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platform_frameworks_base
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ced7ebdb1d522b4206e2048b278554ca841aeaba
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libs
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hwui
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utils
e9bea2a
Fix TinyHashMap to use generic hash_type instead of hash_t
by Ashok Bhat
· 11 years ago
527a3aa
Draw Operation merging
by Chris Craik
· 12 years ago
c5cbee7
Stop worker threads on memory trim & fix bad pointer access
by Romain Guy
· 12 years ago
6e20040
Move blur code from FontRenderer to utils/Blur.cpp
by Romain Guy
· 12 years ago
13ba005
Remove obsolete header file
by Romain Guy
· 12 years ago
f2d8ccc
Revert "Revert "Use RenderScript for large text blurs""
by Chris Craik
· 12 years ago
bf5703e
Revert "Use RenderScript for large text blurs"
by Chris Craik
· 12 years ago
3f76e65
Use RenderScript for large text blurs
by Chris Craik
· 13 years ago
f26c8be
Sanitize display list properties
by Romain Guy
· 13 years ago
13ede62
Make LTE_FLOAT a strict weak order. Bug: 5327776
by Jeff Brown
· 14 years ago
d313c66
Add TextLayout Cache
by Fabrice Di Meglio
· 14 years ago
fe48f65
Free resources only from the GL context thread. Bug #3179882
by Romain Guy
· 15 years ago
5b3b352
Optimize FBO drawing with regions.
by Romain Guy
· 15 years ago
2665b85
Small cleanup.
by Romain Guy
· 15 years ago
03750a0
Use VBOs to render most geometries.
by Romain Guy
· 15 years ago
4bb9420
Optimize 9patch rendering.
by Romain Guy
· 15 years ago
21b028a
Move GenerationCache to the utils directory.
by Romain Guy
· 15 years ago
8550c4c
Better cache for layers, reduce memory usage and increase framerate.
by Romain Guy
· 15 years ago