minor code clean-up
diff --git a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
index 002a3ab..a479b4c 100644
--- a/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
+++ b/libs/surfaceflinger/DisplayHardware/DisplayHardware.cpp
@@ -42,28 +42,6 @@
 
 using namespace android;
 
-static __attribute__((noinline))
-const char *egl_strerror(EGLint err)
-{
-    switch (err){
-        case EGL_SUCCESS:           return "EGL_SUCCESS";
-        case EGL_NOT_INITIALIZED:   return "EGL_NOT_INITIALIZED";
-        case EGL_BAD_ACCESS:        return "EGL_BAD_ACCESS";
-        case EGL_BAD_ALLOC:         return "EGL_BAD_ALLOC";
-        case EGL_BAD_ATTRIBUTE:     return "EGL_BAD_ATTRIBUTE";
-        case EGL_BAD_CONFIG:        return "EGL_BAD_CONFIG";
-        case EGL_BAD_CONTEXT:       return "EGL_BAD_CONTEXT";
-        case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE";
-        case EGL_BAD_DISPLAY:       return "EGL_BAD_DISPLAY";
-        case EGL_BAD_MATCH:         return "EGL_BAD_MATCH";
-        case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP";
-        case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW";
-        case EGL_BAD_PARAMETER:     return "EGL_BAD_PARAMETER";
-        case EGL_BAD_SURFACE:       return "EGL_BAD_SURFACE";
-        case EGL_CONTEXT_LOST:      return "EGL_CONTEXT_LOST";
-        default: return "UNKNOWN";
-    }
-}
 
 static __attribute__((noinline))
 void checkGLErrors()
@@ -80,7 +58,7 @@
     // GLESonGL seems to be returning 0 when there is no errors?
     if (error && error != EGL_SUCCESS)
         LOGE("%s error 0x%04x (%s)",
-                token, int(error), egl_strerror(error));
+                token, int(error), EGLUtils::strerror(error));
 }
 
 
@@ -112,28 +90,22 @@
 
 void DisplayHardware::init(uint32_t dpy)
 {
-    hw_module_t const* module;
-
     mNativeWindow = new FramebufferNativeWindow();
+    framebuffer_device_t const * fbDev = mNativeWindow->getDevice();
 
     mOverlayEngine = NULL;
+    hw_module_t const* module;
     if (hw_get_module(OVERLAY_HARDWARE_MODULE_ID, &module) == 0) {
         overlay_control_open(module, &mOverlayEngine);
     }
 
-    framebuffer_device_t const * fbDev = mNativeWindow->getDevice();
-
-    PixelFormatInfo fbFormatInfo;
-    getPixelFormatInfo(PixelFormat(fbDev->format), &fbFormatInfo);
-
     // initialize EGL
     const EGLint attribs[] = {
-            EGL_BUFFER_SIZE,    fbFormatInfo.bitsPerPixel,
-            EGL_DEPTH_SIZE,     0,
+            EGL_SURFACE_TYPE,   EGL_WINDOW_BIT,
             EGL_NONE
     };
     EGLint w, h, dummy;
-    EGLint numConfigs=0, n=0;
+    EGLint numConfigs=0;
     EGLSurface surface;
     EGLContext context;
     mFlags = 0;
@@ -146,10 +118,16 @@
     eglGetConfigs(display, NULL, 0, &numConfigs);
 
     EGLConfig config;
-    status_t err = EGLUtils::selectConfigForPixelFormat(
-            display, attribs, fbDev->format, &config);
+    status_t err = EGLUtils::selectConfigForNativeWindow(
+            display, attribs, mNativeWindow.get(), &config);
     LOGE_IF(err, "couldn't find an EGLConfig matching the screen format");
     
+    EGLint r,g,b,a;
+    eglGetConfigAttrib(display, config, EGL_RED_SIZE,   &r);
+    eglGetConfigAttrib(display, config, EGL_GREEN_SIZE, &g);
+    eglGetConfigAttrib(display, config, EGL_BLUE_SIZE,  &b);
+    eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE, &a);
+
     /*
      * Gather EGL extensions
      */
@@ -163,7 +141,8 @@
     LOGI("version   : %s", eglQueryString(display, EGL_VERSION));
     LOGI("extensions: %s", egl_extensions);
     LOGI("Client API: %s", eglQueryString(display, EGL_CLIENT_APIS)?:"Not Supported");
-
+    LOGI("EGLSurface: %d-%d-%d-%d, config=%p", r, g, b, a, config);
+    
 
     if (mNativeWindow->isUpdateOnDemand()) {
         mFlags |= UPDATE_ON_DEMAND;