1. 1bcacfd Format the world (or just HWUI) by John Reck · 8 years ago
  2. f8441e6 Switch to a fancy new queue by John Reck · 8 years ago
  3. 47fed6ba Fix crash in "Tree::updateBitmapCache" by Stan Iliev · 8 years ago
  4. 07ae505 Use RGBA16F layers when wide color gamut rendering is on by Romain Guy · 8 years ago
  5. 26a2b97 Enable wide color gamut rendering by Romain Guy · 8 years ago
  6. cd55852 Make buffer age work in Vulkan by Greg Daniel · 9 years ago
  7. b7d34b6 Refactor pin/unpinImages to work across pipelines. by Derek Sollenberger · 9 years ago
  8. 98f75d5 Store GrContext on RenderThread for use by Skia-based renderers. by Derek Sollenberger · 9 years ago
  9. 0df6209 Initial refactoring to enable the addition of the SkiaOpenGLPipeline. by Derek Sollenberger · 9 years ago
  10. 6a21ca5 Move Layer creation/deletion into the RenderPipeline. by Derek Sollenberger · 9 years ago
  11. 56ad6ec Remove LayerRenderer. by Derek Sollenberger · 9 years ago
  12. 768e393 Refactor CanvasContext: move OpenGL specific code by Stan Iliev · 9 years ago