- 272a685 Replace most usages of utils/Vector.h by John Reck · 10 years ago
- 0f6cb32 am a5e2946f: am b9d7bba5: am 434b577f: am 8ac76504: am 9613e9b7: Merge "New setLocalMatrix() operation for HWUI" into mnc-dev by Tom Hudson · 10 years ago
- 9613e9b Merge "New setLocalMatrix() operation for HWUI" into mnc-dev by Tom Hudson · 10 years ago
- ac7b6d3 New setLocalMatrix() operation for HWUI by Tom Hudson · 10 years ago
- 43b42d8 am 41e4d8b3: am 0c218e43: am 9ca926ad: am fdb87b76: am 127b478a: Merge "Remove all usage of fmin and fmax" into mnc-dev by Chris Craik · 10 years ago
- e6a15ee Remove all usage of fmin and fmax by Chris Craik · 10 years ago
- 7b293b5 am c3988e0a: am b4c02e8f: am d3ecb3e6: Merge "Switch from fminf/fmaxf to std::min/max" into mnc-dev by Chris Craik · 10 years ago
- df72b63 Switch from fminf/fmaxf to std::min/max by Chris Craik · 10 years ago
- d739b5f am ee6d943b: am 46de9f56: am 6659ac77: Merge "Avoid over-damaging layer area for multidraws" into mnc-dev by Chris Craik · 10 years ago
- 02a2630 Switch framework to new Skia enums by Tom Hudson · 10 years ago
- 3375f8a Avoid over-damaging layer area for multidraws by Chris Craik · 10 years ago
- b1f990d Fix roundrect clipping / blending ordering by Chris Craik · 10 years ago
- 53e51e4 Handle shader matrix correctly when ignoring canvas transform by Chris Craik · 10 years ago
- 1cd7e4c Merge "Use path intersection instead of saveLayer+mesh to mask projected ripples" into mnc-dev by Chris Craik · 10 years ago
- fca52b75 Use path intersection instead of saveLayer+mesh to mask projected ripples by Chris Craik · 10 years ago
- 1e4c807 Fix position snapping for drawBitmap(rect, rect) by Chris Craik · 10 years ago
- 50210d9 Adjust light source for window position by Alan Viverette · 10 years ago
- 2507c34 Cleanup properties by Chris Craik · 10 years ago
- e74ff81 Merge "Remove concept of layer alpha override" into mnc-dev by Chris Craik · 10 years ago
- e145013 Require minimum 4 bit stencil for layers. by Chris Craik · 10 years ago
- 8df5ffa Remove concept of layer alpha override by Chris Craik · 10 years ago
- db663fe Rename native DisplayListRenderer to DisplayListCanvas by Chris Craik · 10 years ago
- 040b6d8 Fix offset of composeLayerRegion by Tom Hudson · 10 years ago
- 8284073 Delete pre-glop path by Chris Craik · 10 years ago
- 31dbfc1 Fix glop usage for drawTextureLayer by Chris Craik · 10 years ago
- e2bb380 Use glops for text rendering by Chris Craik · 10 years ago
- edacf22 Merge "Glop based composeLayerRegion/Rect" by Chris Craik · 10 years ago
- 182952f Glop based composeLayerRegion/Rect by Chris Craik · 10 years ago
- 9ad6ac0 Fix unused local variale warning from clang/llvm. by Chih-Hung Hsieh · 10 years ago
- 8820fd1 Patch cleanup, reenable Patch Glops by Chris Craik · 10 years ago
- a9761e6 Temporarily disable Patch glops by Chris Craik · 10 years ago
- 0556d90 Glop DrawPatch support by Chris Craik · 10 years ago
- a6b5219 Glop drawBitmaps, drawPatches by Chris Craik · 10 years ago
- 083e733 Cleanup of FontRenderer by Chris Craik · 10 years ago
- 6b109c7 Fix glop rendering within unclipped saveLayers by Chris Craik · 10 years ago
- 26bf342 Glop TextureLayer support by Chris Craik · 10 years ago
- ef25074 Glop mesh reorg, support for drawBitmapMesh by Chris Craik · 10 years ago
- 03ae272 Remove renderer abstract class by Chris Craik · 10 years ago
- 14100ac Glop support for custom textured UVs, simplify drawBitmap(src,dst) by Chris Craik · 10 years ago
- f27133d Glop layer mesh rendering by Chris Craik · 10 years ago
- 2bb8f56 Glop text shadows, clearLayerRegions, and rectangleList by Chris Craik · 10 years ago
- 922d3a7 Glop SkiaShader support by Chris Craik · 10 years ago
- 3003609 Glop path texture support by Chris Craik · 10 years ago
- 0519c810 Glop Bitmap and RoundRect clipping support by Chris Craik · 10 years ago
- 2ab95d7 Glop support for indexed quads by Chris Craik · 10 years ago
- f7ccbfb Merge "Glop ColorFilter & VertexBuffer support, initial enable" by Chris Craik · 10 years ago
- 117bdbc Glop ColorFilter & VertexBuffer support, initial enable by Chris Craik · 10 years ago
- ecad24b Merge "GlopBuilder, and test app refactor" by Chris Craik · 10 years ago
- 0318887 GlopBuilder, and test app refactor by Chris Craik · 10 years ago
- 9dfd7bd Merge "Refactoring of Program ownership/lifecycle, and WIP Glop rendering path" by Chris Craik · 10 years ago
- 6c15ffa Refactoring of Program ownership/lifecycle, and WIP Glop rendering path by Chris Craik · 10 years ago
- 8a6b566 Merge "Add a WAIT_FOR_GPU_COMPLETION option" by John Reck · 10 years ago
- 5515637 Add a WAIT_FOR_GPU_COMPLETION option by John Reck · 10 years ago
- 44eb2c0 Refactor blending and texture gl state by Chris Craik · 10 years ago
- 96a5c4c Move more GL state management to RenderState and its directory by Chris Craik · 10 years ago
- 65fe5ee Move scissor state to RenderState by Chris Craik · 10 years ago
- f28f5ce Merge "Clipping performance improvements" by Rob Tsuk · 10 years ago
- 487a92c Clipping performance improvements by Rob Tsuk · 10 years ago
- 3d4eed7 Update HWUI to store its own SkBitmap objects by Derek Sollenberger · 11 years ago
- 8dfaa49 Make DisplayListRenderer inherit from Canvas, merge JNI by Tom Hudson · 10 years ago
- 51d6a3d Cleanup various clang warnings, use unique_ptrs in several places by Chris Craik · 10 years ago
- e84a208 Add overrides and switch to nullptr keyword by Chris Craik · 10 years ago
- 07adacf Cleanup by Chris Craik · 10 years ago
- a5f0918 resolved conflicts for merge of fd461ede to master by Chris Craik · 10 years ago
- fd461ed am 93492d1a: am c748832f: Merge "Revert overdraw avoidance visualization change" into lmp-mr1-dev by Chris Craik · 10 years ago
- c748832 Merge "Revert overdraw avoidance visualization change" into lmp-mr1-dev by Chris Craik · 10 years ago
- ef8d6f2 Revert overdraw avoidance visualization change by Chris Craik · 10 years ago
- f088c34 Fix style by John Reck · 10 years ago
- 59cf734 resolved conflicts for merge of d67bb501 to master by Yohann Roussel · 10 years ago
- d67bb50 am eb2dcc79: Merge "Don\'t preload textures for AssetAtlas" into lmp-mr1-dev by John Reck · 10 years ago
- eb2dcc7 Merge "Don't preload textures for AssetAtlas" into lmp-mr1-dev by John Reck · 10 years ago
- ebd5261 Don't preload textures for AssetAtlas by John Reck · 10 years ago
- e2831a1 resolved conflicts for merge of 5369b769 to master by Chris Craik · 10 years ago
- 5369b76 resolve merge conflicts of ed211b9 to lmp-mr1-dev-plus-aosp. by Chris Craik · 10 years ago
- 4ac36f8 Fix frame-allocated path lifecycles by Chris Craik · 10 years ago
- 659de83 Merge "Enable stencil clipping within clearLayerRegions" into lmp-mr1-dev by Chris Craik · 11 years ago
- 52b2cf9 Enable stencil clipping within clearLayerRegions by Dohyun Lee · 11 years ago
- 47414be am ab1a53c5: am bf62d307: am af5bd75b: Merge "Enable stencil clipping within clearLayerRegions" by Chris Craik · 11 years ago
- ab1a53c am bf62d307: am af5bd75b: Merge "Enable stencil clipping within clearLayerRegions" by Chris Craik · 11 years ago
- adc0d9d Enable stencil clipping within clearLayerRegions by Dohyun Lee · 11 years ago
- 64bb413 Revert "resolved conflicts for merge of 220c3f4f to master" by Andreas Gampe · 11 years ago
- 8b59a52 Revert "Frameworks/base: Unused parameters in hwui" by John Reck · 11 years ago
- 8a902d9 resolved conflicts for merge of 220c3f4f to master by Andreas Gampe · 11 years ago
- 2ab8298 resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 11 years ago
- 42ddc18 Frameworks/base: Unused parameters in hwui by Andreas Gampe · 11 years ago
- 06e7fe5 resolve merge conflicts of f2235b6 to master. by Chris Craik · 11 years ago
- f2235b6 resolve merge conflicts of 57b641a to lmp-mr1-dev-plus-aosp. by Chris Craik · 11 years ago
- 70850ea Improve logging around performance critical events by Chris Craik · 11 years ago
- edaecc1 resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 11 years ago
- 1272887 resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 11 years ago
- 1e19674 Frameworks/base: Wall Werror in libs/hwui by Andreas Gampe · 11 years ago
- 984162f Replace StatefulBaseRenderer inheritance with CanvasState member by Tom Hudson · 11 years ago
- 107843d Remove status return from all uirenderer::Renderer functions by Tom Hudson · 11 years ago
- 9481684 am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a51fba0 by John Reck · 11 years ago
- 0e89e2b Layer changes by John Reck · 11 years ago
- a8f1bce am c7c8b069: Merge "Cleanup debug options" into lmp-mr1-dev automerge: b0aeaad automerge: 49a01fc by John Reck · 11 years ago
- 23d307c Cleanup debug options by John Reck · 11 years ago
- 09c2d4f Refactor HWUI to better handle Canvas DrawFilters. by Derek Sollenberger · 11 years ago
- 2dc236b Clean up physical coupling by Tom Hudson · 11 years ago
- 59e129f Merge "Account for colorfilter transparency in determining paint opacity" into lmp-mr1-dev by Chris Craik · 11 years ago