GlES2: Add NULL check

Check for NULL before calling thread specific glGetString.

CRs-fixed: 569609

Change-Id: Ifee8257152ba7ca7a05df5d7b113171b71d16c82
diff --git a/opengl/libs/GLES2/gl2.cpp b/opengl/libs/GLES2/gl2.cpp
index e112fec..ad9af9f 100644
--- a/opengl/libs/GLES2/gl2.cpp
+++ b/opengl/libs/GLES2/gl2.cpp
@@ -183,7 +183,7 @@
     const GLubyte * ret = egl_get_string_for_current_context(name);
     if (ret == NULL) {
         gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl;
-        ret = _c->glGetString(name);
+        if(_c) ret = _c->glGetString(name);
     }
     return ret;
 }