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e84a208317e0ed388fcdad1e6743c7849acb51b0
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libs
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hwui
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renderthread
07adacf
Cleanup
by Chris Craik
· 11 years ago
a285e9e
am 165fb8f5: am f89dac47: Merge "Tweak RT-animator scheduling" into lmp-mr1-dev
by John Reck
· 11 years ago
ed3c296
am 165fb8f5: am f89dac47: Merge "Tweak RT-animator scheduling" into lmp-mr1-dev
by John Reck
· 11 years ago
a733f89
Tweak RT-animator scheduling
by John Reck
· 11 years ago
f088c34
Fix style
by John Reck
· 11 years ago
59cf734
resolved conflicts for merge of d67bb501 to master
by Yohann Roussel
· 11 years ago
d67bb50
am eb2dcc79: Merge "Don\'t preload textures for AssetAtlas" into lmp-mr1-dev
by John Reck
· 11 years ago
ebd5261
Don't preload textures for AssetAtlas
by John Reck
· 11 years ago
9fb42f0
resolved conflicts for merge of a75b0ad3 to master
by John Reck
· 11 years ago
a75b0ad
resolved conflicts for merge of a51a0901 to lmp-mr1-dev-plus-aosp
by John Reck
· 11 years ago
01a5ea3
Resume RT-animations after a pauseSurface
by John Reck
· 11 years ago
c5cf471
am d7af6eaa: am d51205fd: am 6afc5cf3: Merge "Prevent calling GL functions with an invalid surface"
by John Reck
· 11 years ago
d7af6ea
am d51205fd: am 6afc5cf3: Merge "Prevent calling GL functions with an invalid surface"
by John Reck
· 11 years ago
a12b240
Prevent calling GL functions with an invalid surface
by Sangkyu Lee
· 11 years ago
62bdf2c
am e986817a: am 6eac26a4: am ca84c8b1: Merge "Revert "Force-use the pbuffer surface for destroy"" into lmp-mr1-dev
by Chris Craik
· 11 years ago
e986817
am 6eac26a4: am ca84c8b1: Merge "Revert "Force-use the pbuffer surface for destroy"" into lmp-mr1-dev
by Chris Craik
· 11 years ago
9f81485
Revert "Force-use the pbuffer surface for destroy"
by Chris Craik
· 11 years ago
e39f788
am 0d4ab958: am 4e3404d9: am dec3f138: Merge "Force-use the pbuffer surface for destroy" into lmp-mr1-dev
by John Reck
· 11 years ago
0d4ab95
am 4e3404d9: am dec3f138: Merge "Force-use the pbuffer surface for destroy" into lmp-mr1-dev
by John Reck
· 11 years ago
f76d36f
Prevent calling GL functions with an invalid surface
by Sangkyu Lee
· 11 years ago
b945f23
Force-use the pbuffer surface for destroy
by John Reck
· 11 years ago
64bb413
Revert "resolved conflicts for merge of 220c3f4f to master"
by Andreas Gampe
· 11 years ago
8a902d9
resolved conflicts for merge of 220c3f4f to master
by Andreas Gampe
· 11 years ago
2ab8298
resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp
by Andreas Gampe
· 11 years ago
42ddc18
Frameworks/base: Unused parameters in hwui
by Andreas Gampe
· 11 years ago
27eaec2
am 842697a3: am decc26df: am f0f68117: Merge "Trace some interesting events" into lmp-mr1-dev
by John Reck
· 11 years ago
842697a
am decc26df: am f0f68117: Merge "Trace some interesting events" into lmp-mr1-dev
by John Reck
· 11 years ago
fbc8df0
Trace some interesting events
by John Reck
· 11 years ago
edaecc1
resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp
by Andreas Gampe
· 11 years ago
1272887
resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp
by Andreas Gampe
· 11 years ago
1e19674
Frameworks/base: Wall Werror in libs/hwui
by Andreas Gampe
· 11 years ago
e19093ca
am f1923c36: am 8dda03a0: am ca93f69c: Merge "Have an actual fallback if the surface is lost" into lmp-mr1-dev
by John Reck
· 11 years ago
aa95a88
Have an actual fallback if the surface is lost
by John Reck
· 11 years ago
107843d
Remove status return from all uirenderer::Renderer functions
by Tom Hudson
· 11 years ago
9481684
am e05575e9: am a8d83d63: Merge "Layer changes" into lmp-mr1-dev automerge: a51fba0
by John Reck
· 11 years ago
0e89e2b
Layer changes
by John Reck
· 11 years ago
eaab65f
am 97054254: am 141823ec: Merge "Be more conservative about current buffer" into lmp-mr1-dev automerge: a27e1a3
by John Reck
· 11 years ago
950ff1b
Be more conservative about current buffer
by John Reck
· 11 years ago
675a518
am b64e4372: am 82572cc4: am badac04d: Merge "Add some free zoom to lockHardwareCanvas" into lmp-mr1-dev
by John Reck
· 11 years ago
1125d1f
Add some free zoom to lockHardwareCanvas
by John Reck
· 11 years ago
7ab73f1
am e73a54f3: am bf463af2: Merge "Surface:lockHardwareCanvas" into lmp-mr1-dev
by John Reck
· 11 years ago
bb2d0cc
Surface:lockHardwareCanvas
by John Reck
· 11 years ago
2dc236b
Clean up physical coupling
by Tom Hudson
· 11 years ago
786afcb
Trim graphics memory when closing the shade
by Jorim Jaggi
· 11 years ago
749906b
Cleanup DeferredLayerUpdater
by John Reck
· 11 years ago
651486d
Merge "Fix garbage showing up beneath dialogs" into lmp-dev
by Chris Craik
· 11 years ago
284b243
Fix garbage showing up beneath dialogs
by Chris Craik
· 11 years ago
2cdbc7d
Special case EGL_BAD_SURFACE
by John Reck
· 11 years ago
ec845a2
Fix race condition
by John Reck
· 11 years ago
443a714
Yet more layer tracking logging
by John Reck
· 11 years ago
e2478d4
Fix some wrong-thread issues around animator management
by John Reck
· 11 years ago
17035b0
Have destroy call freePrefetchedLayers
by John Reck
· 11 years ago
1661715
Implement TODO
by John Reck
· 11 years ago
dff9957
Free prefetched layers on TRIM_MEMORY
by John Reck
· 11 years ago
998a6d8
Track buildLayer calls, destroy if unused
by John Reck
· 11 years ago
4c5a27b
Merge "Animator stuff" into lmp-dev
by John Reck
· 11 years ago
119907c
Animator stuff
by John Reck
· 11 years ago
1d47742
Crash instead of leaking layers/textures between GL contexts
by Chris Craik
· 11 years ago
9eb9f6f
Don't run animators in buildLayer
by John Reck
· 11 years ago
3e82495
Implement full View.buildLayer
by John Reck
· 11 years ago
69e5adf
Define shadow casting behavior within layers
by Chris Craik
· 11 years ago
21be43e
Fix hwuitask & RT priorities
by John Reck
· 11 years ago
cd3a22c
Don't start RenderThread to do trimMemory
by John Reck
· 11 years ago
738ec3a
Revert "Dump RenderThread stack on unresponsive"
by Chris Craik
· 11 years ago
058fc64
Connect shadow style attributes to renderer
by Chris Craik
· 11 years ago
73b7a4d
Dump RenderThread stack on unresponsive
by John Reck
· 11 years ago
5cdb8f9
Fix logging
by John Reck
· 11 years ago
0a97330
Fix root RenderNode damage calculation
by John Reck
· 11 years ago
dcba672
Fix layers lifecycle issues
by John Reck
· 11 years ago
3c2b7fa
Add missing requireGlContext
by John Reck
· 11 years ago
f47a594
Fix onTrimMemory for HardwareRenderer
by John Reck
· 11 years ago
918ad52
More cleanups
by John Reck
· 11 years ago
68bfe0a
Animator refactoring & fixes
by John Reck
· 11 years ago
cd028f3
Fix contants; RT-enable WebView pt2
by John Reck
· 11 years ago
6b39324
Merge "No-fail invokeFunctor"
by John Reck
· 11 years ago
3b20251
No-fail invokeFunctor
by John Reck
· 11 years ago
61606ce
Merge "Enable asynchronous RenderThread for WebView"
by Bo Liu
· 11 years ago
826b564
Enable asynchronous RenderThread for WebView
by Bo Liu
· 11 years ago
a7090e0
Update 'DisplayList' vs 'RenderNode' naming in several places
by Chris Craik
· 11 years ago
734df4b
Interrupt canvas before invoke
by Chris Craik
· 11 years ago
816f71b
Merge "Move LayerType to RenderNode"
by John Reck
· 11 years ago
25fbb3f
Move LayerType to RenderNode
by John Reck
· 11 years ago
546f353
hwui: 64-bit compile issue
by Mark Salyzyn
· 11 years ago
e4267ea
Even FASTER damage calculations!
by John Reck
· 11 years ago
d72e0a3
Re-jigger layers
by John Reck
· 11 years ago
aee470c
Merge "Enable debug stuffs" into lmp-preview-dev
by John Reck
· 11 years ago
fe5e7b7
Enable debug stuffs
by John Reck
· 11 years ago
c8affe0
Re-enable atlas
by John Reck
· 11 years ago
e1628b7
Implement FlushCaches TODO
by John Reck
· 11 years ago
a5dda64
Bag of scheduling tweaks
by John Reck
· 11 years ago
797b95b2
Define light position (using new lighting spec) in Java
by Chris Craik
· 11 years ago
cdfeef6
Disable texture atlas
by John Reck
· 11 years ago
66f0be6
Wire up texture atlas
by John Reck
· 11 years ago
ef27453
Merge "Cleanup attachFunctor"
by John Reck
· 11 years ago
832b1514
Cleanup attachFunctor
by John Reck
· 11 years ago
b6d9211
Merge "Implement TODO(romainguy)"
by John Reck
· 11 years ago
63a0667
Implement TODO(romainguy)
by John Reck
· 11 years ago
368cdd8
Don't try to draw if there's no canvas or surface
by John Reck
· 11 years ago
e4280ba
Implement loadSystemProperties
by John Reck
· 11 years ago
f9be779
Make RenderNodeAnimator and WebView play nice
by John Reck
· 11 years ago
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