get rid of IGraphicBufferAlloc
    
Buffers can now be allocated directly through
the graphic allocator HAL.

Test: marlin: run full camera cts
Test: angler: take screenshot, take photo w/ and w/o HDR, video, panorama, refocus, slo-mo
Bug: 36462585
Bug: 36333314
Change-Id: Ie5222c53c3b9462e0ac7a41568718aad131eb328
diff --git a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
index 1b598f8..5b869e1 100644
--- a/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
+++ b/services/surfaceflinger/DisplayHardware/FramebufferSurface.cpp
@@ -32,7 +32,6 @@
 #include <hardware/hardware.h>
 #include <gui/BufferItem.h>
 #include <gui/BufferQueue.h>
-#include <gui/GraphicBufferAlloc.h>
 #include <gui/Surface.h>
 
 #include <ui/GraphicBuffer.h>
diff --git a/services/surfaceflinger/Layer.cpp b/services/surfaceflinger/Layer.cpp
index 027fae6..5e5efb7 100644
--- a/services/surfaceflinger/Layer.cpp
+++ b/services/surfaceflinger/Layer.cpp
@@ -167,7 +167,7 @@
     // Creates a custom BufferQueue for SurfaceFlingerConsumer to use
     sp<IGraphicBufferProducer> producer;
     sp<IGraphicBufferConsumer> consumer;
-    BufferQueue::createBufferQueue(&producer, &consumer, nullptr, true);
+    BufferQueue::createBufferQueue(&producer, &consumer, true);
     mProducer = new MonitoredProducer(producer, mFlinger, this);
     mSurfaceFlingerConsumer = new SurfaceFlingerConsumer(consumer, mTextureName, this);
     mSurfaceFlingerConsumer->setConsumerUsageBits(getEffectiveUsage(0));
diff --git a/services/surfaceflinger/SurfaceFlinger.cpp b/services/surfaceflinger/SurfaceFlinger.cpp
index c72f8e0..09a4124 100644
--- a/services/surfaceflinger/SurfaceFlinger.cpp
+++ b/services/surfaceflinger/SurfaceFlinger.cpp
@@ -45,7 +45,6 @@
 #include <gui/GuiConfig.h>
 #include <gui/IDisplayEventConnection.h>
 #include <gui/Surface.h>
-#include <gui/GraphicBufferAlloc.h>
 
 #include <ui/GraphicBufferAllocator.h>
 #include <ui/PixelFormat.h>
@@ -340,12 +339,6 @@
     return mBuiltinDisplays[id];
 }
 
-sp<IGraphicBufferAlloc> SurfaceFlinger::createGraphicBufferAlloc()
-{
-    sp<GraphicBufferAlloc> gba(new GraphicBufferAlloc());
-    return gba;
-}
-
 void SurfaceFlinger::bootFinished()
 {
     if (mStartBootAnimThread->join() != NO_ERROR) {
@@ -1171,8 +1164,7 @@
 
         sp<IGraphicBufferProducer> producer;
         sp<IGraphicBufferConsumer> consumer;
-        BufferQueue::createBufferQueue(&producer, &consumer,
-                new GraphicBufferAlloc());
+        BufferQueue::createBufferQueue(&producer, &consumer);
 
         sp<FramebufferSurface> fbs = new FramebufferSurface(*mHwc,
                 DisplayDevice::DISPLAY_PRIMARY, consumer);
@@ -1994,8 +1986,7 @@
                     sp<IGraphicBufferProducer> producer;
                     sp<IGraphicBufferProducer> bqProducer;
                     sp<IGraphicBufferConsumer> bqConsumer;
-                    BufferQueue::createBufferQueue(&bqProducer, &bqConsumer,
-                            new GraphicBufferAlloc());
+                    BufferQueue::createBufferQueue(&bqProducer, &bqConsumer);
 
                     int32_t hwcId = -1;
                     if (state.isVirtualDisplay()) {
diff --git a/services/surfaceflinger/SurfaceFlinger.h b/services/surfaceflinger/SurfaceFlinger.h
index afb64ed..b17a5f2 100644
--- a/services/surfaceflinger/SurfaceFlinger.h
+++ b/services/surfaceflinger/SurfaceFlinger.h
@@ -76,7 +76,6 @@
 class Client;
 class DisplayEventConnection;
 class EventThread;
-class IGraphicBufferAlloc;
 class Layer;
 class LayerDim;
 class Surface;
@@ -257,7 +256,6 @@
      */
     virtual sp<ISurfaceComposerClient> createConnection();
     virtual sp<ISurfaceComposerClient> createScopedConnection(const sp<IGraphicBufferProducer>& gbp);
-    virtual sp<IGraphicBufferAlloc> createGraphicBufferAlloc();
     virtual sp<IBinder> createDisplay(const String8& displayName, bool secure);
     virtual void destroyDisplay(const sp<IBinder>& display);
     virtual sp<IBinder> getBuiltInDisplay(int32_t id);
diff --git a/services/surfaceflinger/SurfaceFlinger_hwc1.cpp b/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
index 28dac11..59c8b76 100644
--- a/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
+++ b/services/surfaceflinger/SurfaceFlinger_hwc1.cpp
@@ -42,7 +42,6 @@
 #include <gui/GuiConfig.h>
 #include <gui/IDisplayEventConnection.h>
 #include <gui/Surface.h>
-#include <gui/GraphicBufferAlloc.h>
 
 #include <ui/GraphicBufferAllocator.h>
 #include <ui/HdrCapabilities.h>
@@ -319,12 +318,6 @@
     return mBuiltinDisplays[id];
 }
 
-sp<IGraphicBufferAlloc> SurfaceFlinger::createGraphicBufferAlloc()
-{
-    sp<GraphicBufferAlloc> gba(new GraphicBufferAlloc());
-    return gba;
-}
-
 void SurfaceFlinger::bootFinished()
 {
     if (mStartBootAnimThread->join() != NO_ERROR) {
@@ -564,8 +557,7 @@
 
             sp<IGraphicBufferProducer> producer;
             sp<IGraphicBufferConsumer> consumer;
-            BufferQueue::createBufferQueue(&producer, &consumer,
-                    new GraphicBufferAlloc());
+            BufferQueue::createBufferQueue(&producer, &consumer);
 
             sp<FramebufferSurface> fbs = new FramebufferSurface(*mHwc, i,
                     consumer);
@@ -1705,8 +1697,7 @@
                     sp<IGraphicBufferProducer> producer;
                     sp<IGraphicBufferProducer> bqProducer;
                     sp<IGraphicBufferConsumer> bqConsumer;
-                    BufferQueue::createBufferQueue(&bqProducer, &bqConsumer,
-                            new GraphicBufferAlloc());
+                    BufferQueue::createBufferQueue(&bqProducer, &bqConsumer);
 
                     int32_t hwcDisplayId = -1;
                     if (state.isVirtualDisplay()) {