1. 5b0200b Enable anti-aliasing for hw-accelerated lines by Chet Haase · 14 years ago
  2. 9c1e23b Add logging of graphics acceleration info to bugreports by Chet Haase · 14 years ago
  3. ad575f4 Merge "When deleting a path, remove it from the path cache. Bug #4170585" by Romain Guy · 14 years ago
  4. 8a40f6a Merge "Fix bug with accelerated translucent rendering" by Chet Haase · 14 years ago
  5. 1af23a3 When deleting a path, remove it from the path cache. Bug #4170585 by Romain Guy · 14 years ago
  6. f147340 Fix bug with accelerated translucent rendering by Chet Haase · 14 years ago
  7. aaceeb0 Use the correct API to query system properties. by Romain Guy · 14 years ago
  8. 5b7a3150 Don't crash when omitting paint to drawBitmap() with A8 configs. by Romain Guy · 14 years ago
  9. 80bbfb1 Fix shaders generation on IMG GPUs. by Romain Guy · 14 years ago
  10. c7b25be Take fake bold font property into account. Bug #4159731 by Romain Guy · 14 years ago
  11. ed6fcb0 Add support for drawPoint() and drawPoints(). by Romain Guy · 14 years ago
  12. 67ac217 Fix hairline rendering. by Romain Guy · 14 years ago
  13. a168d73 Correctly apply filters to Alpha8 bitmaps. by Romain Guy · 14 years ago
  14. b29cfbf Fix paths rendering issues. by Romain Guy · 14 years ago
  15. 4066767 Optimize rect-shaped layers. by Romain Guy · 14 years ago
  16. 08aa2cb Send WebView the current transform and whether we're drawing a layer. by Romain Guy · 14 years ago
  17. a30f436 am 72064c66: am b0204d0a: am c2b91a61: Merge "Modify the GL renderer\'s functor to pass the clip to WebView" into honeycomb-mr1 by Romain Guy · 14 years ago
  18. 80911b8 Modify the GL renderer's functor to pass the clip to WebView by Romain Guy · 14 years ago
  19. 89cc2b6 am f8c4c128: am 0f7d2ec3: am 46fc2517: Merge "Fix performance issue in Launcher Bug #3515248" into honeycomb-mr1 by Romain Guy · 14 years ago
  20. 6217a71 Fix performance issue in Launcher Bug #3515248 by Romain Guy · 14 years ago
  21. 8390c7c am 5c84a134: am a1bd5a5f: Merge "Fix disappearing edges in lists/scrollviews/etc. Bug #4093871" into honeycomb-mr1 by Romain Guy · 14 years ago
  22. ad37cd3 Fix disappearing edges in lists/scrollviews/etc. Bug #4093871 by Romain Guy · 14 years ago
  23. 8329db3 am b245e31f: am ee7ace06: Merge "Fix rendering artifact in edge fades. Bug #4092053" into honeycomb-mr1 by Romain Guy · 14 years ago
  24. 7b5b6ab Fix rendering artifact in edge fades. Bug #4092053 by Romain Guy · 14 years ago
  25. 3070af0 frameworks/base: remove LOCAL_PRELINK_MODULE by Iliyan Malchev · 14 years ago
  26. f7098ce am d00353fe: am bc8a8e8c: Merge "Add support for partial invalidates in WebView Bug #3461349" into honeycomb-mr1 by Romain Guy · 14 years ago
  27. cabfcc1 Add support for partial invalidates in WebView Bug #3461349 by Romain Guy · 14 years ago
  28. 1eb1293 Merge "Add TextLayout Cache" by Fabrice Di Meglio · 14 years ago
  29. 058f47e Merge "We need to go deeper. Bug #3431907" by Romain Guy · 14 years ago
  30. 84962f2 We need to go deeper. Bug #3431907 by Romain Guy · 14 years ago
  31. 40a787f Properly initialize FBO textures for linear filtering. by Romain Guy · 14 years ago
  32. a91320e Merge "Properly initialize FBO textures for linear filtering." by Romain Guy · 14 years ago
  33. 4677c51 Merge "Fix problem with glyph cache and textScaleX property" by Romain Guy · 14 years ago
  34. 8668f8a Fix problem with glyph cache and textScaleX property by Chet Haase · 14 years ago
  35. d313c66 Add TextLayout Cache by Fabrice Di Meglio · 14 years ago
  36. d643bb5 Correctly mark layers dirty when drawing WebView. by Romain Guy · 14 years ago
  37. 321dce6 Avoid UTF-8 conversions and string copies whenever possible. by Romain Guy · 14 years ago
  38. 4368c44 Merge "Fix mTexCoordsSlot > 0 check to mTexCoordsSlot >= 0" by David Li · 14 years ago
  39. cf28957 Fix mTexCoordsSlot > 0 check to mTexCoordsSlot >= 0 by David Li · 14 years ago
  40. 7b8b758 Remove the right entries from the cache when a GC happens. by Romain Guy · 14 years ago
  41. b37cbec Correctly blend translucent GIF bitmaps. by Romain Guy · 14 years ago
  42. 6062c59 Skia Merge (revision 808) by Derek Sollenberger · 14 years ago
  43. 894df17 Fixing font renderer attribute slot locations. by Alex Sakhartchouk · 14 years ago
  44. b18d2d0 Dirty layers in the area covered by a drawBitmapMesh() call Bug #3410827 by Romain Guy · 14 years ago
  45. 851beae Merge "Properly handle dirty rectangles generated from 9-patches Bug #3409580" into honeycomb by Mike Cleron · 15 years ago
  46. c78b5d5 Properly handle dirty rectangles generated from 9-patches Bug #3409580 by Romain Guy · 15 years ago
  47. 5a7e828 Fix crash when Paths are GCd in hw accelerated apps by Chet Haase · 15 years ago
  48. f28daff Empty the clip rect when intersection is empty. Bug #3410035 by Romain Guy · 15 years ago
  49. d63cbd1 Fix leak in reused display lists by Chet Haase · 15 years ago
  50. 2fc941e Fixes cache misses and extra allocations. Bug #3421454 by Romain Guy · 15 years ago
  51. 09b7c91 Allocate layers from the layers pool. Bug #3413433 by Romain Guy · 15 years ago
  52. 62687ec Don't clobber the local dirty rect after rendering a layer. by Romain Guy · 15 years ago
  53. beff8d8 Fix incorrect dirty rectangle transformation in hardware layers. Bug #3413433 by Romain Guy · 15 years ago
  54. 3a3133d Update layers based on the dirty region. Bug #3413433 by Romain Guy · 15 years ago
  55. 885153e Add more debug info for profiling. by Romain Guy · 15 years ago
  56. a45c056 Merge "Fix display List bugs" into honeycomb by Chet Haase · 15 years ago
  57. 678e0ad Fix display List bugs by Chet Haase · 15 years ago
  58. 4f09f54 Don't draw the same triangles several times. Bug #3388197 by Romain Guy · 15 years ago
  59. 2b1847e Remove unused API by Romain Guy · 15 years ago
  60. f90f817 Make sure the opaque bitmap is opaque. GL doesn't like being lied to. by Romain Guy · 15 years ago
  61. 8d2959d Remove debugging log left by mistake. by Romain Guy · 15 years ago
  62. 82d41a5 Fix display list support for shapes. by Romain Guy · 15 years ago
  63. 8168396 Fix rendering issues with animated layers. Bug #3385247 by Romain Guy · 15 years ago
  64. 7d7b549 Enable partial invalidates when rendering with OpenGL. by Romain Guy · 15 years ago
  65. daf98e9 Use optimized display lists for all hwaccelerated rendering by Chet Haase · 15 years ago
  66. a566b7c Fix bitmap meshes to work in display lists. by Romain Guy · 15 years ago
  67. 8b2f526 Add support for arcs. by Romain Guy · 15 years ago
  68. c1cd9ba3 Add support for ovals and stroked rectangles. by Romain Guy · 15 years ago
  69. f683447 Always render text underline extra. Bug #3381287 by Romain Guy · 15 years ago
  70. 27454a4 Collapse sucessive calls to restoreToCount() in display lists. by Romain Guy · 15 years ago
  71. 4cf6e2f Fix potential crash in display lists. by Romain Guy · 15 years ago
  72. c88e357 Fix regression with hardware layers. by Romain Guy · 15 years ago
  73. c9855a5 Log only 1 line per process when using OpenGLRenderer. by Romain Guy · 15 years ago
  74. 5a7b466 Add support for drawBitmapMesh(). by Romain Guy · 15 years ago
  75. ff26a0c Remove unnecessary code. by Romain Guy · 15 years ago
  76. ed8f8dd Merge "Add rounded rects and circles support to OpenGLRenderer." into honeycomb by Romain Guy · 15 years ago
  77. 01d58e4 Add rounded rects and circles support to OpenGLRenderer. by Romain Guy · 15 years ago
  78. 514fb18 Don't attempt to create empty layers. Bug #3369888 by Romain Guy · 15 years ago
  79. 42f3a4b Make embedded hardware layers work. Bug #3369474 by Romain Guy · 15 years ago
  80. a3311ed Fix the fix for 9patches. by Romain Guy · 15 years ago
  81. fdbec3e Fix 9patches in Launcher by Romain Guy · 15 years ago
  82. eb6a4a1 Fix 9patches, again... Bug #3365243 by Romain Guy · 15 years ago
  83. 2577db1 Add support for Paint::setTextSkewX in OpenGLRenderer. Bug #3360888 by Romain Guy · 15 years ago
  84. 807daf7 Add support for skew() by Romain Guy · 15 years ago
  85. 7444da5 Yet another fix for 9patch rendering. Bug #3362133 by Romain Guy · 15 years ago
  86. fb13abd Fix 9patch rendering in ExpandableListView. by Romain Guy · 15 years ago
  87. f219da5 Don't blend transparent pixels when rendering layers. by Romain Guy · 15 years ago
  88. 1bd1bad Preapre region tracking in layers by Romain Guy · 15 years ago
  89. 43ccf46 Don't crash Launcher on config change. by Romain Guy · 15 years ago
  90. 1f1fcb7 Don't delete objects twice... by Romain Guy · 15 years ago
  91. 24c0021 Copy shaders when recording them in display lists. by Romain Guy · 15 years ago
  92. f510684 Don't add clipped rects to layer regions. Bug #3350208 by Romain Guy · 15 years ago
  93. 1e3a431 Remove debug code by Romain Guy · 15 years ago
  94. ffac7fc Add debug logs for display lists. by Romain Guy · 15 years ago
  95. ada830f Cleanup implementation of hardware layers. by Romain Guy · 15 years ago
  96. c038ea3 Reenable region composition pipeline for layers Bug #3341848 by Romain Guy · 15 years ago
  97. 1fc883b Add logging to the new layers API. by Romain Guy · 15 years ago
  98. 57066eb Cleanup GL objects on the correct thread. by Romain Guy · 15 years ago
  99. 35f2454 Disable the region compositing pipeline for layers. by Romain Guy · 15 years ago
  100. a9d0711 Don't break the build! by Romain Guy · 15 years ago