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platform_frameworks_base
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f916524f44c9955e7c747e5319d17c46a61a3c4c
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libs
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hwui
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CanvasState.h
a766cb2
Put WebViews with on a HW layer if stencil/shader clipping is needed
by Chris Craik
· 10 years ago
fca52b75
Use path intersection instead of saveLayer+mesh to mask projected ripples
by Chris Craik
· 10 years ago
db663fe
Rename native DisplayListRenderer to DisplayListCanvas
by Chris Craik
· 10 years ago
6b109c7
Fix glop rendering within unclipped saveLayers
by Chris Craik
· 10 years ago
487a92c
Clipping performance improvements
by Rob Tsuk
· 11 years ago
e84a208
Add overrides and switch to nullptr keyword
by Chris Craik
· 11 years ago
f59b8f0
Add a missing visibility modifier to fix build.
by Dan Albert
· 11 years ago
984162f
Replace StatefulBaseRenderer inheritance with CanvasState member
by Tom Hudson
· 11 years ago