1. f77ca08 Fix HWUI tests to use android-only SkPaint flags by Derek Sollenberger · 8 years ago
  2. ab61fb8 Update framework to use new method for disabling DF path rendering. by Derek Sollenberger · 8 years ago
  3. df0824a Merge "Revert "OMS: integrate OverlayManagerService into framework"" by Guang Zhu · 8 years ago
  4. 9545980 Revert "OMS: integrate OverlayManagerService into framework" by Guang Zhu · 8 years ago
  5. 0f09817 Merge "OMS: integrate OverlayManagerService into framework" by TreeHugger Robot · 8 years ago
  6. b216c21 underline is now only tracked by android by Mike Reed · 8 years ago
  7. a231eb1 Merge "Implement getAxes() method." by TreeHugger Robot · 8 years ago
  8. 21a3d1a OMS: integrate OverlayManagerService into framework by Mårten Kongstad · 9 years ago
  9. 21edf19 Merge "Check bounds in offsetToPtr" by Fyodor Kupolov · 8 years ago
  10. f9bd294 Merge "Overhaul GraphicsStatsService" by TreeHugger Robot · 8 years ago
  11. df1742e Overhaul GraphicsStatsService by John Reck · 9 years ago
  12. d7df674 Merge "Add developer setting to set the default GPU renderer." by Derek Sollenberger · 8 years ago
  13. 7c196d4 Merge "Disable buffer age swap behavior for SkiaGL on Adreno gpus" by Derek Sollenberger · 8 years ago
  14. 28f9929 Merge "Fix Rgba16fTests@testTransferFunctionsShader test" by TreeHugger Robot · 8 years ago
  15. dd6f1a7 Fix Rgba16fTests@testTransferFunctionsShader test by Romain Guy · 8 years ago
  16. edb88a2 Merge "Add ResTable_sparseTypeEntry support" by Adam Lesinski · 8 years ago
  17. a5e8f6c Merge "AssetManager2: Various fixes" by TreeHugger Robot · 8 years ago
  18. 45e2e95 Check bounds in offsetToPtr by Fyodor Kupolov · 8 years ago
  19. c8f71aa Add ResTable_sparseTypeEntry support by Adam Lesinski · 8 years ago
  20. 9138948d Merge "Always flush renderstate in DeferredLayerUpdater::apply" by Chris Craik · 8 years ago
  21. d1ecd7a AssetManager2: Various fixes by Adam Lesinski · 9 years ago
  22. 2f1aaf7 updateTexImage before bitmap readback of DeferredLayerUpdaters by Chris Craik · 8 years ago
  23. 09df887 Always flush renderstate in DeferredLayerUpdater::apply by Chris Craik · 8 years ago
  24. b77c94a Disable buffer age swap behavior for SkiaGL on Adreno gpus by Matt Sarett · 9 years ago
  25. 4badfe6 Add developer setting to set the default GPU renderer. by Derek Sollenberger · 8 years ago
  26. ab582b7 Merge "Replace bitmap shaders with image shaders in test code" by TreeHugger Robot · 8 years ago
  27. 7183b69 Merge "Deprecate Canvas save/saveLayer flags." by Derek Sollenberger · 8 years ago
  28. 2eaae56 Merge "DeferredLayerUpdater: clean up Layer lifecycle" by Sergey Vasilinets · 8 years ago
  29. 00eb43d DeferredLayerUpdater: clean up Layer lifecycle by sergeyv · 8 years ago
  30. c54b76e Replace bitmap shaders with image shaders in test code by Matt Sarett · 8 years ago
  31. 7a18b79 Implement getAxes() method. by Seigo Nonaka · 8 years ago
  32. 9969111 Implement SkiaCanvasProxy::onDrawArc by Yuqian Li · 9 years ago
  33. 395f2bb Merge "Implement "dump displaylist" button for skia pipelines" by TreeHugger Robot · 8 years ago
  34. 89ddb1f Update framework to use new SkColorSpace API by Matt Sarett · 8 years ago
  35. 6bfdfe6 Merge "Remove build flag ANDROID_ENABLE_RENDERSCRIPT" by Po-Chien Hsueh · 8 years ago
  36. d217237 Implement "dump displaylist" button for skia pipelines by Stan Iliev · 8 years ago
  37. b820119 Deprecate Canvas save/saveLayer flags. by Derek Sollenberger · 9 years ago
  38. 024d22f Merge "AAPT2: Fix pseudolocalization to respect <xliff:g>" by TreeHugger Robot · 8 years ago
  39. c5ae595 Remove build flag ANDROID_ENABLE_RENDERSCRIPT by Po-Chien Hsueh · 8 years ago
  40. 77aee71 Merge "Don't print shader source" by TreeHugger Robot · 8 years ago
  41. 3238f73 Merge "Fix deadlock in render thread when Bitmap.prepareToDraw is invoked" by TreeHugger Robot · 8 years ago
  42. 42c401a Merge "AssetManager2: Add GetResourceId" by TreeHugger Robot · 8 years ago
  43. 91a8ec0 Don't print shader source by Romain Guy · 8 years ago
  44. 7542162 AAPT2: Fix pseudolocalization to respect <xliff:g> by Adam Lesinski · 9 years ago
  45. 08c9ca5 Merge "Add ShadowShaderAnimation benchmark" by Chris Craik · 8 years ago
  46. 929d651 AssetManager2: Add GetResourceId by Adam Lesinski · 9 years ago
  47. c03fdb3 Merge "Fix capturing systrace while hwuimacro is running" by TreeHugger Robot · 8 years ago
  48. c270de8 Merge "Apply transfer function when rendering with linear textures" by TreeHugger Robot · 8 years ago
  49. 636afc1 Apply transfer function when rendering with linear textures by Romain Guy · 8 years ago
  50. e10971d Fix capturing systrace while hwuimacro is running by John Reck · 8 years ago
  51. 0091181 Add ShadowShaderAnimation benchmark by Chris Craik · 9 years ago
  52. 49ddb3d Merge "Add simple gradient and colormatrix benchmarks" by Chris Craik · 8 years ago
  53. 3f57d7f Merge "Gradients are now an absurd Chimera" by TreeHugger Robot · 8 years ago
  54. 6983bc4 Fix deadlock in render thread when Bitmap.prepareToDraw is invoked by Stan Iliev · 9 years ago
  55. f779210 Merge "Clean up deferredLayers only onGpuContextDestroyed." by Sergei Vasilinetc · 8 years ago
  56. 1d5b977 Merge "Remove uncessary dependency of libhwui" by Miao Wang · 8 years ago
  57. c3f1316 Clean up deferredLayers only onGpuContextDestroyed. by sergeyv · 8 years ago
  58. 41fed8c Merge "Use new Skia DrawShadow API" by TreeHugger Robot · 8 years ago
  59. 30a75de Use new Skia DrawShadow API by Stan Iliev · 9 years ago
  60. bccd58c Merge "Have Skia Vulkan backend support wait-for-gpu flag on tests" by Greg Daniel · 8 years ago
  61. 9fe7e16 Gradients are now an absurd Chimera by Romain Guy · 9 years ago
  62. f6a4090 Add simple gradient and colormatrix benchmarks by Chris Craik · 9 years ago
  63. 4f70887 Have Skia Vulkan backend support wait-for-gpu flag on tests by Greg Daniel · 9 years ago
  64. 16e2118 Merge "Check if layer is created in detachSurfaceTexture" by Sergei Vasilinetc · 9 years ago
  65. dc5cd8b Merge "AssetManager2: Add other support methods" by Adam Lesinski · 9 years ago
  66. db92bb7 Check if layer is created in detachSurfaceTexture by sergeyv · 9 years ago
  67. f2ca8e0 Merge "Hardware bitmaps: Destroy texture ID generated for the copy" by Sergei Vasilinetc · 9 years ago
  68. 9f4a82f Hardware bitmaps: Destroy texture ID generated for the copy by sergeyv · 9 years ago
  69. 0e177d3 Merge "Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources()" by Sergei Vasilinetc · 9 years ago
  70. 2cf7b1f Merge "Properly clear textures for Hardware Bitmaps" by Sergei Vasilinetc · 9 years ago
  71. 83809fe Properly clear textures for Hardware Bitmaps by sergeyv · 9 years ago
  72. e916e17 Merge "Fix incorrect comments" by TreeHugger Robot · 9 years ago
  73. 91627f6 Fix incorrect comments by Romain Guy · 9 years ago
  74. 629fd3d Remove uncessary dependency of libhwui by Miao Wang · 9 years ago
  75. 0c40524 AssetManager2: Add other support methods by Adam Lesinski · 9 years ago
  76. 5703a0e Merge "LoadedArsc: Support feature splits." by TreeHugger Robot · 9 years ago
  77. 65626b6 Merge "Add UiBench jank and macrobench tests for saveLayer performance" by TreeHugger Robot · 9 years ago
  78. 010b6a5 Add UiBench jank and macrobench tests for saveLayer performance by Stan Iliev · 9 years ago
  79. cf45c85 Merge "Introduce set/getFontVariationSettings." by TreeHugger Robot · 9 years ago
  80. 5d6facc Merge "Don't count hw bitmap's textures in TextureCache" by TreeHugger Robot · 9 years ago
  81. 3e9999b Explicitly destroy Layer in DeferredLayerUpdater on destroyHardwareResources() by sergeyv · 9 years ago
  82. 00783be Don't count hw bitmap's textures in TextureCache by sergeyv · 9 years ago
  83. 3afd637 Switch how destroyHardwareResources works by John Reck · 9 years ago
  84. 9ff994d Introduce set/getFontVariationSettings. by Seigo Nonaka · 9 years ago
  85. c6aada9 LoadedArsc: Support feature splits. by Adam Lesinski · 9 years ago
  86. 90572a4 Merge "libandroidfw: Add new support for shared libraries" by Adam Lesinski · 9 years ago
  87. a0428f8 Merge "Temporarily enable GL validation" by Chris Craik · 9 years ago
  88. b5544d0 Temporarily enable GL validation by John Reck · 9 years ago
  89. 2de950d Overhaul RenderNode's DisplayList management by John Reck · 9 years ago
  90. f54c763 Merge "use new clipbounds api" by TreeHugger Robot · 9 years ago
  91. 5e43898 use new clipbounds api by Mike Reed · 9 years ago
  92. 68eb1ac Merge "Follow minikin::FontFamily constructor signature change." by TreeHugger Robot · 9 years ago
  93. 6bb13da Fix memory leak during idmap creation by Mårten Kongstad · 9 years ago
  94. e84ad49 Merge "Add color mode to activity/window" by TreeHugger Robot · 9 years ago
  95. 4832745b Add color mode to activity/window by Romain Guy · 9 years ago
  96. 02b0d40 Merge "Fix renderOverdraw() test" by Matt Sarett · 9 years ago
  97. 4f2a40a Merge "Revert "Workaround libmemunreachable lockup"" by TreeHugger Robot · 9 years ago
  98. efa38e3 Revert "Workaround libmemunreachable lockup" by John Reck · 9 years ago
  99. 341480b Fix renderOverdraw() test by Matt Sarett · 9 years ago
  100. 8b48e62 Follow minikin::FontFamily constructor signature change. by Seigo Nonaka · 9 years ago