Integrate from //sandbox/mathias/donut/...@145728
SurfaceFlinger rework for new EGL driver model support.
diff --git a/include/ui/BufferMapper.h b/include/ui/BufferMapper.h
new file mode 100644
index 0000000..8a33b2e
--- /dev/null
+++ b/include/ui/BufferMapper.h
@@ -0,0 +1,57 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_UI_BUFFER_MAPPER_H
+#define ANDROID_UI_BUFFER_MAPPER_H
+
+#include <stdint.h>
+#include <sys/types.h>
+#include <utils/threads.h>
+#include <utils/Singleton.h>
+
+#include <hardware/gralloc.h>
+
+
+struct gralloc_module_t;
+
+namespace android {
+
+// ---------------------------------------------------------------------------
+
+class Rect;
+
+class BufferMapper : public Singleton<BufferMapper>
+{
+public:
+ static inline BufferMapper& get() { return getInstance(); }
+ status_t map(buffer_handle_t handle, void** addr);
+ status_t unmap(buffer_handle_t handle);
+ status_t lock(buffer_handle_t handle, int usage, const Rect& bounds);
+ status_t unlock(buffer_handle_t handle);
+
+private:
+ friend class Singleton<BufferMapper>;
+ BufferMapper();
+ mutable Mutex mLock;
+ gralloc_module_t const *mAllocMod;
+};
+
+// ---------------------------------------------------------------------------
+
+}; // namespace android
+
+#endif // ANDROID_UI_BUFFER_MAPPER_H
+
diff --git a/include/ui/EGLNativeWindowSurface.h b/include/ui/EGLNativeWindowSurface.h
index 3494234..4b25655 100644
--- a/include/ui/EGLNativeWindowSurface.h
+++ b/include/ui/EGLNativeWindowSurface.h
@@ -19,8 +19,17 @@
#include <stdint.h>
#include <sys/types.h>
-#include <ui/EGLNativeSurface.h>
+
#include <EGL/egl.h>
+#include <EGL/android_natives.h>
+
+#include <utils/threads.h>
+#include <ui/Rect.h>
+
+#include <pixelflinger/pixelflinger.h>
+
+
+extern "C" EGLNativeWindowType android_createDisplaySurface(void);
// ---------------------------------------------------------------------------
namespace android {
@@ -28,27 +37,84 @@
class Surface;
-class EGLNativeWindowSurface : public EGLNativeSurface<EGLNativeWindowSurface>
+
+class NativeBuffer
+ : public EGLNativeBase<
+ android_native_buffer_t,
+ NativeBuffer,
+ LightRefBase<NativeBuffer> >
{
public:
- EGLNativeWindowSurface(const sp<Surface>& surface);
- ~EGLNativeWindowSurface();
+ NativeBuffer(int w, int h, int f, int u) : BASE() {
+ android_native_buffer_t::width = w;
+ android_native_buffer_t::height = h;
+ android_native_buffer_t::format = f;
+ android_native_buffer_t::usage = u;
+ android_native_buffer_t::getHandle = getHandle;
+ }
+public:
+ buffer_handle_t handle;
+private:
+ friend class LightRefBase<NativeBuffer>;
+ ~NativeBuffer() { }; // this class cannot be overloaded
+ static int getHandle(android_native_buffer_t const * base, buffer_handle_t* handle) {
+ *handle = getSelf(base)->handle;
+ return 0;
+ }
+};
- void setSwapRectangle(int l, int t, int w, int h);
+// ---------------------------------------------------------------------------
+
+class FramebufferNativeWindow
+ : public EGLNativeBase<
+ android_native_window_t,
+ FramebufferNativeWindow,
+ LightRefBase<FramebufferNativeWindow> >
+{
+public:
+ FramebufferNativeWindow();
+
+ framebuffer_device_t const * getDevice() const { return fbDev; }
private:
- static void hook_incRef(NativeWindowType window);
- static void hook_decRef(NativeWindowType window);
- static uint32_t hook_swapBuffers(NativeWindowType window);
- static void hook_connect(NativeWindowType window);
- static void hook_disconnect(NativeWindowType window);
+ friend class LightRefBase<FramebufferNativeWindow>;
+ ~FramebufferNativeWindow(); // this class cannot be overloaded
+ static void connect(android_native_window_t* window);
+ static void disconnect(android_native_window_t* window);
+ static int setSwapInterval(android_native_window_t* window, int interval);
+ static int setSwapRectangle(android_native_window_t* window,
+ int l, int t, int w, int h);
+ static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
+ static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
+ static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
+
- uint32_t swapBuffers();
- void connect();
- void disconnect();
-
- sp<Surface> mSurface;
- bool mConnected;
+ static inline FramebufferNativeWindow* getSelf(
+ android_native_window_t* window) {
+ FramebufferNativeWindow* self =
+ static_cast<FramebufferNativeWindow*>(window);
+ return self;
+ }
+
+ static inline FramebufferNativeWindow* getSelf(
+ android_native_base_t* window) {
+ return getSelf(reinterpret_cast<android_native_window_t*>(window));
+ }
+
+
+ framebuffer_device_t* fbDev;
+ alloc_device_t* grDev;
+
+ sp<NativeBuffer> buffers[2];
+ sp<NativeBuffer> front;
+
+ Rect mDirty;
+
+ mutable Mutex mutex;
+ Condition mCondition;
+ int32_t mNumBuffers;
+ int32_t mNumFreeBuffers;
+ int32_t mBufferHead;
};
// ---------------------------------------------------------------------------
diff --git a/include/ui/ISurface.h b/include/ui/ISurface.h
index 87b320f..1a78872 100644
--- a/include/ui/ISurface.h
+++ b/include/ui/ISurface.h
@@ -20,12 +20,15 @@
#include <stdint.h>
#include <sys/types.h>
+#include <EGL/android_natives.h>
+
#include <utils/Errors.h>
#include <utils/IInterface.h>
#include <utils/RefBase.h>
#include <ui/PixelFormat.h>
#include <hardware/hardware.h>
+#include <hardware/gralloc.h>
namespace android {
@@ -33,6 +36,7 @@
class IMemoryHeap;
class OverlayRef;
+class SurfaceBuffer;
class ISurface : public IInterface
{
@@ -42,11 +46,13 @@
UNREGISTER_BUFFERS,
POST_BUFFER, // one-way transaction
CREATE_OVERLAY,
+ GET_BUFFER,
};
public:
DECLARE_META_INTERFACE(Surface);
+ virtual sp<SurfaceBuffer> getBuffer() = 0;
class BufferHeap {
public:
@@ -78,9 +84,7 @@
};
virtual status_t registerBuffers(const BufferHeap& buffers) = 0;
-
virtual void postBuffer(ssize_t offset) = 0; // one-way
-
virtual void unregisterBuffers() = 0;
virtual sp<OverlayRef> createOverlay(
diff --git a/include/ui/ISurfaceComposer.h b/include/ui/ISurfaceComposer.h
index 5c64b22..fd5a473 100644
--- a/include/ui/ISurfaceComposer.h
+++ b/include/ui/ISurfaceComposer.h
@@ -32,7 +32,6 @@
// ----------------------------------------------------------------------------
class DisplayInfo;
-class IGPUCallback;
class ISurfaceComposer : public IInterface
{
@@ -112,37 +111,12 @@
*/
virtual void bootFinished() = 0;
- /* get access to the GPU. Access is relinquished when releasing regs */
- struct gpu_info_t {
- struct gpu_region_t {
- sp<IMemory> region;
- size_t reserved;
- };
- sp<IMemory> regs;
- size_t count;
- gpu_region_t regions[2];
- };
- virtual status_t requestGPU(
- const sp<IGPUCallback>& callback,
- gpu_info_t* gpu) = 0;
-
- /* take the gpu back from any apps using it. They'll get a
- * EGL_CONTEXT_LOST error */
- virtual status_t revokeGPU() = 0;
-
/* Signal surfaceflinger that there might be some work to do
* This is an ASYNCHRONOUS call.
*/
virtual void signal() const = 0;
};
-class IGPUCallback : public IInterface
-{
-public:
- DECLARE_META_INTERFACE(GPUCallback);
- virtual void gpuLost() = 0; //one-way
-};
-
// ----------------------------------------------------------------------------
class BnSurfaceComposer : public BnInterface<ISurfaceComposer>
@@ -159,8 +133,6 @@
SET_ORIENTATION,
FREEZE_DISPLAY,
UNFREEZE_DISPLAY,
- REQUEST_GPU,
- REVOKE_GPU,
SIGNAL
};
@@ -170,15 +142,6 @@
uint32_t flags = 0);
};
-class BnGPUCallback : public BnInterface<IGPUCallback>
-{
-public:
- virtual status_t onTransact( uint32_t code,
- const Parcel& data,
- Parcel* reply,
- uint32_t flags = 0);
-};
-
// ----------------------------------------------------------------------------
}; // namespace android
diff --git a/include/ui/ISurfaceFlingerClient.h b/include/ui/ISurfaceFlingerClient.h
index 5b9361d..8515e2e 100644
--- a/include/ui/ISurfaceFlingerClient.h
+++ b/include/ui/ISurfaceFlingerClient.h
@@ -52,7 +52,6 @@
struct surface_data_t {
int32_t token;
int32_t identity;
- sp<IMemoryHeap> heap[2];
status_t readFromParcel(const Parcel& parcel);
status_t writeToParcel(Parcel* parcel) const;
};
diff --git a/include/ui/PixelFormat.h b/include/ui/PixelFormat.h
index 14af823..6d87321b 100644
--- a/include/ui/PixelFormat.h
+++ b/include/ui/PixelFormat.h
@@ -84,6 +84,13 @@
struct PixelFormatInfo
{
+ enum {
+ INDEX_ALPHA = 0,
+ INDEX_RED = 1,
+ INDEX_GREEN = 2,
+ INDEX_BLUE = 3
+ };
+
enum { // components
ALPHA = 1,
RGB = 2,
@@ -95,20 +102,33 @@
Y_CB_CR_I = 8,
};
+ struct szinfo {
+ uint8_t h;
+ uint8_t l;
+ };
+
inline PixelFormatInfo() : version(sizeof(PixelFormatInfo)) { }
size_t getScanlineSize(unsigned int width) const;
+ size_t getSize(size_t ci) const {
+ return (ci <= 3) ? (cinfo[ci].h - cinfo[ci].l) : 0;
+ }
size_t version;
PixelFormat format;
size_t bytesPerPixel;
size_t bitsPerPixel;
- uint8_t h_alpha;
- uint8_t l_alpha;
- uint8_t h_red;
- uint8_t l_red;
- uint8_t h_green;
- uint8_t l_green;
- uint8_t h_blue;
- uint8_t l_blue;
+ union {
+ szinfo cinfo[4];
+ struct {
+ uint8_t h_alpha;
+ uint8_t l_alpha;
+ uint8_t h_red;
+ uint8_t l_red;
+ uint8_t h_green;
+ uint8_t l_green;
+ uint8_t h_blue;
+ uint8_t l_blue;
+ };
+ };
uint8_t components;
uint8_t reserved0[3];
uint32_t reserved1;
diff --git a/include/ui/Surface.h b/include/ui/Surface.h
index 33953a9..d92da49 100644
--- a/include/ui/Surface.h
+++ b/include/ui/Surface.h
@@ -28,24 +28,65 @@
#include <ui/Region.h>
#include <ui/ISurfaceFlingerClient.h>
+#include <EGL/android_natives.h>
+
namespace android {
// ---------------------------------------------------------------------------
class Rect;
class SurfaceComposerClient;
+struct per_client_cblk_t;
+struct layer_cblk_t;
-class Surface : public RefBase
+// ---------------------------------------------------------------------------
+
+class SurfaceBuffer
+ : public EGLNativeBase<
+ android_native_buffer_t,
+ SurfaceBuffer,
+ LightRefBase<SurfaceBuffer> >
{
+public:
+ buffer_handle_t getHandle() const {
+ return handle;
+ }
+
+protected:
+ SurfaceBuffer();
+ SurfaceBuffer(const Parcel& reply);
+ virtual ~SurfaceBuffer();
+ buffer_handle_t handle;
+ bool mOwner;
+private:
+ friend class BpSurface;
+ friend class BnSurface;
+ friend class LightRefBase<SurfaceBuffer>;
+
+ SurfaceBuffer& operator = (const SurfaceBuffer& rhs);
+ const SurfaceBuffer& operator = (const SurfaceBuffer& rhs) const;
+
+ static status_t writeToParcel(Parcel* reply,
+ android_native_buffer_t const* buffer);
+
+ static int getHandle(android_native_buffer_t const * base,
+ buffer_handle_t* handle);
+};
+
+// ---------------------------------------------------------------------------
+
+class Surface
+ : public EGLNativeBase<android_native_window_t, Surface, RefBase>
+{
public:
struct SurfaceInfo {
uint32_t w;
uint32_t h;
- uint32_t bpr;
+ uint32_t s;
+ uint32_t usage;
PixelFormat format;
void* bits;
- void* base;
uint32_t reserved[2];
};
@@ -55,15 +96,12 @@
status_t lock(SurfaceInfo* info, bool blocking = true);
status_t lock(SurfaceInfo* info, Region* dirty, bool blocking = true);
status_t unlockAndPost();
- status_t unlock();
-
- void* heapBase(int i) const;
+
uint32_t getFlags() const { return mFlags; }
// setSwapRectangle() is mainly used by EGL
void setSwapRectangle(const Rect& r);
const Rect& swapRectangle() const;
- status_t nextBuffer(SurfaceInfo* info);
sp<Surface> dup() const;
static sp<Surface> readFromParcel(Parcel* parcel);
@@ -95,6 +133,8 @@
friend class Test;
const sp<ISurface>& getISurface() const { return mSurface; }
+ status_t getBufferLocked(int index);
+
// can't be copied
Surface& operator = (Surface& rhs);
Surface(const Surface& rhs);
@@ -108,23 +148,39 @@
Surface(Surface const* rhs);
~Surface();
-
+
Region dirtyRegion() const;
void setDirtyRegion(const Region& region) const;
- // this locks protects calls to lockSurface() / unlockSurface()
- // and is called by SurfaceComposerClient.
- Mutex& getLock() const { return mSurfaceLock; }
+
+ status_t validate(per_client_cblk_t const* cblk) const;
+ static void _send_dirty_region(layer_cblk_t* lcblk, const Region& dirty);
+
+ static void connect(android_native_window_t* window);
+ static void disconnect(android_native_window_t* window);
+ static int setSwapInterval(android_native_window_t* window, int interval);
+ static int setSwapRectangle(android_native_window_t* window,
+ int l, int t, int w, int h);
+ static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
+ static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
+ static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
+
+ int dequeueBuffer(android_native_buffer_t** buffer);
+ int lockBuffer(android_native_buffer_t* buffer);
+ int queueBuffer(android_native_buffer_t* buffer);
+
+
+ alloc_device_t* mAllocDevice;
sp<SurfaceComposerClient> mClient;
sp<ISurface> mSurface;
- sp<IMemoryHeap> mHeap[2];
+ sp<SurfaceBuffer> mBuffers[2];
+ android_native_buffer_t* mLockedBuffer;
SurfaceID mToken;
uint32_t mIdentity;
PixelFormat mFormat;
uint32_t mFlags;
const bool mOwner;
- mutable void* mSurfaceHeapBase[2];
mutable Region mDirtyRegion;
mutable Rect mSwapRectangle;
mutable uint8_t mBackbufferIndex;
diff --git a/include/ui/SurfaceComposerClient.h b/include/ui/SurfaceComposerClient.h
index 76a3b55..86de6ea 100644
--- a/include/ui/SurfaceComposerClient.h
+++ b/include/ui/SurfaceComposerClient.h
@@ -128,34 +128,17 @@
status_t setPosition(Surface* surface, int32_t x, int32_t y);
status_t setSize(Surface* surface, uint32_t w, uint32_t h);
- //! Unlock the surface, and specify the dirty region if any
- status_t unlockAndPostSurface(Surface* surface);
- status_t unlockSurface(Surface* surface);
-
- status_t lockSurface(Surface* surface,
- Surface::SurfaceInfo* info,
- Region* dirty,
- bool blocking = true);
-
- status_t nextBuffer(Surface* surface,
- Surface::SurfaceInfo* info);
+ void signalServer();
status_t destroySurface(SurfaceID sid);
void _init(const sp<ISurfaceComposer>& sm,
const sp<ISurfaceFlingerClient>& conn);
- void _signal_server();
- static void _send_dirty_region(layer_cblk_t* lcblk, const Region& dirty);
inline layer_state_t* _get_state_l(const sp<Surface>& surface);
layer_state_t* _lockLayerState(const sp<Surface>& surface);
inline void _unlockLayerState();
- status_t validateSurface(
- per_client_cblk_t const* cblk, Surface const * surface);
-
- void pinHeap(const sp<IMemoryHeap>& heap);
-
mutable Mutex mLock;
layer_state_t* mPrebuiltLayerState;
SortedVector<layer_state_t> mStates;
@@ -167,9 +150,6 @@
per_client_cblk_t* mControl;
sp<IMemory> mControlMemory;
sp<ISurfaceFlingerClient> mClient;
- sp<IMemoryHeap> mSurfaceHeap;
- uint8_t* mSurfaceHeapBase;
- void* mGL;
SurfaceFlingerSynchro* mSignalServer;
};