Integrate from //sandbox/mathias/donut/...@145728

SurfaceFlinger rework for new EGL driver model support.
diff --git a/libs/surfaceflinger/BufferAllocator.h b/libs/surfaceflinger/BufferAllocator.h
new file mode 100644
index 0000000..0b69b8e
--- /dev/null
+++ b/libs/surfaceflinger/BufferAllocator.h
@@ -0,0 +1,100 @@
+/* 
+**
+** Copyright 2009, The Android Open Source Project
+**
+** Licensed under the Apache License, Version 2.0 (the "License"); 
+** you may not use this file except in compliance with the License. 
+** You may obtain a copy of the License at 
+**
+**     http://www.apache.org/licenses/LICENSE-2.0 
+**
+** Unless required by applicable law or agreed to in writing, software 
+** distributed under the License is distributed on an "AS IS" BASIS, 
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 
+** See the License for the specific language governing permissions and 
+** limitations under the License.
+*/
+
+#ifndef ANDROID_BUFFER_ALLOCATOR_H
+#define ANDROID_BUFFER_ALLOCATOR_H
+
+#include <stdint.h>
+
+#include <cutils/native_handle.h>
+
+#include <utils/Errors.h>
+#include <utils/KeyedVector.h>
+#include <utils/threads.h>
+#include <utils/Singleton.h>
+
+#include <ui/PixelFormat.h>
+
+#include <hardware/gralloc.h>
+
+
+namespace android {
+// ---------------------------------------------------------------------------
+
+class String8;
+
+class BufferAllocator : public Singleton<BufferAllocator>
+{
+public:
+    enum {
+        USAGE_SW_READ_NEVER     = GRALLOC_USAGE_SW_READ_NEVER,
+        USAGE_SW_READ_RARELY    = GRALLOC_USAGE_SW_READ_RARELY,
+        USAGE_SW_READ_OFTEN     = GRALLOC_USAGE_SW_READ_OFTEN,
+        USAGE_SW_READ_MASK      = GRALLOC_USAGE_SW_READ_MASK,
+        
+        USAGE_SW_WRITE_NEVER    = GRALLOC_USAGE_SW_WRITE_NEVER,
+        USAGE_SW_WRITE_RARELY   = GRALLOC_USAGE_SW_WRITE_RARELY,
+        USAGE_SW_WRITE_OFTEN    = GRALLOC_USAGE_SW_WRITE_OFTEN,
+        USAGE_SW_WRITE_MASK     = GRALLOC_USAGE_SW_WRITE_MASK,
+        
+        USAGE_SOFTWARE_MASK     = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
+        
+        USAGE_HW_TEXTURE        = GRALLOC_USAGE_HW_TEXTURE,
+        USAGE_HW_RENDER         = GRALLOC_USAGE_HW_RENDER,
+        USAGE_HW_2D             = GRALLOC_USAGE_HW_2D,
+        USAGE_HW_MASK           = GRALLOC_USAGE_HW_MASK
+    };
+
+    static inline BufferAllocator& get() { return getInstance(); }
+    
+
+    status_t alloc(uint32_t w, uint32_t h, PixelFormat format, int usage,
+            buffer_handle_t* handle, int32_t* stride);
+
+    status_t free(buffer_handle_t handle);
+
+    status_t map(buffer_handle_t handle, void** addr);
+    
+    status_t unmap(buffer_handle_t handle);
+    
+    void dump(String8& res) const;
+
+private:
+    struct alloc_rec_t {
+        uint32_t w;
+        uint32_t h;
+        PixelFormat format;
+        uint32_t usage;
+        void* vaddr;
+        size_t size;
+    };
+    
+    static Mutex sLock;
+    static KeyedVector<buffer_handle_t, alloc_rec_t> sAllocList;
+    
+    friend class Singleton<BufferAllocator>;
+    BufferAllocator();
+    ~BufferAllocator();
+    
+    mutable Mutex mLock;
+    alloc_device_t  *mAllocDev;
+};
+
+// ---------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_BUFFER_ALLOCATOR_H