minor clean-up GLclampx -> GLclampf
diff --git a/libs/surfaceflinger/LayerBuffer.cpp b/libs/surfaceflinger/LayerBuffer.cpp
index 740b8cd..8a582da 100644
--- a/libs/surfaceflinger/LayerBuffer.cpp
+++ b/libs/surfaceflinger/LayerBuffer.cpp
@@ -622,9 +622,9 @@
void LayerBuffer::OverlaySource::onDraw(const Region& clip) const
{
// this would be where the color-key would be set, should we need it.
- GLclampx red = 0;
- GLclampx green = 0;
- GLclampx blue = 0;
+ GLclampf red = 0;
+ GLclampf green = 0;
+ GLclampf blue = 0;
mLayer.clearWithOpenGL(clip, red, green, blue, 0);
}