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platform_frameworks_base
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e7f47f50ad0a97e32c87104e56f311db910e98f1
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libs
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rs
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rsProgramVertex.cpp
07ae406
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
by Jason Sams
· 16 years ago
b13ada5
Add support for selecting the color bit depth and if the application used a depth buffer.
by Jason Sams
· 16 years ago
b62627e
Add lighting to animated water ripples.
by Romain Guy
· 16 years ago
9bee51c
Remove useless slot from ProgramVertex. Optimize GL state setup.
by Jason Sams
· 16 years ago
b0ec1b4
Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black.
by Jason Sams
· 16 years ago
ee41112
Enable light sources and update film test app.
by Jason Sams
· 16 years ago
f29ca50
Cleanup logging and fix a startup race condition that manifested on Firestone.
by Jason Sams
· 16 years ago
4b962e5
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
by Jason Sams
· 16 years ago
9c54bdb
Implement default programs and implement defaults and parents for imports.
by Jason Sams
· 16 years ago
b37c0a5
Switch fountain to use ProgramVertex rather than hard coded camers in scripts. Remove camera code from scripts.
by Jason Sams
· 16 years ago
0826a6f
Bug fixes. TriangleMesh now ref-counts, implement missing element formats, add missing modes for program vertex. Add matrix support classes. Add test app rollo
by Jason Sams
· 16 years ago
3eaa338
Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts.
by Jason Sams
· 16 years ago
d19f10d
Add the Renderscript library. (Not in the build by default yet.)
by Jason Sams
· 16 years ago