1. 536923d Split ScriptC Lib into CL, GL, and basic. by Jason Sams · 15 years ago
  2. c378dab Remove excess logging. by Jason Sams · 15 years ago
  3. 1de0b87 Remove more pieces of setRoot. Add pointer to allocation lookup for scripts. by Jason Sams · 15 years ago
  4. a250f20 Merge "Delete legacy setDefine API." by Jason Sams · 15 years ago
  5. ec67275 Delete legacy setDefine API. by Jason Sams · 15 years ago
  6. c3ae1127 Merge "Delete old createFromClass methods. It no longer makes sense to create type info from Java since this cannot be exported to scripts. The new flow is in the opposite direction." by Jason Sams · 15 years ago
  7. b42315d Delete old createFromClass methods. by Jason Sams · 15 years ago
  8. 71491ab Merge "resolved conflicts for merge of cbf26fd3 to master" by Nick Kralevich · 15 years ago
  9. 963b0cd resolved conflicts for merge of cbf26fd3 to master by Nick Kralevich · 15 years ago
  10. f603d21 Change RS to use the passed surface size rather than EGL size. by Jason Sams · 15 years ago
  11. 54db59c Rename ProgramFragmentStore to ProgramStore. by Jason Sams · 15 years ago
  12. ce2cbe4 Get rid of warnings when compiled with -Wformat-security by Nick Kralevich · 15 years ago
  13. 0c67731 Add missing bindProgramRaster to scriptC_lib. by Jason Sams · 15 years ago
  14. 4d33993 Convert renderscript from using ACC to LLVM for its compiler. by Jason Sams · 15 years ago
  15. 2d71bc7 Update Script java classes and llvm samples. by Jason Sams · 15 years ago
  16. a70f416 Checkin new types for RS. by Jason Sams · 15 years ago
  17. c1d726c Seperate out Mutex and Signal code into reusable classes. by Jason Sams · 15 years ago
  18. 3cfae1b Merge "checkpoint animations" by Jason Sams · 15 years ago
  19. 5335600 Change opaque RS typedefs from void * to int. These will likely become int64_t once proper support for >32bits is worked out. by Jason Sams · 15 years ago
  20. cb88ac9 Change global variables from extern to non static. Make script local global vars static. by Jason Sams · 15 years ago
  21. 4ab7b23 More rsh headers for renderscript and a llvm compatible test script for fountain. by Jason Sams · 15 years ago
  22. 41e6ce1 Merge "First cut of basic RS headers for ScriptC. Not nearly complete." by Jason Sams · 15 years ago
  23. 33bcfa2 First cut of basic RS headers for ScriptC. Not nearly complete. by Jason Sams · 15 years ago
  24. f468700 checkpoint animations by Jason Sams · 15 years ago
  25. 156cce6 Improve RS error handling. On errors RS will now store the error and a message that can be read from the app. RS will then not continue rendering frames while an unchecked error is present until new state is received. by Jason Sams · 15 years ago
  26. 108831a Merge "Add support for linking to a skia bitmap rather than always copying the data from the bitmap." by Jason Sams · 15 years ago
  27. 1549257 Merge "Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain." by Jason Sams · 15 years ago
  28. 053100e Merge "Begin implementation of generated java files from RS files." by Jason Sams · 15 years ago
  29. 8a64743f Add support for linking to a skia bitmap rather than always copying the data from the bitmap. by Jason Sams · 15 years ago
  30. c2908e6 Support defered generation of mipmaps. With this change we support mipmap generation when the texture is uploaded to GL without requiring RS to retain the full chain. by Jason Sams · 15 years ago
  31. 7eecbf2 Begin implementation of generated java files from RS files. by Jason Sams · 15 years ago
  32. 2978bfc beging np2 extension check work. by Jason Sams · 15 years ago
  33. c2cb25d Add test pattern icon to Fountain. by Jason Sams · 15 years ago
  34. e4c487a Implement type collapsing for Elements and Types. Now if a user creates two or more identical objects we simply reuse the existing object rather than create a new one. by Jason Sams · 15 years ago
  35. 6f8a3df Merge "Add comment block matching the type defines added by RS." by Jason Sams · 15 years ago
  36. 9415331 Add comment block matching the type defines added by RS. by Jason Sams · 15 years ago
  37. 128ce4b real fix for [2440014] launcher2 crashing in loop during boot by Mathias Agopian · 15 years ago
  38. 5cbb940 Revert "Revert "RenderScript should not depend on libsurfaceflinger_client.so"" by Mathias Agopian · 15 years ago
  39. a0659aa Revert "RenderScript should not depend on libsurfaceflinger_client.so" by Jack Palevich · 15 years ago
  40. 88b55fb RenderScript should not depend on libsurfaceflinger_client.so by Mathias Agopian · 15 years ago
  41. 000479f split libsurfaceflinger_client and libcamera_client out of libui by Mathias Agopian · 15 years ago
  42. 8dd9ca3 Change default mode. by Jason Sams · 15 years ago
  43. 586f3b5 Add java benchmark to imageProcessing. by Jason Sams · 15 years ago
  44. 1d317d1 Cleanup image processing example script. by Jason Sams · 15 years ago
  45. ec2746c Fix ImageProcessing example. by Jason Sams · 15 years ago
  46. 704ff64 Preview seperating RenderScript into RenderScript and RenderScriptGL by Jason Sams · 15 years ago
  47. 5bec3aa Fix fountain and put the demos back in the optional build. by Jason Sams · 15 years ago
  48. 5dbfe93 Fix some minor bugs with GL state setup that were exposed by Droids driver. by Jason Sams · 16 years ago
  49. a1d302e Turn the debugging back on. by Jason Sams · 16 years ago
  50. df48b57 Cleanup seperation of Legacy and user attribs. All user programs now use the new names. Legacy vertex attribs are given default names. by Jason Sams · 16 years ago
  51. af07b59 am b3699b14: am 836e1666: Merge "add drawSpriteScreenspaceCropped to renderscript" into eclair by Joe Onorato · 16 years ago
  52. e20e3b4 Fix RS mipmap generation for 8 bit alpha textures. by Jason Sams · 16 years ago
  53. 6656c1b add drawSpriteScreenspaceCropped to renderscript by Joe Onorato · 16 years ago
  54. 22550a1 Merge "Remove excessive logging, fix error in GLSL uniform generation." by Jason Sams · 16 years ago
  55. e17e365 Remove excessive logging, fix error in GLSL uniform generation. by Jason Sams · 16 years ago
  56. b9c56e3 Merge "Implement type generation for user uniforms in vertex shader." by Jason Sams · 16 years ago
  57. ea87e96 Implement type generation for user uniforms in vertex shader. by Jason Sams · 16 years ago
  58. 980a938 Deprecate fill_parent and introduce match_parent. Bug: #2361749. by Romain Guy · 16 years ago
  59. f5d95cb less log spew by Joe Onorato · 16 years ago
  60. 917cd4f Fix npot but where mipmap level sizes were rounding in the wrong direction. Should always be floor. by Jason Sams · 16 years ago
  61. 6286953 Change user attribs to look for empty slot rather than using them in order. Prevents conflict with numbered legacy slots. by Jason Sams · 16 years ago
  62. 74e02ef Support npot on es 2.0 HW. by Jason Sams · 16 years ago
  63. a09a6e1 More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity. by Jason Sams · 16 years ago
  64. ca328e7 explicit set an "optional" tag by Jean-Baptiste Queru · 16 years ago
  65. e17964e Add RS support for generic attribs as input to vertex programs. by Jason Sams · 16 years ago
  66. 7d46f61 Disable excessive RS logging. by Jason Sams · 16 years ago
  67. 718cd1f Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. by Jason Sams · 16 years ago
  68. 68afd01 Move texture bindings to base program object. Change ProgramFragment creation to require a texture format in 1.0 mode. by Jason Sams · 16 years ago
  69. 7b7f29a Fix live wallpaper many. Z coordinate was being ignored for draw quad call. by Jason Sams · 16 years ago
  70. ce9adcc Fix emulated glColor in es2 mode. by Jason Sams · 16 years ago
  71. 5dad8b4 Place shader logging behind prop to declutter logs. by Jason Sams · 16 years ago
  72. 7e5ab3b Continue es2 shader dev by Jason Sams · 16 years ago
  73. 0011bcf Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. by Jason Sams · 16 years ago
  74. 3b7d39b Implement RS tracked defered texture and buffer object uploads. by Jason Sams · 16 years ago
  75. aad442e am b62954b6: am 8f31c230: am 57ce0888: Merge change Id22c0137 into eclair by Jason Sams · 16 years ago
  76. 8f31c23 am 57ce0888: Merge change Id22c0137 into eclair by Jason Sams · 16 years ago
  77. b9d5c57 Throttle low priority RS threads by sleeping once per frame to avoid starving other apps. by Jason Sams · 16 years ago
  78. c73ec39 DO NOT MERGE. Implement WAR which should prevent the white square bug from appearing on user devices. If we see a 0 texture id during bind for rendering, attempt to re-upload. If this fails log debug info and restart the app. by Jason Sams · 16 years ago
  79. 54c0ec1 Beging GL2 user shaders. Switch master to using GL2 by default. by Jason Sams · 16 years ago
  80. 7efde12 Fix film by Jason Sams · 16 years ago
  81. bb51c40 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. by Jason Sams · 16 years ago
  82. 0a2e7a3 am e4df64bd: am 66358e24: am 9dab667e: Force a crash under conditions where white square bug in all apps is likely to occur. by Jason Sams · 16 years ago
  83. 9dab667 Force a crash under conditions where white square bug in all apps is likely to occur. by Jason Sams · 16 years ago
  84. 79e2646 am 9f96a37a: am 6a2500a3: am 39dbb099: Merge change I36176536 into eclair by Jason Sams · 16 years ago
  85. 36176536 Fix ref counting bug that could cause memory leak in allApps. by Jason Sams · 16 years ago
  86. 857d2b1 am 93f409b5: am d581b1a8: am ddac83a5: Fix extended logging for object dumping. by Jason Sams · 16 years ago
  87. ddac83a Fix extended logging for object dumping. by Jason Sams · 16 years ago
  88. f5fac58 Merge change Id10824da by Android (Google) Code Review · 16 years ago
  89. d10824d Fix film init by Jason Sams · 16 years ago
  90. 9390931b Merge change I948415fd by Android (Google) Code Review · 16 years ago
  91. 948415f Delete the old rollo sample which is obsolete. by Jason Sams · 16 years ago
  92. 644a0e3 resolved conflicts for merge of f6309041 to master by Jason Sams · 16 years ago
  93. 715333b Add support for dumping RS objects to aid in debugging of white blocks bug. by Jason Sams · 16 years ago
  94. 4130125 am 234e509a: am 22186a2c: am ec8178eb: Merge change I9c1bad53 into eclair by Jason Sams · 16 years ago
  95. 7d787b4 Add setPriority to allow wallpapers to run at lower cpu priority than default. by Jason Sams · 16 years ago
  96. d7bc5e9 am 8dcb4233: am 4834887e: am 4dd6fee7: Merge change Ieb4b0318 into eclair by Jason Sams · 16 years ago
  97. bc4d75b am adf38939: am da8bb292: am 59175ac2: Merge change I81b1421a into eclair by Jason Sams · 16 years ago
  98. eb4b031 Make default vertex program correctly track surface size. by Jason Sams · 16 years ago
  99. 3bc47d4 Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state. by Jason Sams · 16 years ago
  100. 28ffcc4 am e614f938: am dac92e6f: am 3e584fc9: Merge change I5975651f into eclair by Romain Guy · 16 years ago