1. c52ac0b Merge "Add fine-grained debug layer" by John Reck · 10 years ago
  2. 975591a Add fine-grained debug layer by John Reck · 10 years ago
  3. a3f16d4 Replace SkALWAYSBREAK with equivalent Android macros. by Derek Sollenberger · 10 years ago
  4. 2de7771 Normalize GL_UNPACK_ALIGNMENT by John Reck · 10 years ago
  5. 9372ac3 Fix ordering of texture->upload arguments by John Reck · 10 years ago
  6. cbc5bd5 Merge "Track texture memory globally" by John Reck · 10 years ago
  7. 38e0c32 Track texture memory globally by John Reck · 10 years ago
  8. 3d5278b Update TestWindowContext to work with new HWUI ops. by Derek Sollenberger · 10 years ago
  9. f5baedb Merge "Stencil support in new recorder/reorderer" by Chris Craik · 10 years ago
  10. e4db79d Stencil support in new recorder/reorderer by Chris Craik · 10 years ago
  11. 4bbc293 VectorDrawable native rendering - Step 3 of MANY by Doris Liu · 10 years ago
  12. 58862c9 Fix leak of file descriptors in test code by Tom Hudson · 10 years ago
  13. a21c1da make RingBuffer const viable by Andres Morales · 10 years ago
  14. 8160f20 Reorganize hwui test directories by Chris Craik · 10 years ago
  15. 54fa17f Add ListView rendering benchmark by Chris Craik · 10 years ago
  16. 9b9eca5 Merge "Support projection in OpReorderer" by Chris Craik · 10 years ago
  17. 8d1f212 Support projection in OpReorderer by Chris Craik · 10 years ago
  18. 42a5407 Fix RecordingCanvas::refPaint, add tests by Chris Craik · 10 years ago
  19. a171727 Initial text support in new reorderer/renderer by Chris Craik · 10 years ago
  20. 16c9d6a Refactor hwuitest by John Reck · 10 years ago
  21. 804618d VectorDrawable native rendering - Step 2 of MANY by Doris Liu · 10 years ago
  22. 9fded23 Recycle OffscreenBuffers by Chris Craik · 10 years ago
  23. 30bcf69 VectorDrawable native rendering - Step 1 of MANY by Doris Liu · 10 years ago
  24. 704bed0 add DeviceInfo by John Reck · 10 years ago
  25. 0968955 Revert "add DeviceInfo" by John Reck · 10 years ago
  26. b244289 add DeviceInfo by John Reck · 10 years ago
  27. 8d2cf94 Add region-tracking to OffscreenBuffers by Chris Craik · 10 years ago
  28. 41b1051 Merge "Add FatVector" by Chris Craik · 10 years ago
  29. 76ace11 Add FatVector by Chris Craik · 10 years ago
  30. f35b989 Merge six commits from master-skia to master by Leon Scroggins III · 10 years ago
  31. 1de39f1 Merge "Revert "Merge six commits from master-skia to master"" by Tom Hudson · 10 years ago
  32. d8f904f Revert "Merge six commits from master-skia to master" by Tom Hudson · 10 years ago
  33. 97c9265 Merge "Tune scheduling a bit, avoid a binder ipc" by John Reck · 10 years ago
  34. e486d93 Tune scheduling a bit, avoid a binder ipc by John Reck · 10 years ago
  35. 5507807 Merge six commits from master-skia to master by Leon Scroggins III · 10 years ago
  36. 64bb63f Merge "Remove direct dependency of external/skia on frameworks/native" by Tom Hudson · 10 years ago
  37. b2f5bd2 Remove direct dependency of external/skia on frameworks/native by Tom Hudson · 10 years ago
  38. b36af87 Use LinearStdAllocator in DisplayList by Chris Craik · 10 years ago
  39. 81a1d2a Add LinearStdAllocator by Chris Craik · 10 years ago
  40. b565df1 Initial commit of new Canvas operation recording / replay by Chris Craik · 10 years ago
  41. ea50858 Merge "Include what you use" by Tom Hudson · 10 years ago
  42. ca4f0b5 Include what you use by Tom Hudson · 10 years ago
  43. f6049a5 Merge "Move more utils into paintutils" by Chris Craik · 10 years ago
  44. bf6f0f2 Move more utils into paintutils by Chris Craik · 10 years ago
  45. f236d7f resolved conflicts for 31e5ded6 to master by Sergio Giro · 10 years ago
  46. 6706b71 am 86e67d70: Merge "frameworks/base: delete TinyHashMap" by Sergio Giro · 10 years ago
  47. 1673035f frameworks/base: delete TinyHashMap by Sene Gales · 10 years ago
  48. 6e6646c Unify extensions parsing behavior by Chris Craik · 10 years ago
  49. 25c8d5b Fix pointer math in page start calculation by Chris Craik · 10 years ago
  50. 9db58c0 Remove MathUtils::min/max by Chris Craik · 10 years ago
  51. 4c5efe9 Add ninePatch support to Canvas.h by Derek Sollenberger · 10 years ago
  52. 773bbe0 Revert "Add ninePatch support to Canvas.h" by John Reck · 10 years ago
  53. deead00 Merge "Add ninePatch support to Canvas.h" by Derek Sollenberger · 10 years ago
  54. a46ca5e Make the value for shadowRadius less than 1.0 work by huanhuan.x.wang · 10 years ago
  55. edca320 Add ninePatch support to Canvas.h by Derek Sollenberger · 10 years ago
  56. 49286e8 Merge "Tune LA's initial size better" by John Reck · 10 years ago
  57. afb0521 Tune LA's initial size better by John Reck · 10 years ago
  58. bef837d Remove the rest of utils/Vector.h usage by John Reck · 10 years ago
  59. 5a4690b Clean up unncessary defines by Chris Craik · 10 years ago
  60. 5686bae Dump GL errors and crash on failure to allocate texture for layer by Chris Craik · 10 years ago
  61. 4130027 Iterate step of launch & iterate by John Reck · 10 years ago
  62. 1b54fb2 Delete MAKE_ENUM_FLAGS by Chris Craik · 10 years ago
  63. ff29b5a Fix round cap approximation to understand scale by Chris Craik · 10 years ago
  64. 2f1e21d Add missing const qualifier to compile with clang/llvm. by Chih-Hung Hsieh · 10 years ago
  65. 6b4ace2 Merge "Add back alpha atrace log" into mnc-dev by Chris Craik · 10 years ago
  66. 1a0808e Add back alpha atrace log by Chris Craik · 10 years ago
  67. 4c9e59d Unify DrawProfiler/JankStats by John Reck · 10 years ago
  68. b5bc454 Teach LA how to destroy by John Reck · 10 years ago
  69. 1ed7237 Move LinearAlloc to libhuwi by John Reck · 10 years ago
  70. 8d9b5fb Make the value for shadowRadius less than 1.0 work by huanhuan.x.wang · 10 years ago
  71. e2bb380 Use glops for text rendering by Chris Craik · 10 years ago
  72. 2a1ce8a use SkFilterQuality instead of SkPaint::FilterLevel by Mike Reed · 10 years ago
  73. a6b5219 Glop drawBitmaps, drawPatches by Chris Craik · 10 years ago
  74. ef25074 Glop mesh reorg, support for drawBitmapMesh by Chris Craik · 10 years ago
  75. c87be99 C++11 style fixups by John Reck · 10 years ago
  76. ba6adf6 Initial attempt at jank-tracking stat collection by John Reck · 10 years ago
  77. 922d3a7 Glop SkiaShader support by Chris Craik · 10 years ago
  78. 0519c810 Glop Bitmap and RoundRect clipping support by Chris Craik · 10 years ago
  79. 117bdbc Glop ColorFilter & VertexBuffer support, initial enable by Chris Craik · 10 years ago
  80. 0318887 GlopBuilder, and test app refactor by Chris Craik · 11 years ago
  81. 65fe5ee Move scissor state to RenderState by Chris Craik · 11 years ago
  82. 487a92c Clipping performance improvements by Rob Tsuk · 11 years ago
  83. d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 11 years ago
  84. 8dfaa49 Make DisplayListRenderer inherit from Canvas, merge JNI by Tom Hudson · 11 years ago
  85. e84a208 Add overrides and switch to nullptr keyword by Chris Craik · 11 years ago
  86. 70850ea Improve logging around performance critical events by Chris Craik · 11 years ago
  87. 3bd3fa1 Correctly detect the wrong Z value for the light by ztenghui · 11 years ago
  88. c50a03d Improve the spot shadow computation. by ztenghui · 11 years ago
  89. 74cf7e6 Cap scales used for tessellation with minimum and maximum by Chris Craik · 11 years ago
  90. 3b52c03 clamp & round alpha by John Reck · 11 years ago
  91. 1aa5d2d Fix ALL compile warnings by John Reck · 11 years ago
  92. 1e5cf9a am b1c76a1a: Merge "Tessellate on worker threads" into lmp-preview-dev by Chris Craik · 11 years ago
  93. 05f3d6e Tessellate on worker threads by Chris Craik · 11 years ago
  94. e392c81 Pass the radius as a float deeper into HWUI allowing RS to generate more accurate blurs. by Derek Sollenberger · 11 years ago
  95. deeda3d Round rect outline clipping by Chris Craik · 11 years ago
  96. 315c329 Add TimeInterpolator support to RNA by John Reck · 11 years ago
  97. 9fa4071 Refactor VirtualLightRefBase & JNI by John Reck · 11 years ago
  98. e4aa95e Add logging utility methods by Chris Craik · 11 years ago
  99. 5b554f0 Merge "Avoid caching shadow properties in Java & HWUI." by Derek Sollenberger · 11 years ago
  100. c29a0a4 Avoid caching shadow properties in Java & HWUI. by Derek Sollenberger · 11 years ago