1. d679b57 Pre-multiply color components for 2-stop gradients Bug #7033344 by Romain Guy · 13 years ago
  2. 320d46b Reduce gradients textures size whenever possible by Romain Guy · 13 years ago
  3. 42e1e0d Improve gradients by Romain Guy · 13 years ago
  4. 98ba894 Make gradients look slightly better by Romain Guy · 13 years ago
  5. 8dcfd5e Clamp gradient textures to max GL texture size by Romain Guy · 13 years ago
  6. eb61cd8 Optimize gradient textures by Romain Guy · 13 years ago
  7. 3762c31 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE by Steve Block · 14 years ago
  8. 39d252a Various OpenGL optimizations by Romain Guy · 14 years ago
  9. 6203f6c Reduce the amount of data cached by the gradients cache. by Romain Guy · 14 years ago
  10. e3c2685 Improve rendering performance on some GPUs by Romain Guy · 14 years ago
  11. c9855a5 Log only 1 line per process when using OpenGLRenderer. by Romain Guy · 14 years ago
  12. fe48f65 Free resources only from the GL context thread. Bug #3179882 by Romain Guy · 15 years ago
  13. ee916f1 Add support for SweepGradient in the GL renderer. by Romain Guy · 15 years ago
  14. a2341a9 Purge Skia objects from GL caches as needed. by Romain Guy · 15 years ago
  15. fb8b763 Use only one GL context per process, share chaches. by Romain Guy · 15 years ago
  16. 9cccc2b9 Enforce maximum texture size. by Romain Guy · 15 years ago
  17. c0ac193 Add support for linear gradients. by Romain Guy · 15 years ago