1. 07adacf Cleanup by Chris Craik · 11 years ago
  2. a285e9e am 165fb8f5: am f89dac47: Merge "Tweak RT-animator scheduling" into lmp-mr1-dev by John Reck · 11 years ago
  3. ed3c296 am 165fb8f5: am f89dac47: Merge "Tweak RT-animator scheduling" into lmp-mr1-dev by John Reck · 11 years ago
  4. a733f89 Tweak RT-animator scheduling by John Reck · 11 years ago
  5. f088c34 Fix style by John Reck · 11 years ago
  6. 59cf734 resolved conflicts for merge of d67bb501 to master by Yohann Roussel · 11 years ago
  7. d67bb50 am eb2dcc79: Merge "Don\'t preload textures for AssetAtlas" into lmp-mr1-dev by John Reck · 11 years ago
  8. ebd5261 Don't preload textures for AssetAtlas by John Reck · 11 years ago
  9. 9fb42f0 resolved conflicts for merge of a75b0ad3 to master by John Reck · 11 years ago
  10. a75b0ad resolved conflicts for merge of a51a0901 to lmp-mr1-dev-plus-aosp by John Reck · 11 years ago
  11. 01a5ea3 Resume RT-animations after a pauseSurface by John Reck · 11 years ago
  12. c5cf471 am d7af6eaa: am d51205fd: am 6afc5cf3: Merge "Prevent calling GL functions with an invalid surface" by John Reck · 11 years ago
  13. d7af6ea am d51205fd: am 6afc5cf3: Merge "Prevent calling GL functions with an invalid surface" by John Reck · 11 years ago
  14. a12b240 Prevent calling GL functions with an invalid surface by Sangkyu Lee · 11 years ago
  15. 62bdf2c am e986817a: am 6eac26a4: am ca84c8b1: Merge "Revert "Force-use the pbuffer surface for destroy"" into lmp-mr1-dev by Chris Craik · 11 years ago
  16. e986817 am 6eac26a4: am ca84c8b1: Merge "Revert "Force-use the pbuffer surface for destroy"" into lmp-mr1-dev by Chris Craik · 11 years ago
  17. 9f81485 Revert "Force-use the pbuffer surface for destroy" by Chris Craik · 11 years ago
  18. e39f788 am 0d4ab958: am 4e3404d9: am dec3f138: Merge "Force-use the pbuffer surface for destroy" into lmp-mr1-dev by John Reck · 11 years ago
  19. 0d4ab95 am 4e3404d9: am dec3f138: Merge "Force-use the pbuffer surface for destroy" into lmp-mr1-dev by John Reck · 11 years ago
  20. f76d36f Prevent calling GL functions with an invalid surface by Sangkyu Lee · 11 years ago
  21. b945f23 Force-use the pbuffer surface for destroy by John Reck · 11 years ago
  22. 64bb413 Revert "resolved conflicts for merge of 220c3f4f to master" by Andreas Gampe · 11 years ago
  23. 8a902d9 resolved conflicts for merge of 220c3f4f to master by Andreas Gampe · 11 years ago
  24. 2ab8298 resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 11 years ago
  25. 42ddc18 Frameworks/base: Unused parameters in hwui by Andreas Gampe · 11 years ago
  26. 27eaec2 am 842697a3: am decc26df: am f0f68117: Merge "Trace some interesting events" into lmp-mr1-dev by John Reck · 11 years ago
  27. 842697a am decc26df: am f0f68117: Merge "Trace some interesting events" into lmp-mr1-dev by John Reck · 11 years ago
  28. fbc8df0 Trace some interesting events by John Reck · 11 years ago
  29. edaecc1 resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 11 years ago
  30. 1272887 resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp by Andreas Gampe · 11 years ago
  31. 1e19674 Frameworks/base: Wall Werror in libs/hwui by Andreas Gampe · 11 years ago
  32. e19093ca am f1923c36: am 8dda03a0: am ca93f69c: Merge "Have an actual fallback if the surface is lost" into lmp-mr1-dev by John Reck · 11 years ago
  33. aa95a88 Have an actual fallback if the surface is lost by John Reck · 11 years ago
  34. 107843d Remove status return from all uirenderer::Renderer functions by Tom Hudson · 11 years ago
  35. 9481684 am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a51fba0 by John Reck · 11 years ago
  36. 0e89e2b Layer changes by John Reck · 11 years ago
  37. eaab65f am 97054254: am 141823ec: Merge "Be more conservative about current buffer" into lmp-mr1-dev automerge: a27e1a3 by John Reck · 11 years ago
  38. 950ff1b Be more conservative about current buffer by John Reck · 11 years ago
  39. 675a518 am b64e4372: am 82572cc4: am badac04d: Merge "Add some free zoom to lockHardwareCanvas" into lmp-mr1-dev by John Reck · 11 years ago
  40. 1125d1f Add some free zoom to lockHardwareCanvas by John Reck · 11 years ago
  41. 7ab73f1 am e73a54f3: am bf463af2: Merge "Surface:lockHardwareCanvas" into lmp-mr1-dev by John Reck · 11 years ago
  42. bb2d0cc Surface:lockHardwareCanvas by John Reck · 11 years ago
  43. 2dc236b Clean up physical coupling by Tom Hudson · 11 years ago
  44. 786afcb Trim graphics memory when closing the shade by Jorim Jaggi · 11 years ago
  45. 749906b Cleanup DeferredLayerUpdater by John Reck · 11 years ago
  46. 651486d Merge "Fix garbage showing up beneath dialogs" into lmp-dev by Chris Craik · 11 years ago
  47. 284b243 Fix garbage showing up beneath dialogs by Chris Craik · 11 years ago
  48. 2cdbc7d Special case EGL_BAD_SURFACE by John Reck · 11 years ago
  49. ec845a2 Fix race condition by John Reck · 11 years ago
  50. 443a714 Yet more layer tracking logging by John Reck · 11 years ago
  51. e2478d4 Fix some wrong-thread issues around animator management by John Reck · 11 years ago
  52. 17035b0 Have destroy call freePrefetchedLayers by John Reck · 11 years ago
  53. 1661715 Implement TODO by John Reck · 11 years ago
  54. dff9957 Free prefetched layers on TRIM_MEMORY by John Reck · 11 years ago
  55. 998a6d8 Track buildLayer calls, destroy if unused by John Reck · 11 years ago
  56. 4c5a27b Merge "Animator stuff" into lmp-dev by John Reck · 11 years ago
  57. 119907c Animator stuff by John Reck · 11 years ago
  58. 1d47742 Crash instead of leaking layers/textures between GL contexts by Chris Craik · 11 years ago
  59. 9eb9f6f Don't run animators in buildLayer by John Reck · 11 years ago
  60. 3e82495 Implement full View.buildLayer by John Reck · 11 years ago
  61. 69e5adf Define shadow casting behavior within layers by Chris Craik · 11 years ago
  62. 21be43e Fix hwuitask & RT priorities by John Reck · 11 years ago
  63. cd3a22c Don't start RenderThread to do trimMemory by John Reck · 11 years ago
  64. 738ec3a Revert "Dump RenderThread stack on unresponsive" by Chris Craik · 11 years ago
  65. 058fc64 Connect shadow style attributes to renderer by Chris Craik · 11 years ago
  66. 73b7a4d Dump RenderThread stack on unresponsive by John Reck · 11 years ago
  67. 5cdb8f9 Fix logging by John Reck · 11 years ago
  68. 0a97330 Fix root RenderNode damage calculation by John Reck · 11 years ago
  69. dcba672 Fix layers lifecycle issues by John Reck · 11 years ago
  70. 3c2b7fa Add missing requireGlContext by John Reck · 11 years ago
  71. f47a594 Fix onTrimMemory for HardwareRenderer by John Reck · 11 years ago
  72. 918ad52 More cleanups by John Reck · 11 years ago
  73. 68bfe0a Animator refactoring & fixes by John Reck · 11 years ago
  74. cd028f3 Fix contants; RT-enable WebView pt2 by John Reck · 11 years ago
  75. 6b39324 Merge "No-fail invokeFunctor" by John Reck · 11 years ago
  76. 3b20251 No-fail invokeFunctor by John Reck · 11 years ago
  77. 61606ce Merge "Enable asynchronous RenderThread for WebView" by Bo Liu · 11 years ago
  78. 826b564 Enable asynchronous RenderThread for WebView by Bo Liu · 11 years ago
  79. a7090e0 Update 'DisplayList' vs 'RenderNode' naming in several places by Chris Craik · 11 years ago
  80. 734df4b Interrupt canvas before invoke by Chris Craik · 11 years ago
  81. 816f71b Merge "Move LayerType to RenderNode" by John Reck · 11 years ago
  82. 25fbb3f Move LayerType to RenderNode by John Reck · 11 years ago
  83. 546f353 hwui: 64-bit compile issue by Mark Salyzyn · 11 years ago
  84. e4267ea Even FASTER damage calculations! by John Reck · 11 years ago
  85. d72e0a3 Re-jigger layers by John Reck · 11 years ago
  86. aee470c Merge "Enable debug stuffs" into lmp-preview-dev by John Reck · 11 years ago
  87. fe5e7b7 Enable debug stuffs by John Reck · 11 years ago
  88. c8affe0 Re-enable atlas by John Reck · 11 years ago
  89. e1628b7 Implement FlushCaches TODO by John Reck · 11 years ago
  90. a5dda64 Bag of scheduling tweaks by John Reck · 11 years ago
  91. 797b95b2 Define light position (using new lighting spec) in Java by Chris Craik · 11 years ago
  92. cdfeef6 Disable texture atlas by John Reck · 11 years ago
  93. 66f0be6 Wire up texture atlas by John Reck · 11 years ago
  94. ef27453 Merge "Cleanup attachFunctor" by John Reck · 11 years ago
  95. 832b1514 Cleanup attachFunctor by John Reck · 11 years ago
  96. b6d9211 Merge "Implement TODO(romainguy)" by John Reck · 11 years ago
  97. 63a0667 Implement TODO(romainguy) by John Reck · 11 years ago
  98. 368cdd8 Don't try to draw if there's no canvas or surface by John Reck · 11 years ago
  99. e4280ba Implement loadSystemProperties by John Reck · 11 years ago
  100. f9be779 Make RenderNodeAnimator and WebView play nice by John Reck · 11 years ago