
· 15 years ago
e8cb9c14
Apply bilinear filtering on text only when necessary.
by Romain Guy
· 15 years ago
7975fb6
Apply bilinear filtering to text.
by Romain Guy
· 15 years ago
2bffd26
Fix text rendering issue with text scaling.
by Romain Guy
· 15 years ago
b45c0c9
Apply gamma correction to font rendering.
by Romain Guy
· 15 years ago
1e45aae
Add drop shadows.
by Romain Guy
· 15 years ago
f18136c
Added drop shadow renderer to the font class.
by Alex Sakhartchouk
· 15 years ago
89a524a
Adding drop shadow support
by Alex Sakhartchouk
· 15 years ago
65ef909
When font cache still has empty space,
by Alex Sakhartchouk
· 15 years ago
9b9902d
Updating parts of font cache as needed instead of the entire map.
by Alex Sakhartchouk
· 15 years ago
51769a6
Cleanup, added properties for the FontRenderer.
by Romain Guy
· 15 years ago
bd0e6aa
Add a way to query GL extensions.
by Romain Guy
· 15 years ago
09147fb
Add support for text culling.
by Romain Guy
· 15 years ago
694b519
Add text rendering.
by Romain Guy
· 15 years ago