1. 2e023f3 Make sure the theta is correctly represented and incoming polygon is CW for shadow. by ztenghui · 11 years ago
  2. 50ecf84 Create one hole inside the umbra area to avoid overdraw. by ztenghui · 11 years ago
  3. 726118b Improve shadow tessellation performance by Chris Craik · 11 years ago
  4. 63d41ab Use pre-computed index to draw the shadow. by ztenghui · 11 years ago
  5. f5ca8b4 Merge close vertices in a better way. by ztenghui · 12 years ago
  6. 7b4516e Calculate and show the shadow from a spot light. by ztenghui · 12 years ago